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Title: The Legend of Heroes: Trails of Cold Steel II
Genre: RPG
Developer:
Nihon Falcom
Publisher:
XSEED Games, Marvelous USA, Inc.
Franchise:
Trails in the Sky
Release Date: 14 Feb, 2018
Minimum:
English,Japanese
Continues a month after the end of the previous game. Starts you at level 40 with combat links already leveled up around the max level of the previous game, you will still have your combat abilities and will improve them or gain more so it's not a sequel that starts you off barely able to do anything again. A likable and large character cast has you choose six-seven members that leads to different dialogue or character interactions throughout the game, unlike the first where you typically were given set characters in each chapter. Main and supporting characters that you continue to learn more about and interact with from the first game and starting to have more of a focus on the wider world and characters from previous Legend of Heroes games. The battle system is still enjoyable with them making magic abilities much more useful this time around, giving better character balance and more options. Never requires grinding, and even without it, I think I hit the highest ending level I ever have in a JRPG with my character being around 140. Still has a very good soundtrack, though a lot is taken from the first game. Still love Fie, Sara, and the fast forward button that can be used to speed up battles and to move around the world much faster.
Still a terrible battle initiation system and overly hidden side activities and items. With this game being set around a civil war the extremely small towns give little to the imagination causing the war to feel insignificant, even more so when an event with the greatest damage to a town and meaning to characters killed a total of one person and somehow missed anything building of value in the town of about 12 buildings. They have taken Gaius being the more confident straight man of the group to a really boring extreme, to the point where his last three bonding events are basically just repeats of him voicing his dedication to protecting both his homelands and telling you how much he respects you and have taken the overly nonlethal methods of JRPG characters to the extreme as somehow you avoid killing people even as you cut through mechanized vehicles and plans with a giant robot and at one point repeatedly smash through soldiers armor while bashing them with your weapon while under the effects of your out of control super saiyany rage mode while still managing not to kill anyone.. Not finishing this before Cold Steel III comes out. I absolutely adore this series. Couldn't wait for the PS4 port so I had to jump in on this as soon as I finished Cold Steel 1.. Before I continue, yes, I'm a Trails in the Sky fan. Yes, I'm not impressed by the huge shift towards anime plot that might have been a thing in the series since the start but the Super Saiyan and the Giant Robots and the tsunderes and the characters that follow a very specific trope get really old. I could play drinking games about what McBurn or Gaius or maybe even Duvalie will say next all day long. Pater-Mater was definitely a gimmick sure but see that was a one time thing and fit the surreal\/horrifying nature of Renee partly through juxtaposing it alongside her.
TLDR: Just watch anime, if you came here expecting Trails in the Sky - esque characterization.
Long Review:
This player was heartbroken.
It took me a while to get the motivation to replay this game, and I just had to uninstall it after making sure my last team could just plow through the final dungeon.
Trails in the Sky First and Second Chapters were, for me, the greatest JRPG ever made. While they might not be so original gameplay wise (although I'm not familiar with an S-Craft equivalent that consistently ignores turn order), they featured amazing worldbuilding and characterization. Yes, some reviewers have said it's childish. Maybe it's childish to expect the good guys to achieve some objectives. But while on the one hand the forces of evil achieved their strategic objectives in Trails of the Sky Second Chapter, on the other what the hell is Rean thinking in this one?
I won't elaborate on that question. No spoilers here. But Trails in the Sky First and Second Chapters felt like a novel masquerading as a video game. The story wasn't the best, hardly, but it had a consistent theme. Cold Steel 2 specifically feels all over the place. And while, yes, following pros:
The Music is excellent as usual. I loved that about the Third of Sky as well even though characterization was obliterated in favor of better gameplay.
The Cooking system is dramatically improved (from Sky), mostly. Estelle figuring out how to make a dish by eating it might become an old joke for some, but it's still her perk\/quirk. This time, though, different characters can make different food depending on their skill, with multiple characters making unique dishes.
The Fishing system feels a lot more arcadey, and gets easier\/more forgiving as your rod levels up. I thought it was rather cool. Frankly though I neglected fishing in Trails of Cold Steel 1 so maybe it's just a continuation. Trails in the Sky's fishing felt different, and that's ok.
Games should change. This review isn't about change, it's about downgrading what made you unique.
Trails of Cold Steel 1 was a promising new entry. New cast, new place, a consistent theme. Trails of Cold Steel 2 throws all that out the window for an M Night Shyamalan or, more contemporary, Rian Johnson esque twist.
And before I continue, I love Laura, Fie, Elise, Alfin, Clare, and Sara. Good characters. Bad game for them. Some of the secondary NPCs like Monica show a hint of something resembling a character.
What made the Trails series stand out before this one released to the West, for me, was how so much effort was put into the characterization of the people in the story. Every single NPC felt like a real person with their own lives and things to do. Trails of Cold Steel 1 tried that. Trails of Cold Steel 2 falls flat on its face in that regard. Too many predictable lines, too many moments of meh or bad dialogue. One too many.
I guess after you trash what makes your series unique like what The Third of Sky did, I guess you'd gradually degrade into this.
I write this with a heavy heart and with no joy. I hope that others can see this and avoid making the same mistake. Another reviewer actually mentioned this too: people promised the plot would get better. It won't. Rest in Peace.
Even if Calvard arc shows up I'll be really on the fence. Though hey, fingers crossed for Crossbell arc? The tiny bit with Lloyd in this game mostly involved him listing names from his game, but hey at least Rixia was portrayed ok<\/span><\/span>
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