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Floor Kids Full Crack [FULL]


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About This Game

Floor Kids is a one-of-a-kind breakdancing game featuring a unique trick-style rhythm gameplay. Innovative controls allow you the freedom to play the way you like with a dynamic scoring system that rewards your moves based on musicality, originality, and style. Build up your crew of bboys and bgirls, unlock new venues as you traverse the city, busting hundreds of different moves and countless combinations on your journey from the corner to the club.



Featuring:
  • 8 unique characters each with 16 moves and over 100 transitions between them
  • 8 different locations and over 40 different tracks
  • Stylized hand-drawn animations by award-winning animator JonJon
  • Original music and sound design by world-renowned scratch DJ/producer Kid Koala
  • A single-player story mode as well as two-player breakdance battles
  • Innovative freestyle controls that allows for improvisation and creativity
  • A scoring system that rewards musicality, originality, feel, and style
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Title: Floor Kids
Genre: Action, Casual, Indie, Sports
Developer:
MERJ Media
Publisher:
MERJ Media
Release Date: 16 May, 2018



English,French,Italian,German,Japanese,Portuguese,Russian,Korean,Simplified Chinese




Add steam card?. Honestly the concept had me sold as a fan of hip-hop and the culture that surrounds it.

The artstyle is awesome.
Instrumentals are super dope.
Gameplay is executed flawlessly.

The only thing I could hope for is online play maybe, other than that, it's great!. This Game reminds me of B-Boy in the PSP and this delivers so muuuuuuuuch

I wish I could dance like these drawings :(. UPFRONT: Game is very very short and will only last you probably about 2 hours of playtime depending on how fast you figure out the hidden mechanics.

Floor Kids is a rhythm game with not a whole lot of emphasis on the actual "rhythm" part and is more about stringing together moves in various character-specific ways and using all of your moves in one large combo. In that regard it's more like a skateboarding game than a rhythm game. The main thing is that you have a bunch of hidden moves the game isn't going to openly tell you about, but you will need to figure out (mostly) if you want to finish the thing. It's not a super deep scoring system, mostly just partially obfusticated. I figured it out fairly quickly so I was able to finish the game in about 1.5 hours and that's about where the complexity stops.

When you feel like you really "get" Floor Kids, the game doesn't open up or expand or otherwise grow in complexity. It just sort of ends. I then went and polished off the remaining achievements in a tidy 3 hours.

I dig the concept and I had like, a decent hour and a half of fun experimenting with moves while I got to grips with the system, but I'm a little blue-balled that it feels like it just ends as soon as you figure it out. It's a very thin package.

I'd probably only recommend this at a pretty decent sale discount, otherwise you're not getting a whole lot of bang for buck. It's a totally fine experience for that short while though, it just sorta feels like it could've been more.. this game dope only problem ia power moves only ten to work when I'm on another pc or not using an. xbox one controller
. Great music and animation. This game just feels good to play.. Love this game, but I can't do powermove even I rotate the joystick really really hard!
I play the game on PC, and use xbox wires gamepad ...

neither have powermove in infinity mode nor story mode
and i try play this game under Pig picture and window screem, but the problem still..

there are many players have same problem on this game. anyone can slove it?
plz... I don't like anytime I play it my powermove score always "0"...
what can I do?
. Um ótimo jogo por um preço super acessivel. this game dope only problem ia power moves only ten to work when I'm on another pc or not using an. xbox one controller
. I like this game.
It's cute, and hand drawn animation is hard to do - it's done rather well here.
I love the rough aesthetic.

The controls are kinds weird, just think Tony Hawk - That's a good jumping-off point.
You have various movestyles - if you just tap a button to the beat ( the meter on the top of the screen shows you the beat )
you can hold a direction and tap, you can hold two buttons and do a "freeze" move
you can rotate the analogue stick with a button and various other conditons for power moves, it's a neat little system.
They also throw in little pauses where you have to hit the X boxes to the rhythm, and then do some badass poses afterwards by pressing the buttons.

I can't stress enough how much fun this is to mess aorund in, and once you get a flow - you're gonna have a real good time.

There's one other thing I didn't quite get at first; every once in awhile, you'll see a movetype in a blue speech bubble - with a little white line tracing it to act as a timer. I didn';t get it at first, but those are audience requests - if you perform the trick or moveset type, you get a FIRE bonus.

There's variety of categories to amount to your score totals, and there's a variety of bboys and girls to choose from , each with their own take on moves, and different styles and strengths.

as deep as it is, it is equally calm and low-key about just having fun. You don't seem to lose if you " do bad "
this isn't Parappa the Rapper - so just jump in, bust-a-move and get down on the floor =p



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