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Heartbound Password


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About This Game

Heartbound is a non-traditional role-playing game about a boy, his dog, secrets, and sanity.



Title: Heartbound
Genre: Action, Adventure, Indie, RPG, Early Access
Developer:
Pirate Software
Publisher:
Pirate Software
Franchise:
Pirate Software
Release Date: 24 Dec,



English,French,Russian



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this game is amazing its like undertale but it is way more fun i devoted all of my time into play-testing this game! keep up the good work!. Memories of Undertale.. It's a wonderful game so far, unfortunately I got to the end of what it has right now. I see wonderful things for the future, and if I were to recommend anything, could there be more choices to be made, some more obvious than others. I was kinda baffled how I haven't found any of the "choices", but as it turns out I was just playing in a certain way. Also, Baron is so adorable, I wish I could just hug him! As a rating as of now, it'd be 9.9/10.. Already an instant favorite of mine. You get very attached to the characters, there is a significant sense of curiosity throughout the story (is very rich) , they throw comedy into the mix on multiple occasions, and it is already one of my favorite games. If you're here because of Undertale and questioning whether or not it's worth it, it is, and it's arguably better than Undertale .. As someone who loves nostalgic pixel RPGs like Rakuen, Undertale, etc., I can't wait to see where this game ends up going!. well time to say something the game isnt really a full game it only adds a hour of playtime.


Patch 1.0.3b - New Cutscenes and Bug Fixes : Wanted to start filling in some storyline and emotional tie-in gaps along with a bunch of bug fixes. This should set the stage for the new additions when we start working on Floor 0. Thanks for all the feedback and support. You guys rock.. Patch 1.0.2 - Bugs and Employee Satisfaction : Saw some feedback regarding lack of direction in some parts of The Tower. Working on giving more direction without making it overbearing. These are some minor improvements that I want to test out and see if it helps smooth out portions of the experience. Thanks for all the feedback and support. You guys rock.. Patch 1.0.4c - French Language Launch! : French has now been added to the supported languages! Thanks for all the feedback and support. You guys rock.. Demo v1.13 Released PT-BR! : New Content. December Launch! : In December we will be launching the next chapter of Heartbound and releasing the game into Early Access on Steam. New characters, new world to explore, even more advanced sadness. From there we will be putting out the rest of the game as additional free chapters. Each time we finish a chapter we'll make an announcement, update the OST with more songs, and launch it all. You will NEVER need to pay for one of these updates. Once you buy Heartbound you get all of the updates until we finish the game. If you pre-ordered from our site you already have a Steam key so you're good to go. You can also follow along with development on our daily 10 hour Twitch streams.. Studio Updates and Coming Content : Hey everyone! It's been a number of months since we've updated and I wanted to let you guys in on what's been going on, who is working on the game, and what we have planned for the future! -------------------------------------------------------------------------------------------------- 1. We moved the studio to Washington. There were a number of reasons for this both financial and personal but things should be settling down now as the move is mostly complete and we just have a few more things to do. The new digs will be focused entirely on developing games and running the streams. Right now we're in a temporary shared space but by next week -hopefully- we should be in a permanent new space that isn't shared. -------------------------------------------------------------------------------------------------- 2. We have daily dev streams! If you didn't know we stream development of Heartbound live on Twitch every day from 12pm-10pm PST. The first 5 hours is art and the second five hours is programming. Heartbound is the main priority right now and we're working through Animus live so come check it out. We also work on our back-burner game Kill The Moon from time to time or play games and give feedback on them. Recently we ran a game jam and helped a ton of new designers on their path to making cool stuff. You can watch the streams here: -------------------------------------------------------------------------------------------------- 3. Animus is in -unstable testing- phase right now and we update this build every Sunday. You can access the unstable version of the game using the code "CheeseAndWhiskers" without the quotes and following the image below for instructions. This build has tons of changes, new stuff, testing stuff, all kinds of things. Animus is a massive undertaking and we are spending time on testing things for feel on top of just making it work. There is no unstable build for Mac or Linux currently. The unstable builds are also only in English. This speeds up development time and reduces issues while we're testing all of this stuff. Once these builds pass and feel good we translate them and move them to the other platforms. -------------------------------------------------------------------------------------------------- 4. Heartbound is being created by only three people. Shaye - Art/Animation Stijn - Music/Sound Effects Thor - Programming/Writing/Game Design This is a ton of work for three people but we won't be expanding the team. I'm happy with how development has gone so far and I'm proud of what we've accomplished together and what we have planned for the future. Good games take time and I do not intend to rush this. If you're ever wondering who responded to your YouTube video, Tweet, or email all of that was Thor. Small teams do a lot of stuff outside of making games so be kind to your devs! -------------------------------------------------------------------------------------------------- I know a lot of you just want updates now. I would rather update the game when it's fun and ready. Let me know if you ever want to chat or have any feedback.. Patch 1.0.6b - New Content, Mac, and Russian! : Thanks for all the feedback and support. You guys rock.. Early Access : If you guys have any worries about the early access or any questions for us as developers you can always ask here or on the discord. We don't have a wall in front of us and I'm always willing to talk about stuff. We're not worried about losing hype going forward and we're not planning on making small incremental patches other than for bug fixes. We work on Heartbound 10 hours a day 7 days a week live on Twitch. Every day, all day. Outside of that we make secret additions, boss fights, and storyline spoilery stuff off-stream. Early Access let's us get feedback on that pile of work, fix bugs, and move forward with development. Episodic content in the gaming industry is generally pretty gross. Paying for additional episodes is both lame for players and lame for us. So we're not charging anything for the rest of the chapters. Ever. Heartbound will have no DLC outside of the OST and will never have a sequel. In terms of production speed and when additional chapters will be added. All of the environments for Chapter 3 are finished. If you ever want to see them come chat on stream and let me know. I show them off pretty regularly. Yes you will have to wait for us to finish each chapter. No you won't ever have to pay another cent for the game. No it won't take 6 months to release Chapter 3 after The Tower launches. If you're still concerned about any of these points after this please come talk to us. We're always online and always open to discussion.. Patch 1.20 - The Big One : New Content. Beta v1.1 Released! : We just launched the updated Beta we promised in our Kickstarter stretch goals! Thank you to everyone who has supported us so far! To download the demo click the "Download Demo" button on the right side of the page. It's not very noticeable but we don't have any control over the layout unfortunately.


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