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Last Days Of Old Earth Crack And Patch


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About This Game

THE FIGHT FOR A DYING SUN

There is no space for defeat. Defeat means death on the battlefield or the end of our search for the last rays of a dying sun. We must escape these bitter, glacial wastelands and find a new home. A new future.

Last Days of Old Earth is a turn-based strategy game set in a far future world where the sun is dying. The remnants of humanity must migrate once a generation towards the equator where it is still warm enough to sustain life.

Last Days of Old Earth invites you to become the leader of the human Skywatchers or the robotic Automata, two fundamentally opposed factions. In a hostile environment, where natural resources are almost depleted, you must fight your way to survive for one more turn. With scarcity goes rivalry, and only the law of the wild applies in this icy and desolate world.

Features

  • Explore the frost-covered ruins of the far future, discovering settlements and ruined cities of a once-thriving cilization. Discover and exploit resources to build your armies and defeat your opponents.
  • Play as the Skywatchers Clan, the last inheritors of the once-great human legacy, or as the mysterious Automata, the robotic sentinels created by a vanished civilization for an unknown purpose - two different factions with very different play-styles.
  • Play with your customized powerful army decks or select pre-made ones. Build specialized decks or find the right balance between heroes, infantry, artillery, air and armored units, then take on opponents both online and off.
  • Follow the iconic leaders of the Skywatchers Clan through a full, story-driven, mission-based single player campaign, revealing more about the unique lore of the game.
  • Fight your opponent’s army in thrilling turn-based battles, where smart tactics and clever deployment can tilt the odds, even against foes with superior numbers.
  • Sneak up on your opponent’s hero to assassinate them or destroy building facilities to thwart your enemy’s best laid plans thanks to stealth mechanics.
  • Strike at the heart of your opponent's forces from the air, softening up their armies or send out aircraft to scout and investigate unexplored areas of the map, quickly revealing the enemy's plans.
  • Upgrade your building structures with new facilities and defense systems.
  • Deploy 24 unique heroes to lead your armies with powerful game-twisting special abilities.
  • Heroes and Units have special abilities: use them to your advantage and discover the best synergies and tactics that suit your play style.
  • Make smart use of terrain! Climb hills and mountains to gain increased line of sight, and hide in forests and ruins to shield your forces from attack.
  • A skirmish mode that uses a randomly-generated map system, offering a different theatre of war every single game.
  • Challenging but 100% fair AI opponents.
  • A rich multiplayer offering, to take the hard-earned skills from single player, into the online arena.
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Title: Last Days of Old Earth
Genre: Strategy
Developer:
Auroch Digital
Publisher:
Slitherine Ltd.
Release Date: 7 Jun, 2016


Minimum:

  • OS: Windows Vista / 7 / 8 / 10, 32bit
  • Processor: 2.0 GHz Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon R9 270 / GeForce GTX 660
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950

English



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Awesome combination of Endless Legend type turn-based strategy and a CCG. This early access title is already very well put together and it can only get better.. This game is frustrating and boring.

They tried to make a modern Armageddon Empires, which is a great idea, but failed miserably. The devs removed the good things (unique units, scarcity, hand-drawn artwork). The hand drawn art feel of AE was replaced by bland and sad looking 3D graphics. Each unit looks the same.

I see their goal was to make the game more "accessible" by adding a campaing mode. But the downside to "accessible" is there is not a lot you can do. Th first campaign map takes ages to conquer, without any content. Each turn is the same. If you don't like the campaign, you can enter skirmish mode, but with only two factions. In fact, they feel and look so similar that you won't notice a difference.

They also tried to make the UI better, with some success, but they clung to the the mindless click-through die rolling screen, which are void of any meaningful decisions. Also the screens are very clumsy, you have to open an army info screen, then open the unit info screen to see what skills a unit has.

Finally, there are constant delays hindering the game flow. You wait for your turn (AI takes ages), you wait for die rolls, you wait during combat.... As with most of these bad codded slitherine games, the turns can take forever the longer you play. However the game itself is quite fun,. Slitherine and their pet devs are notoorious for unpolished , half finished games that you have to find the joy in "despiute" where ti comes from and the poor unoptimized coding. Turns length extension is normal for games like this...however, bad coding exaggerates that a LOT. Still, on sale it's a nice game to play and as with most of their catalog, could be so much better f they kept working on it.. This game is a mish-mash of a couple different genres that just works so well. You've got cards (soon deck-building), turn-based tactical battles (that is a combination of chess and HOMM) with a simplified 4x empire building system and you've got Last Days of Old Earth. It should be mentioned that this game is a "spiritual" successor to a game called Armageddon Empires (never actually played it).
In the game, you take control of one of two factions and by attempt to defeat the opponent using a deck of cards filled with heroes and units that you produce with three resources that are produced over turns but can be increased with collectors. Units are varied (some are support and work better in the back lane than the front lane. Arty for example) and they have special abilities. Heroes lead your armies and provide buffs depending on their 4 stats and any special abilities they have (+1 attack etc). My explanation is terrible but the game itself is pretty simple and you'll find your self dominating your enemies rather quickly.
Graphically, the game has a lot in common with Endless Legend and Armello. It's rather beautiful and I really enjoy this polygonal graphics trend amongst 4x and strategy games lately. Musics pretty solid as well.
As it stands, the game's worst issue is it can get a bit boring against the AI after about 5 games or so. Thankfully, there is multiplayer and soon there will be a Single Player Campaign to play through.
In summation, a solid early access title so far! Can't wait to see some new additions and the finished product.

Gameplay Footage:
http://www.youtube.com/watch?v=m9AMEjxvl1c. Very polished for a EA title. Appears (except for lack of campaign) to be pretty much feature complete. One thing it really could use is a manual (it will have one upon completion). Without a manual or tooltips there are some things that I have no idea what they do. I really think that one thing that the game is going to need down the road to hold a player's interest is a third faction (maybe as DLC or expansion), Overall it gets a big "thumbs up" and it can be enjoyed in its current EA state.. the edge panning seems to be inverted. i have never seen something rediculous like this. Ugly ans simple graphics,but a nice game overall
I finished it in one night ,I bought it for 10 dollars and refunded it



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