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About This Game

Changeling is a non-stat raising, full-length visual novel about love, reconciliation, and trying to survive in a dangerous supernatural world. Play through about 25-35 hours of content and over 40 unique endings while trying to survive the perils of a newly discovered paranormal community. Romance one of 6 love interests as you uncover information about the supernatural and the secrets from your own past - all while you try to patch up your relationship with your twin brother who grows more and more suspicious of you with each passing day.

Story

The human world accepted as reality is only a thin veneer under which lies a world of supernatural creatures, entities, and people. They live beside humans hiding their nature or walking among them unseen. And most people go about their lives entirely unaware of the dangers around them. Mysterious situations are written off as fake, or they're glossed over with some sort of mundane explanation.

The same was true for Nora, a normal girl struggling with the usual litany of everyday problems - including her crumbling relationship with an angry, resentful twin brother with whom she's nearly given up on reconciling.

But her family's return to the town in which she'd grown up set in motion a chain of events that would shatter every illusion she had about a world she thought she knew. Her eyes newly opened to the truth around her, Nora begins a journey to uncover the secrets of her own mysterious past and the reason for her brother's bitter hatred toward her. Alongside her best friend, and a group of unusual guys she met after her return, Nora begins to chip away at the lies shrouding her life. Lies that have been haunting her since childhood.

But in a world where Vampires, Werewolves, and Faeries are real, learning the truth may come at a high cost. 

Features

  • 685,000 words (around 100-115k per route, not including the common route)
  • 35-40 hours of playable content (4-6 hours per route)*
  • 6 love interests
  • Over 40 unique endings
  • 30+ unique CGs (5 or 6 per route)
  • 30+ unique backgrounds
  • 30+ characters and sprites
  • Developed side characters

*calculated at a reading speed of 300 wpm 6d5b4406ea



Title: Changeling
Genre: Casual, Indie, Simulation
Developer:
Steamberry Studio
Publisher:
Steamberry Studio
Release Date: 30 Jan, 2019



English




I love everything about this VN. The story is really well written that I couldn't stop reading. What really caught my eye was each route was different. Nothing was completely the same. Each route had a conflict and the MC had hers. She felt like a real human. How most people would react, not blow it off like it was nothing. I like how the characters interacted with each other. It felt real as well. The art style was unique to the story that was showing. I know I will be re-reading this in the future! Thank you for making such a wonderful game!. I absolutely adore this game. This is an Otome rich with plot, amazing characters, great setting, well thought out lore, A must read for people who love Otomes and VNs in General.

Pros of this game:

- An amazingly fleshed out, strong and fiery MC. Nora takes no crap from anyone, she's very well fleshed out and has a strong personality. I love her to bits, you feel very much invested in her plot as much as the LI's story as well.

- Each route does a great job in not only fleshing out each LI's backstory and plot it never tries to ignore Nora's story or put her 'goal' in the backburner. Her story and the mystery of what happened to her gets a lot of focus and a resolution is always given, although some routes do have more awnsers than others, but that's not an issue.

- All the Love Interests are all very interesting and likeable characters, I could not find myself disliking any of them or their routes.

Cons:

- Limited amount of music, not very memorable but not horrible.

Overall, Please get this game if you are a fan of Otomes and great romance. Definitely worth the price.. Definitely one of the better VNs I have played. What I really appreciate about Changeling is that each route (after the common route) offers its own fully fleshed-out narrative. Visual novels with different romantic routes often become a chore after the first one or two because little tends to change story-wise, other than the subplot for the romantic interest. Changeling doesn't fall into this trap. Though the general idea is the same, each route offers completely new scenarios and in-depth looks at different characters and relationships. Even the romantic interests I'm not particularly interested in were a joy to play through because the branching storylines are all so distinct and fun to experience.

Paying full price for this game was very well worth it.. I freaking ADORE this game. I almost wrote it off at first because I was iffy on the art style, but once I was actually in the game, reading it and viewing it all? It grew to be a style, and game, I loved EXTREMELY fast.

