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About This Game

Adventure calls... but you don't always have time to spend hours optimizing your character sheet or managing your inventory! One Deck Dungeon lets you jump 5d3b920ae0



Title: One Deck Dungeon
Genre: Adventure, Indie, RPG, Strategy
Developer:
Handelabra Games Inc.
Publisher:
Handelabra Games Inc.
Release Date: 18 May, 2018



English



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Really good implementation of a great game. Some minor complaints though. First is the music is TERRIBLE. It's literally MIDI music. Turn that junk off and put on your own stuff. Second is the controls are still more optimised for touch rather than mouse. All that said it is a great game.. I have to say, this game was a very welcome surprise. The sessions can be quick or long depending on how you play and also very different each time. The combination of roguelike, rpg, dice, and deckbuilding is amazing. My only issues with this game is that there should be some animation demonstrations of game mechanics with the walls of text and not just the walls of text. My other issue is that this game is not available on mobile. The game is easy to learn and fun to play or watch played. The strategy of game play is fair, but challenging. Highly recommend this game.. Insturctions aren't the clearest, but once I got the swing of it, this title is really fun to play. I'm not a fan of the current music, it does remind me of music from another game, or games past, not sure what it is though, but it doesn't distract me from the gameplay. Really enjoy it.. I enjoy Roguelikes and RNG based games so this is pretty fun. However I purchased this because it has the Multiplayer tag, which is a total lie. There is no online multiplayer with this title, misleading information is not cool so i cannot recomend Edit: The tag has now been removed so i will happily give this a thumbs up.. Played for a bit, didn't enjoy it at all.. It's a die rolling game. Art and themeing are okay-ish, but the game is a bore.. Me like RNG Me like dungeon crawling Me like strategy Me like this game. Very impressed by this game. The first time I tried it out I ended up playing for over 3 hours straight. The game mechanics are very well thought out and appear to be balanced well. As with any dice based game luck is a factor, but it's not nearly as brutal as a game like Talisman. In some ways it reminds me of the Pathfinder Adventures Card Game, but without a need to juggle cards things are more straight forward. I'm pretty confident I've barely scratched the surface of the game though, with character progression and the ability to play a combination of two the game's five classes at a time. The graphical interface in the screenshots looks a bit bland, but when playing the game it doesn't bother me at all. Not being too familiar with the table top version I was tempted to wait for a sale, but I'm very glad I jumped in now. It's definitely worth the full price ($10 USD).. Somehow this developer thinks that saying Local Multiplayer and Local Coop makes it clear this is hotseat multiplayer. It doesn't, don't be lazy. I filtered down local multiplayer games so I could run a few new things with friends and this popped up. Grabbed a copy to see how it played. Zilch on multiplayer. There's not even a real hotseat mode, you just have to go "Here bob, you click on something." Aside from that, the interface and music for this just reek of cheap early 90s games. Avoid it. Refund time.. This game is pretty, meh. On the whole it feels pretty unpolished -- art is not great, design is basic, sounds are okay. Gameplay is pretty boring -- roll dice with pips on them and match the numbers to slots. Pretty much it. Dice don't have special powers or abilities associated with them, and if you roll generally lower than a 4 they're utterly useless. This puts you in situations that are annoying and frustrating considering you have on average 3 hit points so losing any of them is mostly devastating. Yes, you can use potions, but they're severely limited in number. The hourglass time mechanic is nonsensical and useless. Everything chews up time and as an added bonus the very first dungeon has a feature that uses up more time because -- reasons. I'd much prefer being able to explore the dungeon and decide when to descend on my own without the pressures of a push mechanic forcing my hand for no other reason than "the monsters catch up with you". The classes are nearly indistinguishable from one another -- they vary in stats by one or two dice and have a single heroic dice power that simply changes how you get the die in the first place. I did like the dice rolling 3D effect going all over the board, but other than that I'd pass on this one. tl;dr -- It needs polish, lacks class depth, needs better/exciting mechanics.


