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Half-Life 2: Episode One 720p >>> DOWNLOAD (Mirror #1)


Original Title: Half-Life 2: Episode One

Genge: Action,Adventure,Horror,Sci-Fi

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The first of three in the episodic series that potentially make up what could be called Half-Life 3, Half-Life 2: Episode One takes place directly after the events of Half-Life 2. You play, again, as the famous Gordon Freeman, this time running away from the unstable Citadel, which is collapsing from the preceding events in Half-Life 2. With Alyx Vance at your side, you must battle through the remaining enemies left in City 17 in an attempt to escape almost certain peril.
Gordon Freeman and Alyx Vance must escape City 17 following the explosion of its fusion reactor.
As I have said in the past, valve are a truly talented team, but with over 100 people working on the game I would expect the game to be good or even fantastic which it truly is. The thing I noticed the most was the change to Barney. His face looks so much more lifelike and the facial expressions add to his character. There is a more cheekier side to Alyx emerging in this episode and I found some weapons had more detail. One cant help but notice the new HDR Technology. For instance if you enter a brightly lit room from the dark, it will quickly go from bright to normal as your eyes adjust. The ending (again) leaves you guessing but I suppose that,s to be expected and I was quite surprised to see very little of The G-man except that at the start he seemed to be in a predicament with the Vortigons. More will be revealed no doubt. I took away a point for the sheer shortness of the game. This is getting beyond a joke. I played a half hour a night so it would last longer and I still managed to finish it in two weeks. I think this is very unfair. Especially since I live in Australia and had to pay $48.00. whatever happened to the days when you would start a game in January and finish in June? I,m going to complain to Valve and I suggest all that read this do as well. If we don't, they will assume short is good and keep making them that way. Ratcat. (australia)
PC Game: Half-Life 2 Episode One.

Genre: Sci-Fi First-Person Shooter.

Developer: Valve Software.

Publisher: Valve Software.

Release Date: 01.06.06.

Engine: Source.

Protagonist: Dr. Gordon Freeman.

Settings: City 17 and its outskirts, somewhere in Eastern Europe (Bulgaria, Romania or Ukraine).

The episode takes place immediately after the end of Half-Life 2, in and around the war-torn setting of City 17. Episode One continues to follow scientist Gordon Freeman and his companion Alyx Vance as they deal with the events of HL2 and humanity's continuing struggle against the Combine.

The series of following events in HL2, Episode One starts out after the explosion of the Citadel's dark fusion reactor from which Gordon was extracted by the G-Man and Alyx Vance was left behind. As time stops, several Vortigaunts appear and rescue Alyx from the blast. The G-Man is then seen walking toward Gordon Freeman. As he opens his mouth to speak, he is distracted by blue lights and is separated from Gordon by another group of Vortigaunts - much to his displeasure. More Vortigaunts then surround and teleport Gordon.

Gordon wakes up outside the Citadel, buried under a pile of rubble. Dog removes these rocks, and Gordon is reunited with Alyx. Alyx contacts Eli Vance and Isaac Kleiner, who have managed to escape the city, and is informed that the Citadel's core is at risk of exploding at any moment. Kleiner states that the explosion could be large enough to level the whole of City 17, and that the only way for them to survive would be to re-enter the Citadel and slow the core's progression toward meltdown. Eli reluctantly agrees when he sees no other option. Alyx and Gordon re-enter the Citadel to try to stabilize the core.

As a direct continuation of HL2, no significant changes to the gameplay were undertaken. As in HL and HL2 players make their way through a linear series of levels, encountering various different enemies and allies. The gameplay is broken up between combat orientated challenges and puzzles; these include physics-based puzzles. Episode One also integrates tutorial like tasks into the story itself as in the previous games in order to familiarize the player to any new gameplay mechanics, such as the ability to re-program rollermines, without breaking immersion. Like HL2, the gravity gun continues to play a crucial function throughout the game, granting the player extensive use of physics in combat and puzzle-solving.

Enemies such as Stalkers and areas of the Citadel glimpsed at the end of HL2 are encountered and explored by the player. Other new additions include the Zombine, Combine pods and Hunters; the latter two introduced as set-up for Episode Two are only briefly interacted with. While new creatures were added, there were no additions to the game's current weapon arsenal.

While no entirely new locales were introduced for Episode One, large alterations were made to the appearance of both City 17 and the Citadel from the end of HL2 to reflect the changing shape of the world and to serve as a story reminder to the player how their actions have affected the greater whole. The Citadel has degenerated from the cold, alien and imposing fortress of the previous game to an extremely unstable state, providing a visual cue to remind the player of the catastrophic damage they inflicted, to allow for new gameplay elements that accentuate the new dangers that come with the Citadel's imminent collapse and to serve a thematic purpose in highlighting the weakening of the Combine's dominance. Likewise, City 17 has been altered to reflect the aftermath of the resistance's open rebellion, with vast swathes of destroyed buildings and the introduction of foes previously kept outside its confines in HL2 in order to further emphasise the scale of the uprising.

Commentary mode, a new feature tested in Half-Life Lost Coast, added to Episodes allowing for more replayability, I completed HL2 & HL2EP1 3 times each. Both Episode’s replays – with commentary on. Various Valve’s employees give monologues about juicy details of development process. Hugely entertaining.

Original score by Kelly Bailey consists of 10 tracks in .mp3 format.

Critical and public response to Episode One was broadly positive, with some reviewers praising the game

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