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Russian Subway Dogs Hacked


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About This Game


Welcome, comrades! Meet Russian Subway Dogs! We hav 5d3b920ae0



Title: Russian Subway Dogs
Genre: Action, Indie
Developer:
Spooky Squid Games Inc.
Publisher:
Spooky Squid Games Inc.
Release Date: 2 Aug, 2018


Minimum:

  • OS: Windows XP or higher
  • Processor: Dual-Core 1.9 GHz
  • Memory: 1 GB RAM
  • G

English,French,German,Japanese,Russian



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a charming arcade game that appears simple but slowly reveals deeply complex systems that work together in very satisfying ways.. A very fun game with a cool soundtrack and amazingly cute graphics! And a communist cat, what do you want more?. Adorable arcade game with a good combo system. The campaign mode has many differing challenges that reward repeat plays and the endless mode is well tuned for expert play.. let's get straight to the point - you like fast paced games that you can jump right into and rack up a high score? you like gameplay that is easy to get into but difficult to master? you like super cute pixel cats and dogs in lovingly crafted settings??? GET THIS GAME I know it's only the second day after release, but this game is hella addicting! I am in the top 20 on the leaderboards but slowly slipping down BUT I AM COMPELLED TO RISE UP AGAIN Come beat my score lads, I dare you If all this has not convinced you, watching the trailer has not convinced you, then consider watching my cringey Let's Play in which I am perhaps a bit too excited and at this point did not understand the fundamental gameplay mechanics but still had tons of fun just seeing all the environmental elements that make up the gameplay! I've played a bit more since I recorded it so I can tell you that there's way more stuff we didn't even get to in the video! It's a good'n and indies like this make me excited for the industry overall. A cute game with fun mechanics. I'm usually not one for arcade style games, but this one has been enjoyable so far, going through the campaign. For me, it was worth the price, and I plan on playing this whenever I just want to relax for a few minutes.. So far : Really good ! The gameplay is really neatly done, everything as a meaning and the learning curve is really well implemented.. Addictive arcade action with a ton of cute charm. It starts simple enough and introduces lots of variations without losing track of the core concept that makes it so much fun.. Old school arcade feel with modern playability. Challenging without feeling impossible. Lots of humor. Great replayability.. Silly, pun filled, and fun arcade score attacks with a simple seeming interaction set that rapidly spins out of control and explodes in flames.. delightful, frantic, dense, hilarious. fantastic music and loads of great challenges. absolutley pick this one up.


PATCH 2018/8/4 5.3 : NEW FEATURES: - You can now take screenshots and post them to the community using the screenshot key (usually F12) BUGS SQUISHED: - Attempting to roast poisoned pigeons no longer crashes the game.. Trading Cards and New Languages Added! : Japanese, German, Russian, French, Spanish and Portuguese now supported! In this update: Support for six new languages! Steam cards and goodies! Improved English text and fixed some typos. A few new portraits added to the map dialogue segments. Various minor bug fixes.. Panda-monium Update + Linux Support! : New Character! New Difficulty Mode! New Prolatericat Pop-up Missions! New OS! This big update is out today and includes: Xiao Hong the Red Panda - a brand new playable pupper as voted on by the players! Tourist Mode - a new campaign difficulty mode for players who prefer an easier game with faster progress. Increased variety and replayability with over 20 new pop-up Proletaricat missions added to Endless mode. Obey your feline leader and reap the rewards! Linux Support! Xiao Hong unlocks at 79 bones. If youve already reached that number shell unlock on the title screen when you first load the game after updating. You can switch back and forth between tourist and normal difficulty at any time from the title screen options menu. The only thing this changes is how many bones are needed to unlock levels, so switching will change what levels are available to you at the moment. In addition to new content weve added some extra polish and refinement: You can now re-watch map conversations in campaign to re-live your favorite Kitten quips (1 on the keyboard, Y/Triangle on controller.) Pause screen now works in the campaign map so you can quick exit or change options. Pausing now pauses music and sound. Steam integrated screen capture quality improved for Mac OS. New sound effects for Ratcoon and various fish interactions. Turning music off in the options is now saved between play sessions. The same Proletaricat pop-up mission will never appear twice in a row when playing endless. However, you still may get similar missions. More difficult Proletaricat pop-up missions will happen less often in Endless. If you complete a Proletaricat pop-up mission it will switch back to the generic spawning pattern right away instead of waiting for that missions queued spawns to complete. Tweaks to some existing pop up missions, such as adding more burgers to missions involving cat toys. Improved logic for determining when the game automatically moves you to the next map area when unlocking levels in later lines. Controller will no longer infinitely rumble when the game ends mid vibration. Sound errors caused by exiting a level at key times no longer happen. Patched a few potential memory leaks related to both of the above. Some subtle tweaks to minor game interactions. Hope you all enjoy this first update! If you want to see what other improvements we have planned and make suggestions, we have an ongoing thread in the forums here. Also if youve been enjoying the game so far, please leave a review and help spread the word.. Halloween Update! : New Character! New Scoring FX! Updated Achievements! We're celebrating Halloween with a spooky new update today that includes: ??? - an extra secret character who'll unlock on certain days, when the stars align. Fancier text effects when you score valuable food or enemies. Several re-balanced achievements. Some minor bug fixes and tweaks. The stars will only align for ???. a few times a year so be sure to check in often during this particularly spooky month. List of Re-balanced Achievements Pack of Misfits requires you play with 13 different characters, not all of them. Feline Follower now only requires 5 successful Proletaricat missions in a single Endless run. The following achievements can now be completed in either game mode, not just Endless: Flock of Bombers, Ra Ra Raspigeon, Toxic Food Chain, Stone Cold Killer, Doggo Rodeo. Other changes Changed text for mission in 3:6 to be less ambiguous. Minor changes and improvements to other text throughout the game. Fixed a rare display issue on the map. You can now back out of the story start screen when beginning the campaign. Food is slightly easier to eat in specific situations during slow mo.. $1 of every game sale going to Save Our Scruff charity during launch! : Russian Subway Dogs is out and we're celebrating by donating to a worthy cause and launching at a discount! We're donating $1 from every sale of Russian Subway Dogs during launch to Save our Scruff [www.saveourscruff.org] a rescue charity that saves dogs around the world! We're also selling Russian Subway Dogs at a 10% discount with additional deals if you own our previous game They Bleed Pixels , buy it with the soundtrack , or want to pick up all our games and soundtracks at once! .. PATCH 2018/8/11 : Major fix to Endless mode pop-up missions. This bug was causing a 1 train delay before mission critical elements were spawning from the train. This also meant there was less potential time to complete missions. Pop up missions should be significantly easier to complete now! Eating food worth 10k or more will no longer freeze the score display. Fixed the rare crash that sometimes happened while completing the final level. Let us know if this happens to you in case there were multiple causes. Minor fixes to level timer starting and stopping on final level Completing the level in under 2:30 minutes should be easier now. Improved Steam F12 screencaping support on Mac. This is a work around due to a bug in the underlying GameMaker engine, so there are colour and visual artifact issues in some situations. We recommend using the built in Mac OS screenshot capture instead. PC capture should still work flawlessly.


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