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HotHead Ativador Download [Keygen]


Download ->>> DOWNLOAD (Mirror #1)


About This Game

HotHead is a retro-style platforming shooter game.

Game Modes


Choose between two game modes: "Arcade Mode and "Stage Mode." In "Arcade Mode" you will have to progress through all of the stages with a limited number of lives. "Stage Mode" allows you to play the game at your own pace. Each stage has three letters: "H," "O," and "T." Collecting all three will gets you a "HOT Bonus." In "Arcade Mode" the "Hot Bonus" will grant you an extra life. In "Stage Mode" it will add your current power-ups to your inventory.

Different Ways to Play


HotHead can be played with either a keyboard and mouse setup or with a game controller. With the game controller, there are two control options: Single joystick or dual joystick gameplay.

Power-Ups


There are two types of power-ups in HotHead. One modifies your attack, while the other grants you a bonus effect. There are four power-ups of each type. You can only hold one of each type at a time. In "Stage Mode" you can collect power-ups by completing stages and getting the "Hot Bonus." These power-ups will go in your inventory where you can select which power-ups you want to use before selecting a stage.

High Scores & Speed Runs


Each stage has a goal score and time to beat. If you obtain the goals for each world you will be rewarded with a bonus for "Stage Mode." 7ad7b8b382



Title: HotHead
Genre: Action, Indie
Developer:
Sean Baker
Publisher:
Sean Baker
Franchise:
HotHead
Release Date: 5 Oct, 2018



English



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Great Game. Challenging and fun!. It's alright. It's functional. It's not quite worth the price.

The problem is that it's not especially fun. It has all the elements of what normally makes a platforming game fun; it has enemies you can destroy, it has a decently varied set of platforms, and it's got powerups.

It's got a few problems.

First, the game starts off in an insultingly small resolution that would seem small even compared to old Windows 95 era monitors that were a maximum of about 800 x 600 pixels most of the time. The game starts in a resolution that I think is something like 300 x 400 or something of that nature. That's incredibly, painfully small. Is this supposed to be a mobile game?

Second, the main character looks absolutely terrible.<\/i> Hothead himself looks so much less polished than the rest of the game, where the poor guy looks like a blurry makeshift version of what he really should be. The rest of the background and the enemies look surprisingly crisp, even if a lot of them look exactly the same but with different color swaps.

Third, whatever "life" system is being used is flawed. You get infinite lives, at the cost of your total score. Every time that you die, your total score resets completely. This creates an unintentionally demotivating atmosphere of the overall game where it feels like the player is harshly punished for any mistake. The game teeters a bit between "too easy" and "a little difficult" sometimes. The difficulty, unfortunately, does not come from the game itself but rather it's limited space design. Careless mistakes get you killed fast, and that resets your score quickly.

Fourth, this game really could just use some additional polish. It's not quite worth it's 5 dollar marker at the moment. I'd go so far as to say I'm not completely disappointed with it, but I definitely have seen better. I feel like there's a lot more potential for this game to be good, and when that day comes I think I'll be able to recommend it.


Kickstarter for Neighbor follow-up launched!:
The day is here!

After putting up our campaign preview last week, we've made a few final adjustments, and the Kickstarter for the Neighbor follow-up, Carrion Crow, is live now! Please check out the campaign, spread the word, and make whatever contribution you can!



https://www.kickstarter.com/projects/2098570429/338856707?ref=61216...

We have some lofty goals this time, including a stretch goal to expand our soundtrack with contributions from Masuko Tsukasa (Shin Megami Tensei series, Caligula), Murasaki Hirofumi (Sakura Taisen series), Satou Gou (Raiden series), and Kaida Akari (Breath of Fire, Resident Evil)! We're looking forward to having all of your support again to help make this happen! If you have any questions about the campaign, don't hesitate to let us know on the comments page or via a message.

Let's make this happen!. Lingering Memories Side-Story DLC released!:
Happy Halloween!
The Lingering Memories side-story DLC expansion for Neighbor has been released on Steam! In Lingering Memories it's up to you to decide how to investigate the mysteries you come across - but will you make it out alive?

To celebrate the release of the DLC, we've also launched two Neighbor bundles on Steam: one with the game and side-story, and one with all the DLC wrapped up in one! Both are 10% off, so if you haven't checked out Neighbor yet, this is the perfect chance!. Soundtrack DLC released!:
We hope you've all been enjoying Neighbor!

We've just released the game's soundtrack, created by famous composer Takami Ryu, as DLC for the game. If you enjoyed the game's music, you won't want to miss this!
The Official Guidebook DLC is coming very soon as well, so keep an eye out for that!

We've also pushed an update patch for the Japanese version of the game, which fixes an error related to game crashes (which is not present in the English version).

Neighbor is still 10% off in celebration of the launch for a few more days, so if you haven't picked it up yet, now's the time!. Official Guidebook DLC released!:
Hey, Neighbor fans! We hope you've continued to enjoy the game!

Hot on the heels of the Original Soundtrack DLC, we've just released the Official Guidebook for the game as DLC as well! Chock full of artwork, sketches, and behind-the-scenes info and insight!

We're also currently preparing the Lingering Memories[www.otusunland.com] side-story DLC for release - this expansion for the game adds a new episode exploring an incident mentioned in the main game. Look forward to more info about that very soon!.

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