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King Arthur II: The Role-Playing Wargame Crack English

King Arthur II: The Role-Playing Wargame Crack English


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About This Game

Critically praised by reviewers and gamers alike, King Arthur was received as one of the biggest surprises to emerge on the gaming scene in 2010. Now the Fantasy/Roleplaying RTS returns in a sequel set to push the boundaries of the genre even further.
Our story begins long after young Arthur pulled the enchanted sword out of the stone, united the war-torn land of Britannia, gathered the Knights of the Round Table and secured peace in Camelot aided by the might of the Holy Grail. Where legends normally end, King Arthur II begins on its own gruesome tale...

Key Features

  • Dark fantasy setting. King Arthur is now the Maimed King, trying to mend a land torn asunder as he strives to heal himself.
  • Intense boss fights, where the hero’s forces are pitted against unique and terrifying foes.
  • Lose yourself in a stunning story that unfolds over a huge 3D campaign map featuring knightly quests and other special events
  • Wide range of camera control options, a revised animations and an extensive tutorial creating a more accessible and visually stunning experience
  • Experience huge real-time battles featuring thousands of soldiers and flying fantasy monsters
  • Battle enemies which employ unique war tactics and cast fantastic spells
  • Your choices will unlock special content, spells and units with plenty of new and unique possibilities with every choice
  • Lead major heroes who possess extraordinary powers
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Title: King Arthur II: The Role-Playing Wargame
Genre: RPG, Strategy
Developer:
NeocoreGames
Publisher:
Paradox Interactive
Release Date: 27 Jan, 2012


Minimum:

  • OS: Windows XP with SP3; Windows Vista with SP2; Windows 7
  • Processor: Intel Core 2 Duo (2 GHz) or equivalent AMD CPU
  • Memory: 1.5 GB RAM (XP) or 2 GB RAM (Vista, Win7)
  • Hard Disk Space: 16 GB
  • Video Card: ATI 3850 512MB; Nvidia 8800GT 512MB
  • DirectX®: 9.0c or higher
  • Sound: DirectX 9c compliant sound card
  • Additional: Nvidia (AGEIA) PhysX

English



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Good game to test the refund system.

Too many unaddressed bugs, ctd and so on.
Bought it for 2 bucks but still too much for a barely working game.. Does not work on my new laptop. Just constant crashes. Not enjoying the first King Arthur either. I recommend NOT buying these games.. Great game!!!. EWWW, ♥♥♥♥♥ pls!!!!

Seriously, this game sucks Aruthur's balls big time.
Now, I have to study hard to get good grades to cover mah pocket money that I foolishly spent on this Role Playing ♥♥♥♥♥ game >.>
The camera view is almost as whacky as the gameplay <boohoo>
Neocore needs to realize that they should rather release this junk as expansion for the first game.
"King Arthur II commence avec sa propre terrible histoire ... pour moi aussi"♥♥♥♥♥♥♥br>. I really enjoy this game and would definitely recommend it to my friends.. This game is broken. Latest version, played from start, bug prevents game completion.

Retrospective Review.

I replayed this game recently and finished it. I didn't encounter the Galahad Grail shard bug. It's obvious the game wasn't finished. Even if it was Neocore made some really peculiar (stupid) design decisions, and it could have been an outstanding game.

The graphics look like an oil painting that fell on the floor and a dog dragged it's♥♥♥♥♥across before the paint dried. Stuff doesn't work (Lancelots grail shard spell, etc). The sound guy should have been fired by Neocore - you zoom in and hear broken sounds like enemies farting at each other, and zooming out is effectively like pressing the mute button. Most of the game is played in silence.

Every time your mouse hovers over something a big f*** off tool-tip instantly appears (adjusting the slider to delay them doesn't work) which is like someone sticking an opaque post-it note on the screen constantly. Somone thought it would be a great idea to have the narrater say "AN ENEMY HERO IS CASTING A SPELL" every time AN ENEMY HERO IS CASTING A SPELL...

Which is often.

The story is a reworking that's good but there isn't enough of it, and a big part of something isn't really explained.
Campaign-wise; the demons (TM) are flooding from all demonic gates across the island of ancient England - but apparently only one of them works, and every 7 turns or so sends a generic weak army at you. The army is so weak that I thought all William Pendragon had to do was build a wall in front of it - like the Stargate iris...
But unless you use this army to grind, there isn't enough game to level all three of your armies. And forget using the dimplomacy option (which is really good BTW - the benefits outweigh wiping out territories).

They mullered the Knights of the Round Table. I played as a champion, but I suspect the Warlord wasn't as good in melee, the sage build looked interesting but they all suffer from faults listed below. Then you come across knights that are built better than your character - they should have just let you build a character.
Story-wise (apart from main arthurian legend characters) the secondary knights are lifeless, pointless, and characterless...they're efffectively just another army unit. The fact that some have clone character models from the previous game, but names I don't recognize from arthurian lore just boggles the mind - why not just name them by the character model from the first game to give them a bit of life?.

You can see some effort went into this game, but either a prat of a manager (or someone on the team) did stupid crap, or their funding ran out, or publisher trouble, etc. Which is a shame because their RPG mechanics are excellent, the animations and graphical quality of the units are amazing that (even today) provide moments of visual poetry - where else can you build a golem that slowly wades into battle against an army and scatters them with a swing of a truck-long sword, or red,white,black dragons swooping out of the sky to freeze and ignite enemy armies. The giants are actually intimidating - they charge an enemy, lower their shoulders and smash into them with huge weapons that send enemy soldiers or cavaly flying convincingly all over the place. The rag doll physics are so convincing I feel like donating to horse rescue charity after some of the battle's I fought in this game.

They almost got scaling right for items and armies. Let's just say that as the game progressed I wasn't bothering to use/make artifacts, my melee Knights useless (outclassed by elite units), spells were useless (they implements a magical shield for each army that gets reduced as offensive spells are cast at it - but the battle is usually over by the time one of you're spells actually penetrates it) - so I ended up just one-shotting most enemies with my elite units.

I think they implemented a HP / Damage based difficuly system, so mileage may vary.

AFAIK the game breaking bug is still there - but although it seems to be a random thing, it's still indefensible that it's in the game.

I changed my recommendation - it's worth it if you buy it in a Steam sale, make a beeline for the Galahad shard quest (can be done in a few hours, you get given an army), and then place £30 or so quid on the table in front of you and decide if it's worth spending on Neocores next game depending on what happens.

Replaying this has made me re-think not buying another Neocore game, but I'll need to see some extremely positive reviews before buying the upcomming Warhammer game on day one.. The game is okay, but I think if anyone is interested in this stuff, it's recommended.. The game keeps freezing on me in the same spot on the campaign every time. I am restarting it on a new computer and maybe with a new download that will help, but it is extremely annoying to not be able to progress. That said, if that were not an issue it would definitely be a game that makes my top ten as I enjoy both RPG and RTS and this KA2 does a satisfactory, if not great, job of blending the two. Graphics are a little dated, but the gameplay makes up for it usually.



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