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Finders Full Crack


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About This Game


Carve a path through an unforgiving wilderness to rescue a hero trappe 5d3b920ae0



Title: Finders
Genre: Casual, Simulation, Strategy
Developer:
Alawar Entertainment, Amegami
Publisher:
Buka Entertainment
Release Date: 15 Aug, 2013



English,French,Italian,German,Dutch,Japanese,Russian



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A small and short strategy/sim type game that should have been a fun and quick game but ended up being overall annoying with how the game progressed. You start off on a small island after a plane crash and start with a small group of workers to collect resources, to upgrades your structures, complete missions and build new structures that unlock as you level up. This isn't a negative up until you realize there are 4 islands and that every time you move to a new island you don't get to take anything with you and start the whole process over again. So as you progress through the story you do the same steps over again three times from the starting island, it stopped being fun after the second island. Another problem was resource gathering. Some resources that could be gathered would be collected automatically after the plant/tree/stone was harvested, however some of the resources that generate from your buildings had to be collected by clicking on the building. So this just led into an infinite loop of sending workers out to gather the various resources, then clicking your buildings than back to the workers again and repeat x 100. Would have been nice to auto set workers to collect some of the basic resources so you could do some of the minigames or other things, instead of repetitively telling them to collect one thing over and over. Also most of the islands seem to be gated by a single resource or two, so you have to work around that resource that stops you from progressing as quickly as you could. I get why it's done in these types of games, but its silly that in the last 15 minutes of the game I acquired as much money as the entirety of the rest of my play time. I think the overall game could have been a bit more enjoyable with some quality of life improvements, however what is here isn't something I can recommend. If you like these types of games I'd recommend something like The Promised Land (from the same developer/publisher) instead, has more depth to it and its more than just mindlessly clicking.. It's a really casual and fun game to play. You're stranded and need to take action to find missing coworkers and ofcourse the hero of the game. You need to manage your resources and sort out which actions to perform first in order to keep your operation running smoothly. I would've loved the game being double or triple the size it is now, I finished the game in about 13 hours now (with doing lots of side-quests).. Finders is a bit different from the usual Alawar strategy/management games (of which I have played many). Untimed with infinite resources. By infinite, I mean there is always a way to get more of what you need. Different actions require certain resources and time. Some tasks are done quickly while others can take minutes. Buildings can be freely placed on an isometric grid. There aren't dedicated spots like most Alawar strategies. There is a decent number of types of resources that each have a purpose. Cooking can be done to use resources/ingredients to make food and stat boost items (faster workers, etc). Smelting to make more valuable ingots to sell for money. All items can be sold to raise money. Some ingredients can only be obtained by buying them from town. Later in the game, there are demand spikes that make random items worth 3x more than usual. Selling in-demand items is a good way to raise the money required for the very expensive vehicles, upgrades, etc. Random, optional objectives will appear that provide rewards if completed. The graphics have a bit more detail than the usual Alawar cartoony style. There are also different mini games inside of the overall resource gathering and building part: Bejeweled-style Match 3 game for mining : 3 blocks is a standard clear, 4 gives one type of power up, and 5 gives a stronger one. Ore is trapped in the dirt that is cleared as blocks are matched beside them. Fishing mini-game : A dialog appears when a fishing spot is clicked. Bread (crafted) is used as bait. Different type of fish can be caught. One of them is used in crafting, and the others are either used just to replenish food or sell for money. Alchemy-style puzzles : There aren't many, but some objectives require this type of puzzle to be completed. A pile of items are shown, and they have to be combined in the right order to meet the objective. Doing it without making mistakes will get you a money bonus. A few different types of logic puzzles : By no means are they brain-bending, but there are a few other puzzles to complete as objectives. There are some things that keep this from being a perfect casual game, but I wouldn't call them cons. Some of the words used are a bit odd. It's obvious that they are a case of "lost in translation". For instance, to fish, the action you take is "Put Out". That sounds like something you do on a date. I would expect "Cast", "Cast Line", etc. Landing the fish is done with "Strike". I would expect "Reel In" as the action. There are also a few oddities in the in-game achievement descriptions. There are in-game achievements that could've easily been implemented as Steam achievements. I like going after achievements, and I completed all of them in the game. It would be nice if they were also in my achievement collection. I really liked the game. It was about as long as I expect almost any Alawar title to be, and the overall variety made it a bit more than a reskinned resource/time/worker management game. I got this game on sale for $1.49, and it was definitely worth it. The full price isn't too bad, either. On a side note: I'd like to know how people are getting keys to publish reviews of partial play-throughs. I review fully-completed games for free. :P --- For more. My Reviews My casual gaming.. It's a really casual and fun game to play. You're stranded and need to take action to find missing coworkers and ofcourse the hero of the game. You need to manage your resources and sort out which actions to perform first in order to keep your operation running smoothly. I would've loved the game being double or triple the size it is now, I finished the game in about 13 hours now (with doing lots of side-quests).. Buka makes some very fun games and this is no exception. Nice graphics, good story, fun puzzles, and loads of fun for children and adults alike. That is right Buka, just keep spoiling me. Two thumbs up.



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