What's New in Version 1.3.2 - Bug Fixes : This update includes several bug fixes and improvements: Using Piercing Blast in a boss fight no longer results in an incorrect display of challenge box values. Fixed a situation where the stairs could show the wrong number of tokens. Fanatic's Embolden will no longer both give a die and a reroll in certain situations. Undo will now work properly in multi-step decisions involving re-rolling. Fixed some rare crashing problems. Various other small fixes and improvements have been made.. Arca's Path VR Arca's Path Update - 10th Jan 2019 : Early media reviews have been positive, and highlighted how good Arca's Path is for those new to VR games which is exactly what we had in mind whilst developing the game. Now the holidays have gone and we're back to work, we have today pushed a small patch with some minor game-play bug fixes that most won't notice but being the perfectionists that we are was needed. We hope you enjoy the challenges of Arca's Path and solving its puzzles.. Arcas Path VR Live Stream 28/10/2018 6PM UTC! : Arcas Path VR is streaming LIVE for the first time at 6pm UTC! Join the team for a sneak peek of some of the games beautiful VR levels! Twitch [www.twitch.tv] :. Arca's Path VR Twitch Stream Tonight at 6PM UTC : The Doctor is in! Dr Dave Ranyard CEO of Dream Reality Interactive (the creators or Arcas Path VR), is joining us for a live stream on Twitch at 6pm UTC! Join in to get your developer questions answered and see more challenging levels of Arcas Path. What's New in Version 1.4.1 - Bug Fixes, Anniversary Sale still ongoing : This update includes the following bug fixes and improvements: Fixed a slowdown issue that could occur in certain situations, particularly late in the game. Fixed incorrect layout of dungeon boxes on the 2nd floor. Fixed dungeon peril boxes showing the incorrect color in some cases. It's the first anniversary of the game's launch and One Deck Dungeon is on sale! The core game is just $4.99 (50% off) and Forest of Shadows is on sale for $6.99 (30% off) . The sale is on Steam and both mobile platforms and lasts until May 29th (all prices USD). Plus, One Deck Dungeon is now available on iPhone and Android phones. [play.google.com] Now is a great time to pick up One Deck Dungeon on mobile to play on the go!. Early Access Update #3: Achievements and Stats : Our third Early Access update is all about achievements and statistics.. What's New in Version 1.3 - Forest of Shadows! : Forest of Shadows is now available! This DLC expansion doubles the content in the game with 5 heroes, 5 dungeons, 44 encounters, & more! It features adventures in all-new lush yet deadly locales. A vast network of mossy underground tunnels and connected forest areas await your heroes! Forest of Shadows includes: 5 new heroes - Alchemist, Druid, Hunter, Slayer, & Warden 5 new dungeons - Lair of Indrax, The Mudlands, Realm of Venom, Smoldering Ruins, & The Vile Roots A complete new 44-card encounter deck Additional progression focuses, basic skills, potions, & more! Find the new Forest of Shadows dungeons and heroes by scrolling to the right in the New Game screen.. Aeons End & One Deck Dungeon Crossover! : Our next game, Aeons End, is live on Kickstarter now , and it comes with a surprise for One Deck Dungeon fans! Aeon's End is a cooperative deck-building game where you struggle to defend the city of Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, your wits. We are excited to be working with designer Kevin Riley from Action Phase Games, as well as Indie Boards and Cards to bring Aeons End to Steam. We are happy to announce that one of the first stretch goals on this new campaign is a crossover event between the worlds of Aeons End and One Deck Dungeon. If we can reach the goal, Xae, your favorite dungeon crawling mage will head to Gravehold to battle the Nameless. At the same time, Mist will join One Deck Dungeon as a new, FREE, playable hero! Mist is a breach mage in the city of Gravehold, the last refuge of humanity. In her search for the domain of the Nameless nemeses that embattle the last human city, she has opened a breach to a strange world known as Mynerva. By doing so however, Xae has appeared in Gravehold in her place! We think you'll find a lot to love in the variety and depth of Aeons End Visit the campaign to try the 5-10 minute playable demo and see for yourself.. What's New in Version 1.4 - Bug Fixes, Anniversary Sale, & Phone Support on Mobile! : This update includes a few small bug fixes and improvements. Plus, One Deck Dungeon is now available on iPhone and Android phones! [play.google.com] Theres still no Steam phone, but perhaps one day. Now is a great time to pick up One Deck Dungeon on mobile. It's the first anniversary of the game's launch and it's on sale! The core game is just $4.99 (50% off) and Forest of Shadows is on sale for $6.99 (30% off) . The sale is on Steam and both mobile platforms and lasts until May 29th (all prices USD). And since we know someone will ask: I bought one of your games for Steam (or iOS, or Android).. Early Access Update #4: Undo, Gauntlet Mode, and more! : Our fourth major Early Access update has the most oft-requested feature from you, the players: undo! Oh, and a little thing called Gauntlet Mode.


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