Higgs Tours - Ocho Rios Jamaica
Contact us at 876-850-1396 or nhigs57@yahoo.com
Title: Let's Eat! Seaside Cafe
Genre: Adventure, Simulation
Developer:
Inu to Neko
Publisher:
Zoo Corporation, Atlinks Corporation
Release Date: 26 Feb, 2016
English
let's eat seaside cafe
Really nice cafe management game.
Interesting game mechanics:
1. A lot of different items for sale:
a. normal items that you can buy from several shops, some shops are rare and available only temporarily
b. items that you have to farm for in different locations
c. items that you can grow on your own farm (like Ish-World egg that you can get if you buy some chickens for your farm)
d. items that you can make after you sell enough of other items (like selling 200 of Steamed rice allows you to make Ish-World riceballs and Rice porridge from it)
e. items that you can make after you sell a certain combinations of other items (like selling 50 Chileroo tofu and 50 Ish-World clams allows you to auto-buy Chileroo miso soup)
2. Progress in each item
a. at 100 items sold you become able to auto-buy this item in the morning
b. at 200 items sold some items allow you to use them to produce other items
c. at 500 items sold you become able to auto-buy this item at any time when amount reaches 0
d. at 999 items sold you can use some items on altar to gain extra boosts.
3. Different workers accumulate merits by doing their job and become able to do other better jobs (not sure if it is possible to upgrade workers, they seem to be stuck with the same skills forever)
4. No rush. You have to pay about 2k each month, but it is not hard to get that amount and it seems it does not increase later, on the opposite you repay the debt and payment decrease, so you can just focus on developing
There are some problems with the game though.
1. Translation may look confusing so it's better to experiment with different options and ask on forum if you are confused to see if someone else managed to understand the game better and can explain some problem. Personally I did not find this too big a problem, enjoyed exploring and experimenting
2. Crashes happen often and there is no autosave system, so you tend to lose your progress ocassionally if you don't save often. On the other hand all crashes that I've seen are reproducable so if you report them with exact steps on how to reproduce them there is a chance that devs will fix them. Also because they need certain steps to be reproduced you can just avoid those steps and walk around the crash (for example, I had a crash when one guy was requesting a Healthy herb, I just removed the herb from the storage and the crash disappeared. did not complete a quest though). I got another crash that blocked my progress - it happens at the beginning of a day when certain person comes to request an umbrella, so there is no way to avoid it.
Overall I think the game deserves positive review due to interesting mechanics although it still requires some patches.. Really nice cafe management game.
Interesting game mechanics:
1. A lot of different items for sale:
a. normal items that you can buy from several shops, some shops are rare and available only temporarily
b. items that you have to farm for in different locations
c. items that you can grow on your own farm (like Ish-World egg that you can get if you buy some chickens for your farm)
d. items that you can make after you sell enough of other items (like selling 200 of Steamed rice allows you to make Ish-World riceballs and Rice porridge from it)
e. items that you can make after you sell a certain combinations of other items (like selling 50 Chileroo tofu and 50 Ish-World clams allows you to auto-buy Chileroo miso soup)
2. Progress in each item
a. at 100 items sold you become able to auto-buy this item in the morning
b. at 200 items sold some items allow you to use them to produce other items
c. at 500 items sold you become able to auto-buy this item at any time when amount reaches 0
d. at 999 items sold you can use some items on altar to gain extra boosts.
3. Different workers accumulate merits by doing their job and become able to do other better jobs (not sure if it is possible to upgrade workers, they seem to be stuck with the same skills forever)
4. No rush. You have to pay about 2k each month, but it is not hard to get that amount and it seems it does not increase later, on the opposite you repay the debt and payment decrease, so you can just focus on developing
There are some problems with the game though.
