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Title: Ankh - Anniversary Edition
Genre: Adventure
Developer:
Deck13
Publisher:
Deck13
Release Date: 4 Nov, 2005
Minimum:
English,German
I've already write a lot of reviews for games I've played, and I must say that the "Check this box if you received this product for free" bothers me a lot. I never receive anything free. I mean this box always remind me I have no luck in my life. And that's indeed a good intro for this review, as we can say the Hero of Ankh has the same luck than me...
Ankh is an adventure game, old school designed (mean no fancy stuff, a lot of go\/back to nowhere to get one portion of the thing you need to assemble\/get\/drink, lot of silly jokes). It's quite enjoyable but I must say than the few times you need to go back and forth to desert is quite painful. Shortcuts would have been much welcomed.
Enigmes are quite simple, but they are also long to achieve because the game asks you to move all the time to get stuff. So the length of the game is at least twice what it should be. Characters are fun and well done, it's really in the spirit of the old Monkey Island games.
Ankh is a decent game you may enjoy for the few hours of fun it can give you. That's all, you'll certainly forget about it 10 minutes after the end.
Overall : 6\/10, fun, not amazing.. Ankh is a fun romp of a point and click adventure game, a bit challenging, a lot tongue in cheek, and a tad 4th wall breaking. The song and dance about girls and hair is hysterical.
Game: Assil manages to get a death curse and now he must break it. Follow his adventure from breaking out of his house (He is grounded), dealing with a man eating crocodile, goofy palace guards, looney market merchants (and a very talkative slave), rescuing a damsel with attitude (Thara), some palace intrigue (and the pharoah's daughter), a missing caravan leader, and finally the underworld and Osiris, the Lord of the Underworld.
First in a series of three. Good storyline, nice art work, and with lots of humor built in. The dialogue options are a must read. Do not forget this game can be challenging, and at several points the player must switch back and forth between Assil and Thara.
NOTE: Best guide is written by Deck 13 Interactive (Walkthrough by MaGtRo copyright March 2006) and can be found on the internet. www.gameboomers.com\/wtcheats\/pcAa\/ankh.htm)\" target=\"_blank\" rel=\"noopener\" >(www.gameboomers.com\/wtcheats\/pcAa\/ankh.htm)<\/a>. This was a fun point and click with light humor. Puzzles were not overly difficulty which kept the plot moving. The length was perfect for introducing this three part series. I rushed to purchase the next two tales. Any racey jokes were mild enough I felt comfortable my kids overhearing. Lots of fun I would run through it again.. So I bought the game because I played it as a kid and I thought let's get sentimental and do a little journey to the past. I remember I couldn't get past some parts as a kid in the era when I didn't know about tutorials. As a fan of point&click games I didn't really like it. I didn't even play it for a long time because I simply got bored. The plot was boring for me. The characters were borig too. Nothing that kept me wanting to play it more. Maybe I'll try it one more time when I have time but I simply don't feel like wasting my time on it. Maybe it gets better in the end. I dunno. For me it was extremely uninteresting experience.. -Amazingly detailed artwork
-Creepy tailor
-Illegal bananas
-Crocodile disguises
-Falling out of the Sphinx's nostril
-Cute girls
10\/10 would die again
. i can't see the text in the settings window on my 4k monitor. Well, nothing to complain about. Decent graphics, somewhat interesting plot and logical puzzles. Over seven hours of playtime. A solid 8\/10 point-and-click experience.. Excellent game. It crashed 2-3 times, but other than that, I experienced no problem at all. The story is interesting, the dialogues are funny, and the puzzles have the right difficulty. Thanks a lot for the game!
#MakeBananasLegalAgain
#LegalizeBananas. Don't do it.
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