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Epic Manager - Create Your Own Adventuring Agency! Full Crack [Patch]

Epic Manager - Create Your Own Adventuring Agency! Full Crack [Patch]


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About This Game

You are the General Manager and CEO of your very own Adventuring Agency, the riskiest yet most lucrative business in the Realm of Astraeus. Recruit adventurers, negotiate their contracts, send them out on dangerous quests and reap the rewards should they make it out alive. Expand your Agency, manage your growing resources and best your competitors to become the Epic Manager!

Epic Manager is a fresh new take on the Tycoon RPG genre, heavily inspired by classics we all know and love! The game presents a unique mix of roster management and character progression found in titles like Football Manager or Final Fantasy Tactics, narrative choices & consequences in the beloved tradition of gamebooks series Choose Your Own Adventure, the epic scope of a D&D campaign or a Lord of the Rings novel and the humoristic tone of The Princess Bride, all in one awesome package!

Your goal is to gain the title of Epic Manager by becoming the most famous Adventuring Agency in the vast Realm of Astraeus.

Send agents on the field to prospect new job opportunities, scout the dangers ahead, recruit new adventurers, negotiate their contracts, organize them in parties and complete dangerous quests to earn more fame than your rivals and climb the rankings of the League Ladder!

Along with managing your contracts and jobs, you’ll also hire support staff, trade with the local merchants, upgrade your agency’s HQ, research new abilities and upgrades, expand your reach across Astraeus and interact with competitors by using intrigue and diplomatic actions.

Adventurers are the backbone of your Agency. To find them, you’ll first need to organize recruitment campaigns across the Realm, then negotiate contract terms with those who present suitable talents, traits and growth potential!

Add recruits to your ever-growing roster of unique characters and manage their progression as they gain experience and level-up. Experiment with the endless combinations and powerful synergies offered by our Multi Class system and build parties suited for every situation.

Discover an emergent narrative shaped by YOUR actions. As your forces move on the map, they will come across an ever-growing bank of Random Encounters, narrative mini-scenarios giving you many choices on how to proceed. In some cases, having a specific class in your party will even reveal special hints and hidden options!

In each campaign, actions you make will influence the ruthless political web of Astraeus and modify your reputation with each of the game’s 12 factions. Encounters and quests you decide to complete will lead to job opportunities that might not have available to you otherwise. As your agency grows, you’ll also use the Tech Tree and spend research points to unlock new abilities and specializations that fit your own play-style.

As the commander-in-chief, you’ll get to take command of your adventurers as they meet increasingly dangerous foes on the battlefield. The parties you create will allow for powerful class and character synergies to stack the odds in your favor, as you make the best use of the hundreds of items, skills and spells at your disposal.

Scout battles in advance to gather intelligence about the enemy forces and better exploit the weaknesses of dozens of enemy types inspired by bestiary classics : Goblins, Orcs, Ratmen, Gnolls, Skeletons, Zombies, Giants and many more!

Some adventurers will grow from rookies to heroes, legends even, while others will quickly meet an untimely end. Such are the dangers of being an adventurer!

Epic Manager features many procedurally generated content like randomized adventurers, equipment items and quest rewards to make each play-through different from the next! We want Astraeus to feel like a living world that reacts to you, just as you react to it. World Events, Random Encounters and RNG-based dice rolls will determine the consequences of some of your choices, changing the priorities of your Agency’s day-to-day operations.

Scattered in Astraeus are very familiar and powerful characters. Some, like the Shovel Knight and Rogue Legacy Knight might be easy to find, others not so much - look for them as your forces venture across the Realm!

  • Dozens of Enemy Types and tons of Quests, Random Encounters and World Events.
  • Unique characters and bosses.
  • Trade Adventurers with other agencies.
  • Discover all hidden “Prestige Classes”, available for High-Level characters.
  • New Merchant : Enchant and improve equipment at the Enchanter.
  • New Merchant : Craft and combine items by visiting the Alchemist.
  • Community-Created Content :Adventurers, Quests, Encounters, Items and more!

