Nova Blitz Download] [PC]
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About This Game
Nova Blitz is a real-time, digital, card game set in a future universe ruled by five Aspects of energy: Arcane, Tech, Divine, Nature, and Chaos. As a Nova, you channel that energy to summon units, use powers, and knock out your opponent.
Summon units, play powers, and duel in real time. Turns are simultaneous, with both players playing at once, and in combat, hidden attack and block orders let you bluff and counter-bluff your opponent.
- DUEL in a Real-Time CCG
- BUILD the ultimate deck
- COLLECT more than 300 unique cards
- DRAFT a deck to win top prizes
- WIN global tournaments
- Climb the Leaderboard up to NOVA RANK
Built from the ground up for quick games and constant player interaction, every match of Nova Blitz is a blend of strategy and action. Each turn plays out in real time, and both players play at the same time. This cuts out all the downtime players experience in a normal collectible card game, and makes game play fast – games take less than 5 minutes each.
- NO WAITING: Games are played simultaneously in real time
- QUICK GAMES: Each game takes less than 5 minutes
- SMART PACKS: Your packs contain cards you need
- CROSS-PLATFORM PLAY: One account across Steam, iOS, & Android
Title: Nova Blitz
Genre: Action, Free to Play, Indie, Massively Multiplayer, Strategy
Dragon Foundry, Hashbang Games
Release Date: 11 Jul, 2017
While an interesting CCG, the game ultimately has a number of problems aside from the low player population, which makes my experience almost entirely against the AI.
As of the time of the review, here's a number of issues which need to be addressed by the game
- Game will randomly hang when attempting to start a new practice game. Other players have reported this also occurs when attempting to start a normal game.
- The way the AI plays cards is unfair due to the simultaneous play mechanic; the AI has a tendency to play wait several moments into a turn's main phase, then play all their cards at once, making it very difficult for human players to read and respond to any individual action taken by the AI, which also causes problems because of the short timer.
- The Initiative system determines who attacks first during combat, and is governed by who played a card or activated an ability last; unfortunately, this does not work well with the way AI plays its cards all at once, because the player either plays all their cards early and end up being unable to respond to anything the AI does in order to keep initiative, or the player waits for the player waits for the AI to play all their cards and loses initiative every time.
- Individuals have to decide which enemy to block before attackers are known, another problem of the simultaneous turn system.
- Draft system costs a investment of in-game currency or real money, but (A) it's dead and you can't play against AI, and (B) you don't keep the cards you draft.<\/li><\/ol>
Basically, you could say a huge problem of the game is its conceit that a simultaneous turn system is a good thing, when, as implemented, it's a huge hindrance. Ultimately, the central conceit of the game is either poorly implemented, or just a bad idea in the first place.. It's a dead game. No one is online and A.I. is pretty dumb. Most of the features in the description are not yet implemented.. Excellent rts game. All the fun of MtG with about 1\/4 the play time. Still plagued by bugs that sabotage a lot of games, but the basic dynamics of the game and metagame are great!
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