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Title: Shadow Blade: Reload
Genre: Action, Indie
Developer:
Dead Mage
Publisher:
Dead Mage
Release Date: 10 Aug, 2015
English,French,German,Russian
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Shadow Blade isn't a bad game, but i wouldn't recommend it.
At the start of the game i got a message to "install codecs" to view videos, without any other information given. Apparently they're in the game folder but the developers never gotten around to properly fix this problem. Many people report encountering bugs too.
The game advertises itself as an action-platformer, but the action is fairly weak (slash, slash down, throwing star). The platforming part is decent, but binding dash to Left Shift was a really bad choice. It also has some poorly placed checkpoints, for instance placing you quite a bit back if you die to a newly introduced enemy that has a ranged attack.
The game also lacks different classes or skills or something to spice things up a bit. It doesn't help that the €15 price tag makes it compete with far superior platformers like Mark of the Ninja, Deadlight and Trine 1&2. If you really like platformers this game might be worth it on sale, but otherwise it's unfinished and overpriced.. Nice game, enjoyable.. amazing! Funny, you spend your time very well playing this game :). This was clearly ment to be and iphone game
or android game.
An plays like one to a T
looks like one too
The reviewers are clearly people who received free keys
unlike many i paid for this game
but you shouldnt do the same.
i still play it waiting for card drops lol
looks like the devs have thumbs me down 7 times. good good good. Too complex.. Awesome speed runner style game. Difficulties make this game well worth the $10 price tag. Alot of replay value for cheap. Upon starting a new game, only shows a blank white window.
. Perfect comic style.
Perfect game-mechanics.
Nice story.
Good soundtrack.
This is why I keep on gaming!. An amazing second effort by Dead Mage- whose only past works had been the competent, yet middling Garshasp: The Monster Slayer, and its terrible stand-alone expansion Temple of the Dragon. Were it not for the listing on Steam or their logo in the intro, you'd have no idea that the same studio that made Garshasp made this game- the margin in quality is that vast.
Shadowblade: Reload is an action platformer with an emphasis on fast-relexes based around the small, yet versatile toolset the game gives you. Double-jumps, air-dashes, and LOTS of wall-jumping are the name of the day here. So there isn't a whole lot of variety in the actions you can perform- but the game is aware of this and thus enforces the need for a good handle on the nuances of these mechanics for players who want good stage-times or all the collectables. The controls generally do a decent job of allowing you to keep up with the pace of the game- though unfortunately they aren't perfect, occasionally glitching out and causing a cheap death here and there.
There is also combat in the game- though it is much weaker than the platforming. Most enemies can be easily killed by just throwing shurikens at them or performing your sword attacks in time while charging at them. Now this doesn't work on all enemies- the larger enemy types tend to require more specific methods to be dispatched... In theory. That is until you realize that ALL of them- except for a single enemy type- are insta-killed by your aerial drop attack. Even without that knowledge- there really isn't much to the combat at all, making the combat arenas the game occasionally throws at you the most boring parts of the game. The surprising contrary to that are the few boss battles in the game- all of which are actually pretty decent.
At least the animations for the combat are quite good as well- that's its main redeeming factor. In fact, Shadow Blade's graphics are quite solid overall for the most part. It runs well at a solid clip without losing a step and- again- has some pretty good animation for everything going on. The glitchy ragdoll physics and poorly done shadow effects are the main weak points. (I advise you leave shadows off in the options menu, they just don't add much and don't look good at all.)
It should be noted that the game can glitch out in ways that force level restarts though. Bugs I ran into included getting stuck at the end of an enemy introduction cutscene, getting stuck in a ledge grab animation on specific ledge corners, and falling out of the level when standing on a sliding door. Nothing game-breaking, since full level restarts generally fix them, but still annoying when they come up.
Overall a great pick for platformer fans. Especially for those who like them fast-paced and/or speed-run focused. Good value as well- with its campaign levels being playable on three difficulty levels and the game having a level editor with Steam Workshop compatibility.
Pros:
- Simple, yet versatile fast-paced platforming action
- Solid controls
- Well done graphics and animations
- Surprisingly good boss fights (Though there's really only 3 of them)
- Good amount of content: All of the game's main levels have at least slight alterations through three difficulty levels, and there's a level editor with Steam Workshop support
Cons:
- Somewhat buggy in places.
- The controls are generally on point- but occasionally glitch out as well
- Overly simplistic combat and enemy types
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