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Title: Mighty Switch Force! Academy
Genre: Action, Indie, Strategy
Developer:
WayForward
Publisher:
WayForward
Release Date: 23 Nov, 2015
Minimum:
English
mighty switch force academy wiki. mighty switch force academy wiki
I haven't had a chance to try the multiplayer and was able to pass the currently included 13 stages in about 45 minutes, but I really enjoy what is here and can't wait to see what is to come. Having a single screen for a Mighty Switch Force game is a fantastic idea and works wonderfully.. HUGE Mighty switch force! fan here!
when i got this game...the game didn't boot up correctly, had to figure out thanks to a certain person on steam, wayforward really needs to update this game and fix it so people never get this issue again, that's the only problem with this game,what i do love are: the music (even though its the same music from mighty switch force! 1 and 2, there is one new song though in this game lol), graphics dont matter in gaming..but i do like the graphics anyways, Brand new stages i really love, more hooligan sisters i get to recapture instead of 5 per level all the time, stages are really challenging, and i mean REALLY CHALLENGING!!! love that also, and of course love patricia wagon so much! and definately i love new dialogue for patricia wagon in this game, she says new stuff i never heard off in this game, thats so awesome, my personal rating of this game is 9\/10 :). MSF Academy really does feel like the other Switch Force games. It's very fun and can make you use your brain, but there are a few things that I feel need to be added or changed.
-The levels are fun and can be done very easily, but that's almost a problem. I'm sure there are more levels on the way, but right now, everything was very simple. Maybe some more challenging levels could be added or the design of some of other ones can be changed around a bit, just for a bit more of a challege.
-There needs to be some kind of a payoff. The other Switch Force games give a reward of some sort for completing the levels. Whether it be a costume or extra levels, there needs to be something. I don't know how anyone else feels about it, but I always feel like I've successfully completed a game when I get something out of it.
-Multiplayer! The multiplayer system is a good idea. I believe that WayForward should expland on that. But if there's a multiplayer, there needs to be a drawback on the par system. It will have to depend on how many people are present. If there are two people, they will have 45 seconds to complete the map, instead of 1 minute. If there are three people they will have 30 seconds and so on.
-Aaaand, for fun, maybe a concept art mode or gallery. Certain conditions have to be met to get this picture or certain conditions have to be met to get the concept art. You know, that kind of thing. It's not important, it just may add some more to the game. Give players something extra to do and really strive to complete every level without going over par.
All and all, this is a good game. Even though it's still in progress, I still had fun with it. I recommend this game to those who love the Switch Force series. For those who don't really know of the games, this could be a good way to introduce possible new players. It's not too difficult and other reviews could really add to this game. Very nice job!. Of course, it's a Wayforward game... so it can't be anything but excellent !
Fans of Mighty Switch series should be pleased to see a new title, and for the others, I'd warmly recommend to try it ;)
And as in every Wayforward game, characters are so cute ^^ \u2665. MSF Academy really does feel like the other Switch Force games. It's very fun and can make you use your brain, but there are a few things that I feel need to be added or changed.
-The levels are fun and can be done very easily, but that's almost a problem. I'm sure there are more levels on the way, but right now, everything was very simple. Maybe some more challenging levels could be added or the design of some of other ones can be changed around a bit, just for a bit more of a challege.
-There needs to be some kind of a payoff. The other Switch Force games give a reward of some sort for completing the levels. Whether it be a costume or extra levels, there needs to be something. I don't know how anyone else feels about it, but I always feel like I've successfully completed a game when I get something out of it.
-Multiplayer! The multiplayer system is a good idea. I believe that WayForward should expland on that. But if there's a multiplayer, there needs to be a drawback on the par system. It will have to depend on how many people are present. If there are two people, they will have 45 seconds to complete the map, instead of 1 minute. If there are three people they will have 30 seconds and so on.
-Aaaand, for fun, maybe a concept art mode or gallery. Certain conditions have to be met to get this picture or certain conditions have to be met to get the concept art. You know, that kind of thing. It's not important, it just may add some more to the game. Give players something extra to do and really strive to complete every level without going over par.
All and all, this is a good game. Even though it's still in progress, I still had fun with it. I recommend this game to those who love the Switch Force series. For those who don't really know of the games, this could be a good way to introduce possible new players. It's not too difficult and other reviews could really add to this game. Very nice job!. A must have for Mighty Switch Force fans. The multiplayer aspect adds a whole new layer of strategy and changes how you approach the different levels. Definitely give it a try. :D. Awesome to play and just jump into if you've already played the other titles. I would highly reccommend this to anyone who would love to see how this project prospers. I personallly can't wait for the online multiplayer, if only to see how it works. Thumbs up from me!! Get out there and... "Switch it up"!. Awesome to play and just jump into if you've already played the other titles. I would highly reccommend this to anyone who would love to see how this project prospers. I personallly can't wait for the online multiplayer, if only to see how it works. Thumbs up from me!! Get out there and... "Switch it up"!
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