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Title: Illusion: A Tale of the Mind
Genre: Adventure, Indie
Developer:
Frima Studio Inc., Groupe PVP Inc.
Publisher:
Ravenscourt
Release Date: 1 Jun, 2018
Minimum:
English,French,Italian,German,Polish,Russian,Simplified Chinese,Traditional Chinese
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I want to play Illusion: A Tale of the Mind. It has a beautiful story. The music is engaging. The issue is I cannot complete even Chapter 1. There are a number of sequences in which main character must run away from a monster of some sorts. I have learned through repitition hundreds and hundreds of times that these "run away" sequences are very unique. Apparently, they must be done in absolute perfect sychronicity. I have practised literally until my fingers have blisters on them. I have never completed one particular scenario involving a "run away" sequence. This makes me unable to progress any further in the game, I have sought out help on the forum. There appears to be no one at all there who can assist with this issue. I have sought out You Tube,Search Engines,Walkthroughs. I can find absolutely nothing that provides any assistance regarding these sequences. Player (Me) reaches a point where you just are saying.What is the sense in this? The task cannot be accomplished. I would welcome any help I can get but so far I haven't received any. In many games there exists the choice of skipping tasks like this. Herewuth that option simply does not exist.. Beautiful artwork and music mixed with fairly easy puzzles and a storyline that may tug at your heartstrings. However, the ending is less than desirable making the game not worth the $19.99.. UNSKIPPBLE CUTSEANS The text is wired and somewhat annoying Half of the game is "We can do it Emma!" "Don't give up Emma! We're almost there!" made me rage qhit cause i really didn't like it. Just go get Call of Cathulu insted.. Illusion: A Tale of the Mind is not good, not bad, but it sure ain't ugly . In fact, the scenarios in the game are captivating and the impeccable musical accompaniment is key to glue these and the story together. A story which is decent but could have been much more compelling had the writing and voiceover been slightly less rough . Unfortunately, the gameplay 's kind of a trainwreck : wonky camera angles, awful mouse controls, poorly-designed chase scenes, changes happening out of line of sight - and that is leaving out how pushy your bunny companion can get while you try to figure a puzzle out. I mean, chill out, Topsy . Still not bad overall, but it leaves much room for improvement .. The kidz can do that kind of puzzle? Really? I would like to see such kid. THX. Good game just the cutscenes after dying are really boring and annoying. We donu00b4t have to watch them all the time. A skip button would be great.
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