ManaVoid Entertainment is a small but dedicated four-man Indie Studio based in Montreal, Canada.
http://www.manavoid.com

All of Epic Manager's SFXs and Original Sound Tracks were created by our talented collaborators and friends over at GeekSound Factory.
http://www.geeksoundfactory.com 6d5b4406ea



Title: Epic Manager - Create Your Own Adventuring Agency!
Genre: Adventure, Indie, RPG, Simulation, Strategy
Developer:
ManaVoid Entertainment Inc.
Publisher:
ManaVoid Entertainment Inc.
Release Date: 12 Dec, 2016


Minimum:

  • OS: Windows XP
  • Processor: Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: 720p Capable Display and Resolution
  • DirectX: Version 9.0
  • Storage: 4 GB available space

English




Awesome game! Great dev team! 10/10. Even in Early Access the game is very enjoyable, and I haven't had a game breaking bug show up since I picked the title up a good while back. The devs are very responsive on the forums, always a plus in an EA title. This game definitely falls into the time killer category, as I fire it up to play around a bit and find myself still playing a few hours later. The class variations (and the addition of new prestige classes) provide a good deal of replayability even before it's feature complete.. What a dissapointment.

Whoever compared this to Heroes of might and magic was dead wrong, this is not even close to the level of strategy involved in HOMM.

This game is overly simplistic, I can't see anyone over the age of 12 enjoying this.

Not a bad game to give to your kid in kindergarden to play on his ipad I guess.l. I have to say this game is really fun for what is there, Why I haven't put to much time into atm , I love it enough not to refund it! That says something! Why I haven't thrown more time into it is I enjoy this title so much I don't want to burn myself out on it, so I am going to wait a bit till the devs add and tweak more. They definitly listen to us the player base, many issues have been fixed just today and they keep on adding, it's really a great game to be had.

If you like what you see (obviously enough to read this message) then get it already , you will find it very enjoyable :). Really good game for an indie developer, nice and adjustable difficulty level from easy going to challenge for hardcore turnbased strategy gamers. I can totally recommend this game, worth every penny.. For a Management game this contains far too much combat.. I really enjoy this game. I love the management aspect and there are plenty of important decisions to make. One of my favorite things is combining the different classes to unlock prestige classes. The combat in this game will be fairly familiar to anyone who has played an RPG before and does take up more time than I would personally prefer. There are ways to skip it but they involve dice rolls and I've been punished enough that I don't use those anymore. I bought this game after going back to play Majesty and finding that it was missing a little something. While this is a very different game, it scratched that itch for me.. This game is not for me. It is very annoying as I play further into the game. Gameplay is low key and repetative. I will definitely give it up.. It's a turn-based strategy game where you run an organization of fantasy characters who take on quests. They're on a team in a league, the more jobs you do the better you do in your league (and possibly rank up to the next of I think 5 leagues). Or get demoted if you don't do enough.

There's a bunch of different classes but not much customization. The customization really only comes from multiclassing, which allows for I think 5 classes on any one character. So that kind of makes up for the lack of individual class customization. It's not quite as in-depth as I'd have preferred; I would've given up a lot of other parts of the game for more ways to customize your heroes and bigger skill trees.

The biggest problem I have with it are some of the random events, which often seem either too obvious or too random.

And the fact that certain classes and builds seem strictly better than others. Why would anyone ever not have a Witchdoctor on their team? I don't think it's subjective that the one class with a solid early game AoE heal is going to be one of the best, if not the best.

The talent choices seem obvious, there's AP reduction passives but there's also some massive buffs to active skills which are well worth paying the extra AP for. I think this should be tweaked in the future, but I think the numbers are a bit too small to make balance work without changing a lot of what's in place. 2 AP reduction is great, eventually you'd get to do skills for free. But 1 AP reduction isn't really that much.

It's also got a campy as hell sense of humor, but it's kinda cute in the way that Shakespeare used to like watching ♥♥♥♥♥♥ plays. That's not an insult btw, I really did like it in that way. There's also a managerial aspect where you trade heroes with the AI, sign new players, scout for new job opportunities, etc. I haven't delved too much into the trading because that comes later than where I got to so far. But it's pretty good so far.



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