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Angel Express [Tokkyu Tenshi] FULL


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About This Game

From The Developers Who Brought You Racettear and Chantalise Comes An Exciting New 4-Player Adventure, Angel Express!

*Angel Express was origin 5d3b920ae0



Title: Angel Express [Tokkyu Tenshi]
Genre: Action, Adventure, Indie, Racing
Developer:
Easy Game Station, Starloop Studios S.L.
Publisher:
Rockin' Android
Release Date: 15 Jul,


Minimum:

  • OS: Windows® Vista, or Windows 7, 8, 10
  • Processor: Intel® 1 GHz Processor or comparable 
  • Memory:</</p>

English,Japanese



angel express tokkyu tenshi. angel express tokkyu tenshi


The game is ltierally broken. Several reinstalls later, I can't even play the tutorial. Tried several online fixes, and just nothing. Maybe jsut my experience, but I do have a fairly beefy PC. I was enjoying some of the visuals, but having to restart my computer every time I want to fail to start the tutorial is a deal breaker for me.. This is a linear platformer where you're supposed to race through each level several times in a row and try to rack up a high score by collecting items and stomping enemies. The level design is obnoxious and the controls are terrible. The art is nice, but there are so many issues and bugs that reading the dialogue is painful and you don't get to stop and enjoy the setting because you have to run forward constantly to beat the timer on the levels.. Easy Game Station knows how to make good anime games.. Copied from my refund request thread: Online play does not seem to work. Windowed mode doesn't work and the game crashes when alt+tabbing from fullscreen mode Things that I didn't list but that I found irritating: One of the level objectives is "Collect all the gems" but then shown in the objective text on the corner once the level begins is "Key not found" and then collecting all the gems doesn't complete the level. It ends after lap 3 with the message "Failed - Key not found". What is the key? There is no key on the level. What am I supposed to do to get this key? Who knows, I sure don't. Online multiplayer (If it were working) is not done like other games where you type in an IP and Port into the game window, instead you have to make a text file in the game files that it reads data from. This is really inconvenient and I noticed the dev said something [[Edit: almost a year ago from this review]] about making a lobby system but there has been no word in the [[Edit: Year]] since. Honestly the controls were fine and the concept is super fun and the art is cute but the AI is braindead so I really just wanted to play with other people. When that is fixed I might consider a re-purchase. Notes and Links: Link to Dev Statement on online lobbies: http://steamcommunity.com/app/470480/discussions/0/353915309341708636/ Link to original refund thread: http://steamcommunity.com/app/470480/discussions/0/217691032441018668/ Note the update log for this product is completely empty. In the year since the dev's last comment in the discussion forum there have been exactly 0 patches.. A new action game by EasyGameStation, the studio behind Recettear and Chantelise. With such a pedigree, there's a lot to live up to! It's a sidescrolling race/combat game, similar to Speedrunners, Rush Bros., or Sonic Rivals. It's score-based, you earn points for getting hits on monsters and other players, by collecting goodies, or by crossing the finish line first, and you lose points for dying or falling behind. Each type of gem you pick up slightly increases your speed, acceleration, or defense, depending on its type. The translation is by Rockin' Android (instead of Carpe Fulgar), and for the most part is competent, albeit not as gut-bustingly entertaining as Recettear. There's the obligatory typo in the first cutscene, but I haven't seen any other errors yet. The kerning is all messed up, but doujin games always tend to be like this. You're only allowed five letters to name your character with, and there's no default character name, but I suppose that's only mildly annoying. There's a "newletter" you can read after every stage, which contains gameplay tips and a novelization of Chantelise (although the character's names have been relocalized for, I assume, licensing reasons). The music is good, although the invincibility item throws off your groove with every use, resetting the stageu2019s music. There isnu2019t any annoying voice acting. Iu2019m happy with my purchase, overall. Iu2019ll rate this game a $7.49 out of $9.99, which makes it a steal at just about any sale price.. A game that is both fun and cute. what is better than that? the low poly assets are charming and allow the game to run on lower end machines and tablets. If I had one complain its that changing the resolution isn't very easy.. This is a linear platformer where you're supposed to race through each level several times in a row and try to rack up a high score by collecting items and stomping enemies. The level design is obnoxious and the controls are terrible. The art is nice, but there are so many issues and bugs that reading the dialogue is painful and you don't get to stop and enjoy the setting because you have to run forward constantly to beat the timer on the