The level of lore and the world building, the way people fit in and the, I guess ways the world works on it all are pretty darn well thought out, too.
The MC, Nora, is opinionated and can sass with the best of them, and overall the choices and answers feel pretty intuitive, and sometimes, though not always, the way the music changes can be an indicator towards the way the answer affected things. Of course sometimes Nora'll frustrate with her stubbornness, but I like it all the same. It shows that even if I can guide stuff, she's no blank slate, and the way we see her thoughts and expression changes just add these amazing touches that make her feel all the more real, with a full on personality.

The love interests are also pretty unique themselves, and I've overall had a tough time deciding which is my favorite and waffled on it for ages. They're all about as well written as Nora, and they all get varying levels of her sweetness, stubbornness, and sass among other things. I also love that each route you get to see differing shades of what is going on around Samhain and different aspects of the community and side characters\/antagonists, but sometimes you'll read a quip that has to do with what was more the focus of a differing route, it's a nice little "I understood that reference!" kinda thing.

The only real downside I can think of is, though the music is overall great, some of the more happy\/chipper songs, if you get stuck on a longer scene or real life happens and you leave it going can end up a little extra grating, BUT that's the same for most any otome I've played, and this one also has a song, "Fae Creatures on the Rise" that no matter how often I hear it never gets old or annoying.

Overall this game is AMAZING, and for the length, lore, characters and price? It is TOTALLY worth it. I have played a LOT of otome\/OELVNs and this one DEFINITELY shot up to in my top 5, exact position changing depending on my mood\/what I'm looking for at the time. It even has a bad end I adore, among the great romance and even friendship ends, and it was nice seeing a game where you could usually(at least for me) tell the chemistry between the LIs and Nora, and how depending on route changed what happened during the time period\/what the focus was on.

If you're on the fence about it, I definitely suggest playing it. This is one of those otome I keep talking on and suggesting to friends and even replaying though I've 100%ed it. It's just that fun, and to see what tidbits I missed\/forgot about.

Oh, and Elliot is the sweetest cinnamon roll\/nugget there is. He ended up my top fav. xD Though the other 5 are all still great.. Changeling is easily one of my favorite otome games for several reasons:

- The lore of the world. I enjoyed finding out a little more of the world Nora finds herself in and she learned different things depending on which route is currently being played. Granted, some things are the same, but that's to be expected since Nora is also learning about herself.

-Nora has her own personality and it's consistent throughout the routes. I loved how she's so snarky. By no means is she a blank slate character and the story really benefits from it.

- I actually liked all the guys in the fact that the relationship between the chosen LI and Nora felt believable. At no point did I feel like Nora wasn't capable of holding her own with her chosen guy when the situation called for it.

- The prologue is relatively short and does a good job of introducing the guys. All the guys have their own route with different issues going on while Nora is dealing with her own issues and I didn't have to spend too much time rereading the same stuff.

- The other characters don't just disappear. Nora still confides in her best friend and has to contend with her grumpy brother. Life goes on and just because I was on a guys path didn't mean all the other problems go away. I found it refreshing that Nora had to contend with several things going on at once, especially since life doesn't really wait until someone's in a better position to deal with it.

- Spencer. I feel like he gets a special mention of his own if only because he managed to simultaneously make me irritated at him while feeling like I understood where he was coming from. I had no problem relating to how Nora felt about him at times and I like how their relationship changes in each path.

While it isn't a big thing, I do kinda wish that there was a place I could read all the journal entries after I unlock them in the main menu. Honestly, that's probably my only gripe. All in all, I would suggest purchasing this game. It was well worth the price, in my opinion.. So very cute! I have played through most of the routes and it is just so cute! All of them! Highly recommend!. Usually I'm too shy to write a review but I just have to say:
I love everything about Changeling.
The story is so intriguing and very well written which I can't say for most VN really.
Plus the art style is absolutely beautiful and unique!
All characters are attractive in their own ways and loveable once you get to know them (though I totally fell for Elliot \u2665).
This game is a must play for every supernatural\/fantasy lover!. omg i love this game!. I have lot of opinions about this game. And just as I have pros and cons I also have semi-pros and semi-cons.

Overall if you just want a "should I play or should I skip" I'd say that if you are a fan of visual novels and otomes certainly go for it as this is one of the good ones and the amount of gameplay you get certainly fits the full price.

