Higgs Tours - Ocho Rios Jamaica
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Title: Oure
Genre: Adventure, Casual, Indie
Developer:
Heavy Spectrum Limited
Publisher:
Heavy Spectrum Limited
Release Date: 14 Nov, 2017
Minimum:
English,French,Italian,German,Japanese
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Pretty good game the graphics are decent, the gameplay is smooth, and everything is fun. I enjoy the puzzles that is everywhere, i have collected all the orbs which took time. Now im working on achievements but for the life of me i dont know what the compass points are, are they the beacon tops? Anyways overall i would recommend the game. I would recommend to the developers to label everything more clearly so we know where we are at.. This game is really nice and pleasant to play. It has really soothing sounds and visuals in it. It has a good mix of puzzles and exploration, which you can take at any pace you want. It's not too challenging, but it has a lot of really special vignettes that all feel unique. I think the thing that I liked most about it was the sounds you make as you travel around the world exploring. I'd like to see (hear?) a lot more of that in games.. An enjoyable and relaxing game about exploration and collecting shiny things while swooshing around the clouds as a dragon.
Note: The game doesn't make it obvious, but you can actually choose to play as a boy or a girl (don't push forwards at the end of the intro, and a prompt should appear).
(Disclaimer: I know one of the developers). This is the kind of game you can't play from start to end in one go or you'll be past it in only a dozen of hours and won't get much fun from it.
Instead I recommend just unwinding after a long day of work\/school\/whatever\/... and mess with the flying mechanics, collect some orbs, maybe continue the story.
If you can do that this game will be a joy to play.
Recommended for people who are looking for that little pastime in an otherwise busy life.. Okey Dokey, this game is really good mostly but really sucks at parts, this will be great for some and horrible for others pretty much. Keep in mind that this is mostly opinion. I've completely 100% the game and basically seen everything that the game has to offer with 2 playthroughs.
The gameplay consists of a boy who shapeshifts into a dragon, flying around, calming down titans similar to shadow of the colossus, however instead of stabbing weak points, you solve puzzles at these points. There is also a large cloudy overworld littered with upgrades and collectables that expand the lore.
Pros:
- Music is fantastic
- Exploration is rewarding and refreshing, generally brilliant.
- Nice background plot
- Art style is freakin gorgeous while being very simplistic at the same time
- Runs well
Cons:
- The main progression system of calming down titans is so monotonous and tedious, not that fun and feels more like a job than actual gameplay
- The control scheme takes a while to get used to and I would recommend trying out different bindings to suit you (I played on an xbox controller, I don't know what pc controls are like)
- Music doesn't loop, creating large portions of silence when exploring (however this can be relaxing so take it as a pro or con)
- Finale was pretty disappointing with just an annoying puzzle that left me feeling like I wanted something a little more "epic" <\/span><\/span>
- Voice acting could be better (but there isn't much to begin with)
The main gameplay with the mix of awkward controls makes the titan sections just a confusing mess of annoying setbacks. In a lot of cases you will find yourself flying very close to the titan which can cause some difficulties due to the camera having its own hit box in a way. If your perspective of the game gets caught on something then your character cannot move as if it is obstructed when it is not. This leads to frustrating losses of progress. Also the camera angle can and will mess you up at crucial times as well. Although these sections of the game are cool, they just feel like a chore as they have to be completed to progress the game. That being said though, a second run feels far better to play as you know the design hurdles that are gonna get thrown at you in advance and coupled with experience and the puzzles makes the game play far better.
However, that part of the game only took up around 30% of my playtime whch gave me the rest of the time to fly through the relaxing landscape that is the rest of the game, exploring tunnels in the clouds and finding secrets everywhere. This part of the game is brilliant and I would have been very happy with just this as the game. However that would turn the game into a collectable simulator that wouldn't appeal to all.
Overall, I would recommend this game to anyone who would take the time to explore the world. If you just rush through the game then I think you would find it underwhelming. Regardless, I implore you to buy the game and try out the first hour or so, this would give you a taste of the game as a whole as it doesn't change too much, and just consider a refund if you don't enjoy it.
Even though I have highlighted a lot of negatives I still find that the pros HEAVILY outway the cons<\/b> 8\/10. Well, let's see, Oure was first announced at the 2017's PGW and was one of the most curious games announced at the Sony's pre-conference, first it launched on PS4 and short after on Steam, bought it day one but it wasn't until last week of 2017 I would play this game and here we are, first game beaten on 2018.
I really liked it, it's short but the experience is great, as a dragon flying through a sea of clouds the game gives you a really relaxing experience while getting the orbs and "solving" the titans. I haven't made the 100% of the content but it sure looks like a thing I would do in the future when a relaxing experience is needed.
I highly recommend the game, short but gave me a good time while playing it so it was worth it.
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