1. Translation may look confusing so it's better to experiment with different options and ask on forum if you are confused to see if someone else managed to understand the game better and can explain some problem. Personally I did not find this too big a problem, enjoyed exploring and experimenting
2. Crashes happen often and there is no autosave system, so you tend to lose your progress ocassionally if you don't save often. On the other hand all crashes that I've seen are reproducable so if you report them with exact steps on how to reproduce them there is a chance that devs will fix them. Also because they need certain steps to be reproduced you can just avoid those steps and walk around the crash (for example, I had a crash when one guy was requesting a Healthy herb, I just removed the herb from the storage and the crash disappeared. did not complete a quest though). I got another crash that blocked my progress - it happens at the beginning of a day when certain person comes to request an umbrella, so there is no way to avoid it.
Overall I think the game deserves positive review due to interesting mechanics although it still requires some patches.. I can't recommend it as it is.
The english is the biggest culprit here, and because this is such a text heavy game it's a deal breaker.
What little I could understand and play wasn't that fun or engaging...
I hired faceless helpers who tended to my chickens and cows but they failed to make anything for reasons I couldn't understand due to the poor english.
It's not exactly a pretty game either. If it gets updated with much better english maybe I will give it another go.
Edit: Version 2.0
I had no idea I would be one of the only reviewers for so long, so apologies for not providing a more detailed review like the much more in-depth review the other guy has.
First off I will say I didn't get far in this new version of the game, but I can say that the translation which was the main point of the update is better - I still wouldn't call it great but a lot of things are more understandable now for the most part. There is a lot of text in the game and it would be hard to translate it all properly so I can forgive some misses here and there. That said It still could do with a better tutorial and more importantly fixing the crashes that happen - which is why my play time didn't go up much more on this new version. Only made it to the 4th day before I clicked on an option that made me crash.
So all that said, I understand some of the mechanics of the game better, others have been updated but still no explanation of what they do.. for example one of the stats on the helpers is "maths" which is self explanatory I suppose, but I'm not sure why farmer Nanai might need to know Trigonometry.
Honestly there isn't much else to talk about that me and the other reviewer haven't gone over. The translation is better but as you can see "maths" isn't really correct either. The game has some crashes and if you click on the wrong options (In my case I was trying to see if I could find a log of some sort for each of the sales I made for the day) the game crashes. You'll spend most of the time hitting the play button and watching text move by saying things like "Soba Noodles sold for 5."
I could go further into the game to try and see if maybe the story picks up or if something epic happens later, but I'm sorry I just don't have enough self-discipline to play something I don't like for that long to find out.. I can't recommend it as it is.
The english is the biggest culprit here, and because this is such a text heavy game it's a deal breaker.
What little I could understand and play wasn't that fun or engaging...
I hired faceless helpers who tended to my chickens and cows but they failed to make anything for reasons I couldn't understand due to the poor english.
It's not exactly a pretty game either. If it gets updated with much better english maybe I will give it another go.
Edit: Version 2.0
I had no idea I would be one of the only reviewers for so long, so apologies for not providing a more detailed review like the much more in-depth review the other guy has.
First off I will say I didn't get far in this new version of the game, but I can say that the translation which was the main point of the update is better - I still wouldn't call it great but a lot of things are more understandable now for the most part. There is a lot of text in the game and it would be hard to translate it all properly so I can forgive some misses here and there. That said It still could do with a better tutorial and more importantly fixing the crashes that happen - which is why my play time didn't go up much more on this new version. Only made it to the 4th day before I clicked on an option that made me crash.
So all that said, I understand some of the mechanics of the game better, others have been updated but still no explanation of what they do.. for example one of the stats on the helpers is "maths" which is self explanatory I suppose, but I'm not sure why farmer Nanai might need to know Trigonometry.
Honestly there isn't much else to talk about that me and the other reviewer haven't gone over. The translation is better but as you can see "maths" isn't really correct either. The game has some crashes and if you click on the wrong options (In my case I was trying to see if I could find a log of some sort for each of the sales I made for the day) the game crashes. You'll spend most of the time hitting the play button and watching text move by saying things like "Soba Noodles sold for 5."
