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Planet Coaster - Classic Rides Collection Torrent Full

Planet Coaster - Classic Rides Collection Torrent Full


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About This Content

Inspired by some of the most iconic and classic attractions from fairgrounds and theme parks around the world, Classic Rides Collections comes to Planet Coaster to add a 5d3b920ae0



Title: Planet Coaster - Classic Rides Collection
Genre: Simulation, Strategy
Developer:
Frontier Developments
Publisher:
Frontier Developments
Franchise:
Planet Coaster
Rel


Minimum:

  • OS: Windows 7 (SP1+)/8.1/10 64bit
  • Processor: Intel i5-2300/AMD FX-4300
  • Memory: 8 GB RAM
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English,French,German,Korean,Simplified Chinese,Traditional Chinese,Japanese



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In the state it is now, its the WORST DLC Frontier has ever released. Nearly every single ride has a certain aspect which makes it unusable if you want to create an own park or recreate a real-life attraction. Let's start with the long awaited infinity coaster. They mixed the first and second gen trains which look pretty weird already. But not only that: With the given track pieces it's impossible to build a solid recreation of the most signature infinity coasters such as The Smiler or Ku00e4rnan. There are some workarounds, but why not implement the needed track pieces? The Mack spinning coaster is quite nice, but it's weird that they state it's one of the most versatile coasters and not even include a launch track, even though launched spinning coaster DO exist. Off to the flat rides: The Huss Condor ride is very well implemented. I like that they finally added a feature to adjust the height of tower rides. well only the condor tower rides though. I really hoped that they would add this feature to the exisitng tower rides as well. The free flyer and the Swift Drifters came out quite good, but I don't think I'll use them anytime soon. But there might be people that really needed these type of rides. Last but not least, there are three new transport rides : First off the new Boat Ride. Well it's not really a boat ride, since its running on rails. Why??? The Boat doesn't float on the water as you'd aspect - very disappointing. Also there's only one type of drop where you can't adjust the angle. So again: It's not very useful for recreating existing dark rides like Pirates of the Carribean for example. I don't say it's impossible - but it would've been better if they would give us more flexibility. The oldschool car ride is a nice addition but it's not really a track ride since the leading track is. not existing. The new Ski-Lift came out quite nicely - in terms of looks. The cars are clipping with the running wheels and the ride has an aprubt stop as well.. one of best Planet Coaster DLC ever.must have include 9 classic ride - Sky Temple = Pagoda - Rising Raptor & Golden Eagle - Free Flyer = Paratrooper - Swift Drifters = Whip - Interdimensional = Spinning Coaster Mack Rides - Infinite - Armada = Splash Rides - Macchina Classica = Autopia - Gondola = Cable Cars my favorite ride of this dlc is Armada because I want to create Jurassic Park the Ride in my park.. The best theme park simulator ever made! I'm in love with this game and I hope the developers keep adding more rides in the future! I've love playing it this for hours!. Full of classics, with a few modern additions. I think that they need to add the height adjustment feature on the Condor rides to the current observation and drop tower rides.. Great DLC with great new attractions and rides!. In the state it is now, its the WORST DLC Frontier has ever released. Nearly every single ride has a certain aspect which makes it unusable if you want to create an own park or recreate a real-life attraction. Let's start with the long awaited infinity coaster. They mixed the first and second gen trains which look pretty weird already. But not only that: With the given track pieces it's impossible to build a solid recreation of the most signature infinity coasters such as The Smiler or Ku00e4rnan. There are some workarounds, but why not implement the needed track pieces? The Mack spinning coaster is quite nice, but it's weird that they state it's one of the most versatile coasters and not even include a launch track, even though launched spinning coaster DO exist. Off to the flat rides: The Huss Condor ride is very well implemented. I like that they finally added a feature to adjust the height of tower rides. well only the condor tower rides though. I really hoped that they would add this feature to the exisitng tower rides as well. The free flyer and the Swift Drifters came out quite good, but I don't think I'll use them anytime soon. But there might be people that really needed these type of rides. Last but not least, there are three new transport rides : First off the new Boat Ride. Well it's not really a boat ride, since its running on rails. Why??? The Boat doesn't float on the water as you'd aspect - very disappointing. Also there's only one type of drop where you can't adjust the angle. So again: It's not very useful for recreating existing dark rides like Pirates of the Carribean for example. I don't say it's impossible - but it would've been better if they would give us more flexibility. The oldschool car ride is a nice addition but it's not really a track ride since the leading track is. not existing. The new Ski-Lift came out quite nicely - in terms of looks. The cars are clipping with the running wheels and the ride has an aprubt stop as well.. purchase didnt go well stinks so far. The best theme park simulator ever made! I'm in love with this game and I hope the developers keep adding more rides in the future! I've love playing it this for hours!. Cool to have a spinning coaster with trains but why limit them to four cars?. Cool to have a spinning coaster with trains but why limit them to four cars?



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