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Title: PanoPainter
Genre: Animation & Modeling, Design & Illustration, Photo Editing
Developer:
OmixLab LTD
Publisher:
OmixLab LTD
Release Date: 20 May, 2019
Minimum:
English
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This is a fantastic piece of software, I gotta say. It definitely is an amazing new way to paint. I love how intuitive it feels and how easy it is to use. After about ten minutes of fiddling around with it, I was able to figure everything out. This is a definite must for any concept artist out there, especially those that love to paint environments. I'm pretty jazzed about all the things that I'm gonna do with this software. I've only played with it for 1.5 hrs so far, but I haven't had any issues with it as of this posting.. I like it. It's very immersive. I like to make some 360 art.. tl;dr; Get if you're into 360 painting. If you're looking to make cube maps, it's not supported (yet?).
Only tried on screen, can't talk about VR side as I've not tried it. Absolute gem of the Steam's software section. Provides you the tools to make a compelling panorama pictures currently for example into Facebook. At the moment it already feels good and provides extensive brush setting (and photoshop brush import option), there's left handed version which I as a leftie appreciate a whole bunch. You can animate the panoramas and generate heightmaps as well. It's basically a slightly limited painting program with 360 support.
When it develops further though, the possibilities could be unlimited and me I'm personally eager to see if I could use this (eventually) to make a skybox or a cubemap somehow.
+ Feels good
+ Pen support
+ Unique concept
+ Photoshop brush import
+ Animation
+ Working UI (with considerate touches, though each click only closes 1 menu at a time can be bit frustrating)
+ Runs on Surface Pro (even on battery saving mode)
+ Responsive Dev
+\/- Importing pictures is possible, though it seems we can't import 3D objects yet.
+\/- Guides (though bit hard to position as there's no snapping, you have to wing it)
+\/- Exporting to panorama, but can't export to cubemap (or at least into 6 slice pictures where one could create a cubemap)
- Some bugs that caused a lock up (I kept clicking same spot with polyline tool)
- No touch support for rotating camera (you can finger paint though)
- Can't tell exact value numbers in brush, grid etc. settings
- Paint bucket fills the whole screen (e.g. selecting an area to fill would be nice)
- Selection line is black which is invisible against black background
That's most I could think of at the moment.
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