levels.. what i can say.i have 2 regrets.how come i never saw this game .and how come i doubt in buy it.well reccetear is the best game i had play.and cute.and this game is cute and is a good run game.still dont know about multiplayer.but i hope more buy this game.. TL;DR - It's an adorable sidescrolling racer that's a throwback to charming Japanese-made Playstation and Dreamcast games visually. With cute-but-chunky 3D visuals, bright & colorful textures and stylized background art, it particularly recalls games like Klonoa or Threads of Fate. If you were worried about controls or something, don't be. This may be simple but its well made. Angel Express is just a fun, simple little game. And its a pretty unique spin on the platformer. If you like the looks of it, and enjoy games like Klonoa, don't hesitate to pick this up! What is this? - Angel Express plays like a hybrid platformer and "kart" racer. You can jump, double jump and use a dash if you've built up enough juice to use it in your special bar. The heroine generally feels pretty good to control: she's speedy enough, responsive, collides with the environment correctly, stops well, has a good jump & double jump, and a good bounce off of targets. So with a solid feel under its belt but just a small group of core game mechanics, the Pickups are where some gameplay depth is served up. though its still a pretty simple, pick-up-and-play type of game overall. You race through a stage 3 times (for laps), picking up gems and items from treasure chests, while avoiding traps and enemies (or stomping them/using items to clear them out of your way). The levels are even destructible to a certain extent, so watch where you're throwing those bombs ;) Every area has two unique tracks, except for the last area at the end of your run. There, you'll find just one track, and you'll have to fight a boss. Angel Express also features a world map with branching paths that opens up after you complete your first playthrough too; more on that in a bit. How is it? - There's a nice selection of levels with varied themes, a cute little story (told through short asides between stages), and multiple stage types. Some are straightforward "just beat the level before the timer runs down"-style challenges. Others may change things up with environmental effects such as adding fog to decreases visibility. Several stages pit you against your rival. Some pit you against multiple opponents, and then there are the bosses. The boss fights are not always races; you'll have to do battle with some of them by avoiding attack patterns, gathering treasure chests and then unloading items onto the boss. The progression is a little weird, as you don't have free reign on the World Map. You'll be run through 4 stage courses straight to a quickie end. Then you continue that game, and head down the world map again, this time taking different branches throughout your runs to see more stages and endings. Its kind of like Outrun, how that game would start in the same area and then give you different end points depending on which forks you took throughout the race? That's how Angel Express' World Map works. Any downsides? - The momentum makes it hard to slow down and actually land on 1-block platforms while racing, and the collision tends to get messy in VS races when colliding with other players, and also on certain traps/items - namely, the spinners. I also saw slowdown whenever there were more than 2 messengers running. Heck, there'd be random, minimal, slowdown during those 2-player races too, but its far worse in 3 or 4-player. Its like playing the whole stage in bullet time. which is actually pretty okay. It just made it easier to react to, and appreciate, all the chaos going on during those stages, honestly. Any little annoyances don't really equal frustration or even difficulty; you shouldn't have to retry a stage more than once or twice to actually get through any of them, and the punishment for losing is. getting to try again. This may surprise you, but this cheerful & colorful adorable game isn't big on punishing the player :P Wrap up - That's really all there is to it. Fun races and challenge types, with a good little chunk of levels to play through, plus the ability to make your own. This won't be clogging up your backlog; you'll actually be able to get through this in a few hours, but it'll all be enjoyable. This is bright and cheery, with cute music and characters, and a solid, charming script (honestly, there's far fewer misspelled words than I ever would've expected. Good work, devs!). This is the kind of game not a lot of people make anymore, and when you pick this up, you'll be reminded of how sad that is. This game is a gem for fans of instantly fun arcadey action and pure positivity. ------ Notes about the Level Creator: It's pretty good. Its kind of like a basic Mario Maker; you scroll through the stage and drag and drop elements from a menu -- your tiles, blocks, traps, gems, enemies, etc. -- onto the grid to make your level. It's pretty intuitive. The only thing that's weird to me is that there's no "instant test" option; so you have to Save it out, then leave Edit, then go to Time Trial, THEN select your "Edit Stages" and pick it there to try it out.



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