I could go further into the game to try and see if maybe the story picks up or if something epic happens later, but I'm sorry I just don't have enough self-discipline to play something I don't like for that long to find out.. Really nice cafe management game.
Interesting game mechanics:
1. A lot of different items for sale:
a. normal items that you can buy from several shops, some shops are rare and available only temporarily
b. items that you have to farm for in different locations
c. items that you can grow on your own farm (like Ish-World egg that you can get if you buy some chickens for your farm)
d. items that you can make after you sell enough of other items (like selling 200 of Steamed rice allows you to make Ish-World riceballs and Rice porridge from it)
e. items that you can make after you sell a certain combinations of other items (like selling 50 Chileroo tofu and 50 Ish-World clams allows you to auto-buy Chileroo miso soup)
2. Progress in each item
a. at 100 items sold you become able to auto-buy this item in the morning
b. at 200 items sold some items allow you to use them to produce other items
c. at 500 items sold you become able to auto-buy this item at any time when amount reaches 0
d. at 999 items sold you can use some items on altar to gain extra boosts.
3. Different workers accumulate merits by doing their job and become able to do other better jobs (not sure if it is possible to upgrade workers, they seem to be stuck with the same skills forever)
4. No rush. You have to pay about 2k each month, but it is not hard to get that amount and it seems it does not increase later, on the opposite you repay the debt and payment decrease, so you can just focus on developing
There are some problems with the game though.
1. Translation may look confusing so it's better to experiment with different options and ask on forum if you are confused to see if someone else managed to understand the game better and can explain some problem. Personally I did not find this too big a problem, enjoyed exploring and experimenting
2. Crashes happen often and there is no autosave system, so you tend to lose your progress ocassionally if you don't save often. On the other hand all crashes that I've seen are reproducable so if you report them with exact steps on how to reproduce them there is a chance that devs will fix them. Also because they need certain steps to be reproduced you can just avoid those steps and walk around the crash (for example, I had a crash when one guy was requesting a Healthy herb, I just removed the herb from the storage and the crash disappeared. did not complete a quest though). I got another crash that blocked my progress - it happens at the beginning of a day when certain person comes to request an umbrella, so there is no way to avoid it.
Overall I think the game deserves positive review due to interesting mechanics although it still requires some patches.. I can't recommend it as it is.
The english is the biggest culprit here, and because this is such a text heavy game it's a deal breaker.
What little I could understand and play wasn't that fun or engaging...
I hired faceless helpers who tended to my chickens and cows but they failed to make anything for reasons I couldn't understand due to the poor english.
It's not exactly a pretty game either. If it gets updated with much better english maybe I will give it another go.
Edit: Version 2.0
I had no idea I would be one of the only reviewers for so long, so apologies for not providing a more detailed review like the much more in-depth review the other guy has.
First off I will say I didn't get far in this new version of the game, but I can say that the translation which was the main point of the update is better - I still wouldn't call it great but a lot of things are more understandable now for the most part. There is a lot of text in the game and it would be hard to translate it all properly so I can forgive some misses here and there. That said It still could do with a better tutorial and more importantly fixing the crashes that happen - which is why my play time didn't go up much more on this new version. Only made it to the 4th day before I clicked on an option that made me crash.
So all that said, I understand some of the mechanics of the game better, others have been updated but still no explanation of what they do.. for example one of the stats on the helpers is "maths" which is self explanatory I suppose, but I'm not sure why farmer Nanai might need to know Trigonometry.
Honestly there isn't much else to talk about that me and the other reviewer haven't gone over. The translation is better but as you can see "maths" isn't really correct either. The game has some crashes and if you click on the wrong options (In my case I was trying to see if I could find a log of some sort for each of the sales I made for the day) the game crashes. You'll spend most of the time hitting the play button and watching text move by saying things like "Soba Noodles sold for 5."
I could go further into the game to try and see if maybe the story picks up or if something epic happens later, but I'm sorry I just don't have enough self-discipline to play something I don't like for that long to find out.
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