Now for a more in depth analysis:

Pros:<\/b>

  • characters with different personalities and distinct voices;
    <\/li>
  • a non passive, strong(-ish) main character;
    <\/li>
  • interesting lore and world building;
    <\/li>
  • great art;
    <\/li>
  • interesting routes;

    Semi-pros & Sem-cons:<\/b>
    • the main character is certainly opinionated and strong. I must commend the creators on going with an MC with personality. On the other hand her snarky personality sometimes seems way too forced. These instances are not too detracting from the game so sometimes you can barely notice them but they feel like a little hiccup on the flow of the action. She can be ... slightly unlikable in some instances, which overall isn't bad because it makes her more realistic but it leaves you (the player) feeling like you don't have much say in what your character does and that the character is reacting to a situation in an unnatural way. There needs to be a ballance between having a realistic character but still allowing the player to insert themselves somewhat and feel like the character is reacting like a normal person would. The attempt is certainly more than commendable even if it felt lacking.
      <\/li>
    • the routes certainly progress differently and focus on distinct aspects but some of them can feel too similar. For example two different routes for vampires felt very unnecessary even if they focused on different things. To be completely honest, to me the whole of Marc's route felt forced and the information we had from it could have easily been focused on in Eliott's route ven if the view point was lightly different.<\/span><\/span> At points i'd find myself powering through information I already knew from other routes simply because it was written in a slightly different way therefore unskipable.
      <\/li>
    • the artwork is great, particularly with the sprites. The artists has some great painting skills! The CG's though... some of them made me giggle at the anatomical problems. It didn't bother me much since the story is always the main focus for me but it's something that I needed to consider.
      <\/li>
    • the lore. It was very interesting at first but during the following routes it felt either repetitive or way too complex. At first I found myself visiting the journal to see what was being added but after two route I gave up on it. One thing that could make this work would be forcing the player to search for information on the journal to make choices or answer correctly in certan situations. It's a bit of a Checkov's Gun : If you introduce something in the game, you need to make sure it's used by the end of it.

      Cons:<\/b>
      • the music. I admit that halfway through the routes I started playing with no music on. The few couple of tracks used started to grate on my ears due to being so repetitive. Music is good but sometimes silence also works, at least gives you a moment to focus on the story whithout having to think "I felt I hear this tune about a 100 times by now."
        <\/li>
      • the inconsistency between the content present on each route. Some routes had 3 endings while others had 5. This shows one thing: the some of these routes could have been excluded in order to focus on others. It makes some of them feel forced. You don't need a lot of LI's to have a nice visual novel, you may have only two o even just one! (This makes me think of Aloners for example) Just make sure the ones you have do have a compeling storyline and enough content to make it natural and believable.
        <\/li>
      • the way the choice system worked was very inconsistent. More than half the time I couldn't comprehend why I had to respond to things in a certain fashion which made me NEED to use a walkthrough just to find certain endings as it seemed nearly impossible otherwise.


        As I have stated I do recommend this game to visual novel and otome fans even if I think some things could be improved. I'll certainly keep an eye on what the creator's will come up with next.<\/li><\/ul><\/li><\/ul><\/li><\/ul>. This game was incredible. All of the characters were interesting, engaging, and believable, including the MC. I loved the thought put into each and every relationship, and not just the romances, but the friendships and familial relationships as well; the MC's relationship with her brother hit me hard and I enjoyed seeing that arc unfold every time. Each route felt unique and fresh; even though certain plot-lines and revelations were consistent throughout each route, the introduction to and delivery of that information and the resolution of the plot varied with each route. I was never bored. I was especially surprised how certain routes I thought would be dull were actually some of the most interesting. I appreciate the length of each route, the number of choices and endings available, and how tight and edited the script was. I thought the art was beautiful and suited the story well.

        I will say one of my biggest hangups prior to purchasing the game was the fact the characters are in high school. I just could not stomach the thought of another teen drama... But the tropes do not apply here. This story and the execution was really very well thought out and wonderfully executed. You won't be disappointed with pointless teen drama. 100%, this game was entirely worth the price!


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