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Never Split The Party Crack Code Activation

Never Split The Party Crack Code Activation


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About This Game

Never Split the Party is an ultra social rogue-like! You're one of four adventurers entering an epic dungeon to take down the evil vampire known only as The Countess, who killed your parents and is now constantly bombarding you with insults.

Explore a procedurally generated dungeon, amass powerful upgrades, and cooperate with your fellow adventures to conquer and crush the vile dungeon bosses!

Never Split the Party has over 120 upgrades, 21 magical potions, 28 unique enemies, and over 425 room designs spread among 5 procedurally generated dungeon levels for maximum replayability!

Roles

Each player has both a role and a character class.

The four unique roles in the game each provide vital info to the party.
- The Cartographer tracks the dungeon maps.
- The Treasurer tracks each players inventory.
- The Vitalist tracks each players health.
- The Loremaster tracks all knowledge of the upgrades.

If you were to be split from the party, say through an Skeleton Wizard's teleportation or a Punter that knocks you into the next room, then everyone else would lose access to your roles vital info until you're reunited.

Classes

You'll also get to choose your character class. The Fighter and Cleric classes are available for everyone (so that you can always play with your friends).

Access to the other classes as well as Challenge Modes (including PvP) and Bonus Armor and Helmet Cosmetics are available with the Fellowship Unlock. b4d347fde0



Title: Never Split the Party
Genre: Action, Adventure, Free to Play, Indie, RPG, Simulation
Developer:
Legend Studio
Publisher:
Legend Studio
Release Date: 14 Sep, 2018



English,French,Italian,German,Arabic,Bulgarian,Czech,Danish,Dutch,Finnish,Greek,Hungarian,Japanese,Korean,Norwegian,Polish,Portuguese,Romanian,Russian,Simplified Chinese,Swedish,Thai,Traditional Chine



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New Build Posted! 1.0.6832.24:
Fixed player dead but standing up bug.
Fixed a save game related crash.
Fixed teleport potion in lobby bug.
Fixed steamworks crash.
Fixed the resolution dropdowns disappearing bug.
. International Store Pages Posted:
We just posted a bunch of localized store pages. We plan on supporting all 27 languages on steam and have a great group of volunteer translators on the Discord.

If you'd like to help us alpha test there are steam keys available on the Discord at https://discord.gg/bFNVWNV

Thanks for your support! :2015cookie:. New Build Posted! 1.0.6886:
Turned off jar -> player damage
Updated localizations.
Don't list started games in the dedicated server browse.
Add ping times to dedicated server browse.
Added region toggle on server browser.
Optional version filter on dedicated server browser.
Localize stats on Player Panel of pause and game over menus.
Added version filtering to dedicated server browser.
Integrated dedicated server browsing.
Started adding region locking flag.
Add revive broadcast messages.
Fixed skully and other familiars blocking bullets.
Familiar z-order sort needs origins set.
Increased Rockfort distance.
Better Dead Head flavor text.
Fixed skully origin.
Added shooting origin to Skully.
Made old man not prompt to go to class select.
Potential fix for Pumpking stuck red
Skeleton Spawn Circle is rendering under tiles
Pierce projectiles should have high sort layer
More thorough removing of enemies on boss defeat.
Minimum age on touch damage for enemies that spawns so that unfair hits on Mad Night, etc do not happen.
Fixed dedicated server disconnect loop and duplicate level loading.
Fixed dedicated server crashing.
Nerfed spike hit box. Increased timed spikes speed.
Fixed pierce multi-hit on enemies with multiple colliders.
Fixed credits scroller being stuck mid animation.
Fixed credits scroller being out of sync.
Fixed controls config not saving, again.
. The Familiar Update - 6 New Familiars:


The Familiar Update. New Build Posted! 1.0.6899:
Changed default activate key from Z to F.
Added /memory command.
Auto port select on dedicated server.
Added Rent Server button to server browser.
Added server deploy scripts.
Fixed dedicated server distribution.
Fixed Countess idle frames not playing.
Fixed Hawkmoth doesn't work on any floor other than the one you get it on.
Added F2 to clear room on cheat mode.
Fixed chests moving thru walls, etc. Chests are now solid.
Fixed: Quick join when steam not running crashes with no error
Fixed exception when using Server Browser when not running under steam.
Minimum Player systems.
Fixed: Emotes are not synced More work on Challenge system.
Implemented treasure room removal for Challenges.
Implemented challenge reward unlocks.
Fixed wave emote on stairs not syncing across clients.
Fixed the sound design on the Arrow, the Lance, and the Paladin.
Added sound design to the 4 great sorcerer rings.
added sounds to the power ups
Added 3 items for the Lancer Class and worked of the beast master sound design.
Changed the Beast Masters weapon to a Mace.
Added Lancer Class Achievement icons.
More challenge mode work.
Added tooltips to stats menu.
Challenges disableable.
Doubled pickup drop rate.
Increased coin drops.
Added IsDisabled flag to CharacterClass for developing classes.
Added the Lance and paladin hammer
Fixed the unlocks not saving
Added 2 new items for the lancer class: Frost bite ring, and demon's ring
Started working on challenge modes.
Fixed dead head over the network
Added the damage boost to all touch damage familiars when wolf bat tooth upgrade is active.
Started working on Lancer and Paladin classes.
Console tweaks.
Renamed CommandAttribute to ConsoleCommandAttribute
Fixed throwing directions getting out of sync.
Re-added netstatus command.
Optional trimming of cmd from commands.
Added ServerBindAddress config var.
Fixed player visual facing not getting updated.
Fixed carriables.
Removed old command and console system.
More work on new console.
Optimized path finding to not allocate > 150k of memory each frame.
Optimize player visual memory allocations.
Optimize HUD memory allocations.
Started adding new console for Linux server support.
Another fix for dedicated server victory crashing.
Fixed massive memory usage on server start.


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