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Owlboy Free Download [addons]


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About This Game

Owlboy is a story-driven platform adventure game, where you can fly and explore a brand new world in the clouds! Pick up your friends, and bring them with you as you explore the open skies. Overcome obstacles and greater enemies, in one of the most detailed adventures of this era.



Being a mute, Otus struggles living up to the expectations of owl-hood. Things spiral from bad to worse with the sudden appearance of sky pirates.

What follows is a journey through monster infested ruins, with unexpected encounters, well kept secrets, and burdens no one should have to bear.



  • A love letter to pixel art for a new audience, Owlboy is a story-driven action adventure, with a unique mix of flight and platforming.
  • Carry anything. Recruit Otus’s friends as gunners to fight for you, each with unique abilities and stories.
  • Large dungeons with big and challenging boss battles.
  • An adventure 10 years in the making.

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Title: Owlboy
Genre: Action, Adventure, Indie
Developer:
D-Pad Studio
Publisher:
D-Pad Studio
Release Date: 1 Nov, 2016



English,Japanese,French,Italian,German,Korean,Polish,Russian,Simplified Chinese,Traditional Chinese,Norwegian




If you're looking for a game with a great, emotionally satisfying plot, Owlboy is perfection. I really can't say much for fear of spoilers, but I highly recommend studying the ending to this game if you're looking to write your own fiction. Other than the plot, which is golden, the music in Owlboy is unbelievably good. Like, you won't believe how good it is until you've heard it yourself in-game. Think Undertale-levels of music fitting the story. Yeah, I know what I wrote. The art is amazing as well, and keeps getting better as the game progresses, which was a delightful surprise. Given all the above, I very much recommend Owlboy.
This is not to say that it isn't without faults, however. For one thing, the writing can feel child-like and simplistic at times, with characters sometimes speaking in ways I feel is subtly "off" (I can't pin down what exactly, but it's there). The combat sections, while mildly fun, aren't anything impressive either, and a few of the boss fights introduced confusing gimmicks I had to look up to solve. For the most part the puzzles were fun and satisfying, bordering on easy.
So Owlboy does have flaws. Some things could have been done better, but honestly, at the end of the day, I hardly care. The overall experience of Owlboy was a magical one, and I feel privileged to have experienced the world its creators made. This game will live on inside me for a long time to come.... Well, isn't Owlboy grand?

When playing through it, you feel as if you're playing a Disney movie, what with all the usual tropes: underdog protagonist, comic relief sidekick, bad guys gone good, exotic locations and overall lighthearted tone. The ending just makes the overall experience all the more impactful.

Design-wise this game employs an attitude very few game developers care about or can afford: each new loctaion and each new bossfight contains a set of new mechanics, which you will encounter only once and only in this location or bossfight. This sort of generosity requires A TON of money, time and commitment, so no wonder I've only seen it in Half-Life 2 before and heard it was employed in Rayman Legends and a few Mario games. However, this game was 10 years in development, so the authors pulled it off greatly. All ~12 hours of gameplay you will be encountering new mechanics.

Isn't Owlboy grand?. Well, isn't Owlboy grand?

When playing through it, you feel as if you're playing a Disney movie, what with all the usual tropes: underdog protagonist, comic relief sidekick, bad guys gone good, exotic locations and overall lighthearted tone. The ending just makes the overall experience all the more impactful.

Design-wise this game employs an attitude very few game developers care about or can afford: each new loctaion and each new bossfight contains a set of new mechanics, which you will encounter only once and only in this location or bossfight. This sort of generosity requires A TON of money, time and commitment, so no wonder I've only seen it in Half-Life 2 before and heard it was employed in Rayman Legends and a few Mario games. However, this game was 10 years in development, so the authors pulled it off greatly. All ~12 hours of gameplay you will be encountering new mechanics.

Isn't Owlboy grand?. If you're looking for a game with a great, emotionally satisfying plot, Owlboy is perfection. I really can't say much for fear of spoilers, but I highly recommend studying the ending to this game if you're looking to write your own fiction. Other than the plot, which is golden, the music in Owlboy is unbelievably good. Like, you won't believe how good it is until you've heard it yourself in-game. Think Undertale-levels of music fitting the story. Yeah, I know what I wrote. The art is amazing as well, and keeps getting better as the game progresses, which was a delightful surprise. Given all the above, I very much recommend Owlboy.
This is not to say that it isn't without faults, however. For one thing, the writing can feel child-like and simplistic at times, with characters sometimes speaking in ways I feel is subtly "off" (I can't pin down what exactly, but it's there). The combat sections, while mildly fun, aren't anything impressive either, and a few of the boss fights introduced confusing gimmicks I had to look up to solve. For the most part the puzzles were fun and satisfying, bordering on easy.
So Owlboy does have flaws. Some things could have been done better, but honestly, at the end of the day, I hardly care. The overall experience of Owlboy was a magical one, and I feel privileged to have experienced the world its creators made. This game will live on inside me for a long time to come...



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