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Title: BioShock Infinite
Genre: Action
Developer:
Irrational Games, Aspyr (Mac), Virtual Programming (Linux)
Publisher:
2K, Aspyr (Mac)
Franchise:
BioShock
Release Date: 25 Mar, 2013
Minimum:
English,French,German,Italian,Polish,Russian,Japanese,Korean,Traditional Chinese
to be honest i got this game because of rule 34 elizabeth but i was suprised with the fun, unique experience that came with it.. Stunning Visuals, I just finished it and throughout a lot of the game I would just stand in awe for several minutes. If you play it yourself you can see how much effort went into making this game's aesthetic and art direction great. My only complaint however is that the game gives you too much freedom when it comes to the combat. First off, you have 8 completely different vigors which give you powers. Then you have 10 different guns, and finally there's a "sky-hook" which allows you to navigate around stages. All of these 3 things are supposed to be used together in combat and 90% of the time it just feels super clunky.. Whatever this game is, its not bioshock.. BIOSHOCK: INFINITE
I had huge expectation when i started playing this game as bioshock was one of my favorite franchises but i can't say i felt sad or happy after finishing this game. Because this game is not dark like the other games in the series rather this is so bright with floating cities ( beautiful visuals) and the most prettiest companion (elizabeth). Though this provides a fresh breath to the series it was nothing like the previous entries, no thrill elements, no zombies still it manages to provide a good story. Gameplay was similar to other bioshock. The best part of the game was going back to rapture. Its a good entry in the series but not the best.
DLC:
BURIAL AT SEA:
There are two episodes both of which takes place in Rapture. The first one is connected to the bioshock infinite and the second one to the original bioshock. Episode two's ending was the one of the best and connects beautifully to the original bioshock. It's worth the play. I liked it better than the main game.
Main game rating: 6\/10
DLC: 10\/10
Overall: 8\/10
Play it to see Elizabeth :).. I've played all the games in the BioShock series, and whatever else I can say about BioShock: Infinite<\/i> (hereafter abbreviated "BI"), it's the only one that left me a blubbering mess at the end. I'm not going to spoil anything for you, but I'll try to tell you why this game is deeply worthwhile.
To get the basics out of the way first, the game looks great and sounds even better. The presentation values are absolutely top notch. It was originally released in 2013 and holds up amazingly well even today when I finally finished it, May 29, 2019. It's no Crysis<\/i> or Battlefield V<\/i> in the graphics department, mind you, but its artistic style is a wonderful blend between realism and a cartoon, and is thoroughly artistic in so many of its visual and aural treats.
The game also controls about as well as any game can, my sole complaint being the way zooming in with the firearms ups the mouse sensitivity or something. It's a little unnatural compared to the other games I'm accustomed to playing, and I couldn't find any way to disable that in the options. It plays wonderfully for any FPS fan, though you may want to rebind controls; I couldn't tolerate having my "vigors" on the right mouse button rather than aiming down the sights, for example.
Where the game truly shines, however, and why it left me in tears at the end, is its story. Again, I'm not going to spoil anything, but you start the game as one sort of largely time-worn character common to many games, and walk down a potentially redemptive path as is also common to many games, but then you end in a terrible and unexpected place. The best games manage to keep me in the dark until the end, forcing me to reexamine every decision, every plot point through an alternative lens through some fundamental narrative shift. BI does that wonderfully.
I became very invested in the world during my play through, particularly in the wonderfully realized character of Elizabeth. I think she is literally the only<\/i> video game sidekick who actually pulls her weight in the entire history of video games. I'm not going to tell you she seems like a living breathing person because she doesn't, but the ways in which she aids and assists you along the way, rather than being a pain in the *** to babysit, is fantastic. You come to care about her and rely on her because of it, which makes the ending all the much more poignant.
If you like a thinking man's FPS game of any form, if you value storytelling at all, then you owe it to yourself to play and most importantly finish this game. It's a work of art.. This is a great game and a benevolent example of how you do politics right by building the games story and setting around it not last minute half\u2665\u2665\u2665\u2665\u2665attempt at virtue signaling for praise by the political activist gaming media.
The story so far is immersive. Politics and religion is well done and there are risque moments in the game that I fear because of our current media's obsession with identity politics would get slandered and dragged through the mud for. Unfortunate. It's event's like that that impact the immersion of the world the developer's have created in a positive way.
One gripe I have with the game is the saving situation. It's a major design flaw. The game will automatically save at certain check points. I lost more than 15 minutes of gameplay because I hadn't reached the next checkpoint. A "Save and Exit" feature would've been great.. The game is pretty short ( finished it in 6h playing normaly ) but worth every minute of it.
A real masterpiece. The graphics are really good and the story outsounding.. Hey, you, come here! You are blamed for being a false shepherd! You have come here to destroy our wealth and prosperity as well as fool our people, citizens of the great land of Columbia. You cannot object your crimes! Only God Almighty can give you forgiveness. I know everything about you, your aims and Anna...
Pros:
- Good plot
- Dinamic shooter
- Wide range of weapons and special skills
- Diversive enemies and difficulty modes
- Skylines
Cons:
- Old engine
- Not so variable as original Bioshock
To be honest, this game is one of my favourite
Total: 9\/10. biocock inbred
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