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Freaking Meatbags Portable


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About This Game



Freaking Meatbags throws you into a futuristic world where robots 5d3b920ae0



Title: Freaking Meatbags
Genre: Action, Indie, Strategy
Developer:
Wild Factor
Publisher:
Plug In Digital
Release Date: 4 Feb, 2015


Minimum:

  • OS: Vista or higher
  • Processor: Dual Core CPU
  • Memory: 1 GB RAM
  • Graphics:/p>

English



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Funy little tower defense game, I actually liked the humor.. A fun and unique tower defence and RTS hybrid. Among all the crappy mobile phone TD ports on steam this game was a pleasant suprise. It's a shame this game hasn't recieved more exposure. I have a few minor criticisms, such as the lack of achievements, a bit short, and overall could use some more polish such as additional DNA traits. It would be amazing to see a sequel building on this formula. If you enjoy this game I HIGHLY(!) recommend playing Infested Planet, which is a very similar and probably superior TD / RTS experience.. This is one of the best strategy games I have ever played, it is addictive, funny and just all around fun.. Freaking Meatbags has a tantalizing merge of resource gathering, uncooperative human ("meatbag") AI, and tower defense elements that simply don't deliver in fun gameplay. The novel DNA mixing of meatbags is underwhelming and quickly resorts to two simple camps of miners and tower occupiers. The uncooperativeness of the meatbags fails to be fun or engaging, ending up as merely a nuisance which you pay to overcome with an upgrade. The navigation (relying on the view distance of your robot protagonist) limits map control in a way which is not used well enough to warrant the annoyance of maneuvering around obstacles and being unable to interact with far away units. I like what this game is trying to do but I don't think it ends up doing it very well.. It's a good game but has flaws, like to few aliens, enemies, towers, levels, and upgrades. But it mainly needs more content .I beat the game in 25 hours, a lot of time, some times leaving the game untended, but half of that time was replaying old levels to get cash so I could buy upgrades, only one bonus level is in the game that I could find, and only FOUR aliens. Over all: Good game for those who want a cute game that lets you build some.. a bit short, but it is great, you breed humans to mine and boost towers, other than that, it's a tower defence game.. tower defense meets rts (on a minor level). a fun quirky little game, with some interesting mechanics, albeit not all too tough, unless you decide to gun for 100% at every level. the simple pixel graphics works well, with serviceable music and effects. what makes the game more interesting, in my personal opinion at least, is the story and narrative, which is pretty amusing. all in all, it's a fairly decent game to pick up, especially if you're into tower defense games (with a bit of twist). the dna mixing mechanic is a fairly interesting one too, which does hold a lot of potential. perhaps for a sequel in the future then.. I absolutely love this game! As a person that isn't exactly your prodigal tactical genius, I recommend this to anyone remotely interested in the RTS/tower defense genre. This game is a must buy, with quite a lot of repley value for all it's difficulty options and upgrades.. Since I can't leave a review on the store page for some unknown reason, I will post here. When I first decided to write a review I had every intention of criticizing the devs for releasing the game Early Access instead of just waiting until they had enough content. This was due to my own prejudice against companies that have been putting tech demos up on the store and charging full price. The truth is that Freaking Meatbags already has a good amount of content and many of the game's features. At $10 it's priced perfectly right now. About the game itself; The first thing you will notice is the humor. This is Douglas Adams meets Paranoia in the most flattering manner possible. The art is loveably cute and the writing is snappy and clever. It sets a different tone for what is essentially a RTS/Tower Defense game with a mutation mechanic thrown in for extra fun. From the start it all just works. The graphics are fitting for the current trend towards retro-glaucoma bitart. Everything is well crafted to be easily identifiable and often charming. This is a talented artist/art director. I have not seen any artifacts or glitches. I can't wait to see more from them in the near future as more content is added. Audio: Forgive me I had to play with the sound off since I couldn't stop playing through the night. From the looks of things I probably missed out on something great. I hope to update later today after I get some sleep. Gameplay: As I said, it's basically an RTS- resource collection, build buildings, create units, set defenses but then it adds a tower defense element by throwing invasion waves at you. Each planet you land on gives you an increasing number of waves of attacking enemies. Sometimes a planet will be a special level instead(no spoilers!). The waves come from different directions and are made up of increasingly hard enemies and larger numbers. Finally, there is a DNA splicing element to the game. It's in the latest build but it's not completely "fleshed out"(sorry) yet since you don't have a ton of options for splicing but it looks like it will be really great addition once done. Overall, the game is currently worth supporting. The direction of development seems consistent and the devs seem friendly. I am eager to try out the rest of the game as I have had several hours of addiction fueled bliss already. I am sleep deprived but I had to get a review up ASAP so that these guys will hopefully get the sales they deserve. There has been a flood of garbage on Steam recently but this isn't like all of that.



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