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It Lurks In The Woods Hacked


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About This Game

It Lurks in the Woods, or Elle Rôde Dans l’Bois by its original name, is a short horror game based on French Canadian folklore.

New France, 1682. A 5d3b920ae0



Title: It Lurks in the Woods
Genre: Adventure, Indie
Developer:
Olivier LeClair
Publisher:
Olivier LeClair
Release Date: 8 Feb, 2017



English,French



it lurks in the woods gameplay. it lurks in the woods walkthrough. it lurks in the woods


It's a (quite) short story driven adventure. I liked the atmosphere. Don't expect much, it's an indie game and it's free. It has potential for improvements and/or additions.. this game is boring as hell like REALLY BORING. YouTube review and Game-play: http://www.youtube.com/watch?v=ptgXLAYJah0&feature=youtu.be It Lurks In The Woods is an interesting adventure horror game with a creepy atmosphere. You start off unconscious near your flipped wagon and dead horse. The medicine for your sick relative is missing and you need to search the surrounding area to find it. PROS: I thought that the graphics looked great and I found it was easy to become immersed in the creepy environment. There were a few jump scares that really did get me, and at times I could feel my heart racing. I want to progress in the story and find out what else happens. THE GAME IS FREE CONS: I found a few small graphical bugs in the game where textures were missing. For instance, the stairs to an alter in the cave. I couldn't figure out how to save my game. Hopefully they will implement that in the future. There was a part in the game where I couldn't figure out what to do to progress. The area outside the cave I found myself repeatedly dieing without making any progress. Kinda sucks since I'm only half an hour into the game and I cant get any further. I don't want give this game a non-recommendation for that alone, as I might have just been missing the solution and I did enjoy every other part so far.. It's a (quite) short story driven adventure. I liked the atmosphere. Don't expect much, it's an indie game and it's free. It has potential for improvements and/or additions.. !!SPOILER ALERT!! (duh.) ================== Very good and solid short horror game if they replace in the last chase scene the ball of light with some actual horror entity it would be perfect+ Enjoy my gameplay here http://www.youtube.com/watch?v=4m3n0qtuS4I. Seriously sent shivers up my whole body more than once. It's a slow burn which I appreciate, and the atmosphere is spot on. There are some performance issues and small bugs that could be fixed, but for free it's hard to complain. Try it if you like creepy exploration games with atmosphere.. It's generally not a good sign when you see the words "Made with Unity" come on-screen before anything else, but at least this is one effort which was clearly made with a bit of love. Which isn't to say that it's "good", exactly - it's not - but at least someone cared enough to spend longer than four-and-a-half hours putting their "experimental" masterpiece (read: tech demo) together, and had enough respect to make the resultant "game" free for all bar those who choose to make a donation. A donation, one presumes, mostly intended to show support towards whatever project the dev decides to undertake next. My own assessment of the developer's potential? Yeah, there's definitely potential here. The graphics are spiffy - even if you feel a bit like a dwarf running through a forest at times, despite no clear indication that your character is anything of the sort - and the sound is generally well-realised (though some differentiation between paved footpaths and the surrounding grass would have been nice). The sounds of the legion of weeping female voices following you in the caves is especially effective, if a tiny bit shoddily mixed. The atmosphere, on the whole, is really quite applaudable. The gameplay, unfortunately, is not. Wander about semi-aimlessly, stumble upon a map to some caves you're supposed to visit, find what you're looking for in said caves, die several times trying to escape said caves, then die several more times running around in circles once you're outside again. I didn't see the very ending due to my impatience with this latter part of the game - you really do get thrown back quite a ways when you die, just to end up getting lost all over again - but I have a strong suspicion I saw virtually everything on offer anyway, in well under thirty minutes. Other reviews claiming to have finished the game certainly seem to back me up in this assumption. So why the recommendation, you ask, for a short game I couldn't even be arsed completing? Well, it's free, and given that Steam only gives me two thumbs to choose from, it doesn't really seem fair to choose the downward-pointing one. I've certainly PAID MONEY for far, far worse, especially on Steam. Take this product for what it is - a brief, atmospheric experience predominantly designed to show off an aspiring game-maker's potential - and it's not "bad" by any stretch of the imagination. Would I go so far as to call it a fully-fledged "game"? That's a bit of stretch. It is what it is, really, and I would at least be interested to see what the dev gets up to in the future. He's already half-way there - only the mapping leaves a LOT to be desired - and if people insist on inflicting their half-baked learning experiences on the general public, the least they can do is not charge people for it. Recommended, if only barely, and only for the genuinely curious and/or financially destitute. Verdict: 5/10.. It Lurks in the Woods Essentially it has three "acts" the first is spent wandering the woods, the second is spent in a cave, and the third is spent in the woods again. The first act serves as a sort of walking simulator, you look around, find notes, and adventure to the cave. The second act is where the action picks up, and the third act is the mandatory horror movie chase scene. Without spoiling the plot, for those who care, not much is really learned about the monster in the forest. The second act, that is the portion of the game that spends time in the cave, is much better than the other two acts. There's vagueness to the storyline concerning the monster, which I can enjoy. I think it ends on a sequel hook, which would be interesting. tl;dr Pros: Unlimited Sprint (Shift) Good cave environment The Monster's sound design In the forest, during the first act, the skybox is really nice looking Cons: Really short. (completed under 30 minutes.) Falling leaves fell in buildings with no hole in the roof The written narration during gameplay was hard to read due to font choice Framerate issues when outdoors, especially while sprinting The zoom function (Right Click) My Biggest Complaint: Notes you don't collect/manually interact with, instead the game automatically has you lift the notes to your face as soon as you're within a few feet. It's kind of irritating, and blocks the view of the rest of the location, to the point I found myself actively avoiding the notes.



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