Higgs Tours - Ocho Rios Jamaica
Contact us at 876-850-1396 or nhigs57@yahoo.com
Title: Eve of Souls: Static Pod
Genre: Adventure, Indie, RPG, Early Access
Developer:
LighTea Fish Studio
Publisher:
SakuraGame
Release Date: Coming soon
English,Simplified Chinese
eve of souls static pod. eve of souls static pod
Kids, leaderboards, volume & balance (updated Feb 8):
Feb 8
* default leaderboard is now showing position of your score instead of TOP 10
* enemies will not get knocked out of the screen anymore
* family-safe mode (F7) will not be reset after restarting the game anymore
* glitchy scores will now be displayed as 999999
* long steam names are being cut to 20 symbols
* glitchy stats will not be saved anymore, maybe that'll reduce achievement bugs
Feb 4
* BEST FIGHT leaderboard will be RESET in an hour or so. I'm checking if there are any big issues with this update before doing that. Read more.
* Turn on kid-friendly Iron Snout with F7. This will remove blood, heads, body parts, damage visuals, stuck projectiles. All the fun things!
* All enemy attacks should do 1 bacon of damage now. This was done thanks to a single review, which mentioned it and made me realize, that it was a bad idea, especially when higher damage attacks are also harder to avoid. This will help you to get a higher scores (so it makes sense to reset the leaderboard).
* Two achievements for 1HP mode (25 & 50 kills)
* New way to kill enemies - stray rockets from "rocket wolf" will now kill a single enemy they hit. Added a related achievement too.
* Added an INFO button which should open announcements in Steam Overlay Browser (Sorry, Mac users, that's still broken for you)
* Some smaller fixes and tweaks I already forgot
Related: Bug Report Thread, Resources for Video Creators. Bacon is in the pan!:
Steam store page for my upcoming Bacon May Die game is live! It's not yet crispy enough to be released, but you can wishlist it & participate in the forums here: http://store.steampowered.com/app/646240/Bacon_May_Die/
I wrote a post about my plans for Steam version and will answer your questions here: http://steamcommunity.com/games/646240/announcements/detail/1452828... If you want to try it out in your web browser (core mechanics will stay, but controls for Steam version might change depending on feedback) or mobile phone, it's available for free in these locations:
Web/PC: https://snoutup.itch.io/bacon-may-die
Android: https://play.google.com/store/apps/details?id=com.snoutup.baconmaydie
iOS: https://itunes.apple.com/app/bacon-may-die/id1238929199
If you'd like to join beta testing on Steam, I'm gonna be distributing few keys on my Twitter and will share more around in game community forums soon. Expect more action to happen in September (I'm gonna be away for a few weeks now)!
Have an idea of what you would like to see in Steam release? It can be anything (except online multiplayer, sorry)! Go, post it in this thread: http://steamcommunity.com/app/646240/discussions/0/1470842897552631...
Hope you will like it and help me in making it more fun! I can't wait to hear your feedback!
Cheers!. CHEAP TOAST!:
Hey awesome fighters!
Tired of dealing with wolves? Looking for a snack? Get my Toaster Jam game with whooping 40% discount! It has a bunch of fun levels, level editor, tarding cards, workshop integration and more crispy content coming soon!
Check it out:
https://store.steampowered.com/app/590950/Toaster_Jam/
P.s. if you have a Youtube/Twitch/Mixer channel, feel free to request the key via IndieBoost or Keymailer. Or write me a proper email at ag@snoutup.com
Cheers!
https://twitter.com/SnoutUp
https://discord.gg/ttfq98x
https://store.steampowered.com/developer/snoutup. Iron Snout+ for Android!:
[play.google.com]
Hey, pork-fu masters!
After a long delay an updated mobile version with most of Steam goodies (graphical upgrades, both areas and all enemies) are available for Android devices!
Download steamed Iron Snout+ here:
https://play.google.com/store/apps/details?id=com.snoutup.ironsnout...
If you have an older Android device (2-3+ years) let me know how well it runs Iron Snout, because I tried my best to keep the performance up.
iOS update together with OSX update for Steam will be next, but I can't give you exact time frame just yet - still don't have access to a Mac to build that stuff on.
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Bonus news!
I'm making a new game and would love to hear your thoughts about it. It's a tiny RPG autorunner with tons of character outfits (the thing which was missing in Iron Snout), a lot of fighting and with even more silliness. Should I put it on Steam? Try it out and let me know:
https://snoutup.itch.io/pork-chopper
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See you later! Keep being awesome!
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