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Royal Heroes Download By Apunkagames


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About This Game

Welcome, my Lord, to the cursed kingdom. A land plagued by black magic and creatures that crawl out of the darkness. Once this was a great kingdom. It could be great again. That's all up to you. Enter the world of Royal Heroes - a strategy game set in a world of fantasy and adventure.
Hire an army of legendary heroes and battle vast waves of monsters. Destroy your enemies on the battlefield. Purge all evil from your land. Construct your castle. Craft weapons. Spend your loot wisely. Rule your kingdom.

This is Royal Heroes. Welcome to your kingdom, and good luck. You'll need it. 1075eedd30



Title: Royal Heroes
Genre: Casual, Indie, RPG, Strategy
Developer:
Badim
Publisher:
Badim
Release Date: 1 Feb, 2016



English,Russian,French,Italian,German,Japanese,Simplified Chinese,Traditional Chinese,Korean



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A deceptively simply game of "indirect control."

This is not a "mobile" game by any definition of the term I'd ever use. There is a surprisingly deep strategic element to it that may not be immediately apparent from the screenshots.

The game boils down to preparing your group of heroes for a fight, then sending them off to watch the conflict with limited control over the outcome (although battlefield spells do matter). Everything from equipment to placement in the battle line will affect their performance, and the end result. If a fight is not going your way, it may be simply a matter of reshuffling some of the heroes around to get better effect on specific enemies.

Your heroes come with a complement of "mook" troops (that you can invest in both making more superior and better trained - something you should strive to keep maxed at all time). Each mission will drop crafting resources (and the crafting system is both robust and fun to play around with), get you some much-needed money, and occasionally resut in recruitment tokens to get another hero. You can still straight-out buy a specific level recruit with money (heroes are randomized on hire, you have no direct control on whom becomes available).

There is an admittedly grindy element to the game. If you cannot clear a specific battle within the necessary time to earn all three stars, it's usually probably best to level up your heroes on that one until that happens. The crafting resources are not so numerous to allow twinking-out every hero (or even getting full sets for most). In my opinion, it's actually an advantage, as it forces additional strategic consideration.

After clearing the main objective, you can "reset" a map and carry over some (de-leveled) heroes and equipment (but most will stay behind). There is, as far as I am aware, an infinite amount of replayability in Royal Heroes, and the highly randomized nature of it means boredom won't set as fast as it might in strictly linear games.

Still, it's probably something that sooner or later you will want to put on back-burner until you feel the itch again. The good part? Your progress will still be there for you to enjoy (or get lost in XD).

I find the graphical presentation rather charming. Not sure where the complaints come from, but I found the sprites (as well as UI) both functional and aesthetically pleasing.

The game is a pure steal for the price asked.

(I probably should mention that I play most of my games offline, so the limited time shown does not correspond to my several playthroughs already enjoyed).. Boring, you cant controll the units, the flashgame is much more fun, and its free
. Great game. Supper responsive Dev. Way more indepth than you would think. Buy the game you won't regret it.. Congratulations on your Steam release!. Watched darts, got mildly exited. Watched kettle boil, great fun. Watched paint dry, cheered like a nutter. Played this, lost the will to live, I'd carry on but I'm dead,
. Right now, even for the low price of 2\u20ac, it is not ready to be sold yet. Too many tooltip errors and other shenangigans.
Wait for a few more patches, and then you can look here again.


Crazy Surgeon now live!:
Hey guys,
I just released my other game - "Super Sports Surgery".
It is crazy fun game featuring cartoon gore and cruel humor =)
http://store.steampowered.com/app/643700/Super_Sports_Surgery/

Currently with on 30% sale.
If you like to translate it - to any language - even with your own dialogs - I can sent you keys in reward.. Patch - 1.980 - Small stuff:
Hey guys,
couple things are fixed:
- fixed starting new game
- fixed changing too often and too fast a map screen. Merry Xmas and Happy New Year!:
Hey guys, thx for playing my games.

This year was quite fun: a couple of my games made to EA - "Royal Booty Quest" and "Royal Merchant".
Other projects are close to it.

