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Title: Alice's Patchwork
Genre: Casual
Developer:
Creobit
Publisher:
8Floor
Release Date: 3 Mar, 2016
English,Russian
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First impression: fun casual jigsaw game
Just doing the puzzles by shape, with this amazing music, guessing what the picture is going to show, is joy.
I have been playing jigsaws since I was a kid, and have seen many good and bad jigsaw computer games, but none like this. The most important design decision in this game is to make only 5 spare pieces available, and to scale these down. This solves the problem that, on a conventional jigsaw puzzle, the spare pieces take up twice as much space as the actual puzzle -- and our screen just isn't as big as the table I used to do them on (and the really big ones needed the floor!). With this decision, the puzzle itself can be big, and be the main focus of the game. It is supported by not showing a preview picture (the picture on the "box"); you can see the target image on the level selection screen, but not when you are actually puzzling. In lieu of that, some pieces are already placed when you start. Also, the pieces are not rotated, making placing them as simple as dragging and dropping.
All of this adds up to a nice challenge, even when a puzzle only has 50-70 pieces. The game uses bonuses to scale the difficulty. Doing a puzzle earns coins; doing it again earns more coins; this means you can grind to be able to buy hints or unlock the next set, should you not be able to do them error-free. In relaxed mode, that's all there is to it; do 120 small puzzles. In timed mode, which is the default, you need to beat a timer, and the time is set so that you need to memorize a good bit of the puzzle, usually doing it several times until you can beat the time. This way, a puzzle set at 1:30 may take you 8 minutes until you're able to 3-star (well, 3-key) it. Note that this is entirely optional, but required to do all of the achievements. Beating all of the timers is likely to take well over 10 hours, while going through it in relaxed mode, doing every puzzle once, probably takes at least 5 hours. (Doing it hardcore, aka 3 keys on all puzzles with no updates, is going to take me 30+ hours.)
This leads me to another reason why the decision to limit the player to 5 new pieces is genius: each replay is different. I'm still playing the same puzzle, which I'm learning and getting better at, but the initial configuration is partially different (some pieces are always there, others vary) and the selection of pieces that come up is different each time you play. That means I can't learn the sequence by rote, I have to go deeper and learn the meaning of the shapes. It makes doing the replays fun for me where otherwise it could be a grind.
The game runs windowed at 1024x768 or fullscreen, extending the image to 16:9 format if needed. The interface is uncluttered and serves well. The game is accessible to children and should play well on touch devices. It runs fine on my old Windows XP machine, too.
This is not the type of jigsaws that you spend hours (or even half an hour) on. The game does have well over 6000 pieces, but they're split over 120 puzzles, which can be done quickly and casually. If that's what you want, and if you like the art style, you're going to enjoy this game. Recommended.. Very nice jigsaw puzzles. Simple but great if that's what you're after. Plenty of puzzles are the difficulty climbs. There's also a hint system built in so you don't get stuck.. Alice's Patchwork is a jigsaw puzzle game. The puzzling in itself is not challenging at all. The game tries to make it challenging by means of a couple of mechanisms:
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