My nearest plans: Royal Heroes DLC - probably something with Goblins or Amazons. I have art and game design. I just need to find time to build&test it.
The biggest problem used to be SDK - it had no proper way to handle Steam DLCs. But that has been resolved today. So I do not have any more excuses to withhold a DLC.
Another new feature for RH is an item quality - rare, common, epic, etc. I already tested it in Royal Merchant - it looks and works great.

'Royal Merchant' will have more features and content.

RBQ - New Heroes, New Enemies, New Timelines - along with fixes and QoL stuff. Also controller support in testing now.

'Royal Offense' - I can add a few more heroes and battles and maybe a building. If you d like that - just let me know.

'ConflictCraft' - is going to have a sequel. Everything is prepared - looking for a new level designer.

'Millennium Conflict' - will be released in 2019. It represents next chapter in ControlCraft series.


Another change will be the pricing. I'm going to increase prices for most of my games on Steam. Including Royal Booty Quest. It's important for RBQ. As I've learned it recently =)
Since Steam can not profit from free games - it treats them differently. I guess it is ok. Or not. And I have no idea what will happen after the price change.
That will happen in 2/2019. And it is not set in stone.

A new feature was added to SDK that I'm using - Linux Builds. In a few weeks expect Linux builds for my games. If you a Linux user and want to test my games - let me know.

The easiest way to contact me:
discord: Badim#0905
vk: https://vk.com/mrbadim

We also have the group: https://discord.gg/j5e7fYd
email: efgames.net[a]gmail.com

I do code&develop more if I have guidance or feedback.
I'd love to add a special huge thx to all our discord knights & members.

Merry Xmas and Happy New Year!

List of mentioned games:
https://store.steampowered.com/app/948350/Royal_Booty_Quest/?curato...
https://store.steampowered.com/app/439920/Royal_Heroes/?curator_cla...
https://store.steampowered.com/app/615090/Royal_Offense/?curator_cl...
https://store.steampowered.com/app/495570/ConflictCraft/?curator_cl.... Royal Booty Quest - Early Access Live:
Hey guys,
Royal Booty Quest is up for Early Access.
https://store.steampowered.com/app/948350/Royal_Booty_Quest/
Feedback is welcome!. Patch - 1.990:
- steamworks added to Mac Build
- gui fixes to Rally and Barrack
- RMB now exits screen to global map
- fixed starting new game
- fixed changing 'too often and too fast a map screen' bug
- fixed crashing at loading corrupted save files(NULL data)
- "Chris the Messanger" - speed bonus changed to Dodge(fixed bug: aura speed bonus)

Check out my other two free games:
Royal Merchant (Casual Army Sim):
https://play.google.com/store/apps/details?id=com.elitegamesltd.roy...


Royal Booty Quest (Rogielike Card):
https://play.google.com/store/apps/details?id=com.elitegamesltd.roy...


Thx!. Patch - 1.971 - Mac, Loot, Discord:
Hey guys,
here is a small but important fix to loot - now chances of duplicates are much lower. And it will count items that are equipped as well.

Also, I decided to set up a discord and a steam group. You welcome to join.

Mac version is brought up to speed as well.

changelog:
- discord server: https://discord.gg/j5e7fYd
- steam group: http://steamcommunity.com/groups/royalelitegames
- buff to odds in favor of a new item as a reward for compliting stage. Hotfix - 1.962 - resize&options:
Small fixes for gui - mostly for fullscreen mode.. PvE is comming!:
Hey guys,
one of the reasons why I decided to develop a turn-based game - is to create a multiplayer experience.

Now working on boss-raids:


Should be available soon.

PS Another thing - looking for someone, who can help me with 'Goblin Slayer'.. August 2018 - Royal Blacksmith:
Hey guys,
I finally back from vacation. Currently I`m developing 3 projects. And most 'oldest' one is a Royal Blacksmith. At same time - it is less ready one - since my design plan for it is quate epic. There are more info about it on greenlight page:
https://steamcommunity.com/sharedfiles/filedetails/?id=811444312

I also uploaded tech-demo on "itch.io": https://badim.itch.io/royalblacksmith
(windows build) - you can download it as a zip/exe.

I`m going to post about next project - right after updating it.

discord: https://discord.gg/j5e7fYd
steam: http://steamcommunity.com/groups/royalelitegames
itch: https://badim.itch.io


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