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About This Game

Screencheat is the ridiculous split-screen shooter where everyone is invisible so you have to “screencheat” (Screencheat - verb: to look at your opponent’s screens. “Stop screencheating you cheater!”). Master a wide variety of one-hit kill weapons including a blunderbuss, a car engine that shoots bouncing plasma balls and a teddy bear loaded with explosives. Train your skills in the solo time trials then engage in fast and frantic combat with up to eight players locally on the couch or online. With colourful maps, unique modes and a huge number of customisation options including wacky mutators, Screencheat is the ultimate party FPS.

Join our community on Discord


Ranging from the dependable Blunderbuss to the heroic Hobby Horse to the completely crazy Chefolet; a car engine that fires ricocheting energy balls, all are designed to deliver deadly satisfaction. Each weapon comes with its own unique advantages and disadvantages, encouraging wildly different play styles. These include not only the way a weapon shoots but also the 'tells' the weapon leaves such as the smoke from the blunderbuss or the trail of fire behind the Hobby Horse.


From traditional favourites such as Deathmatch to the completely unique Murder Mystery that challenges you to find and frag your specific target with a specific weapon. Play in teams or all against all. Challenge up to seven of your mates on the couch or online or a combination of both, the game is always split screen whether you are on or offline. When your friends aren't around, train your skills and learn the maps in the solo time trials or play against AI bots.


In the spirit of the best arena shooters you’ll spend time traversing 11 maps via air vents and trampolines until you’ve acquired your target and fragged them accordingly. Each map is designed with colour-coded areas as well as plentiful landmarks such as statues, paintings and furniture that allow you to quickly locate other players without being able to actually see them.


Inspired by games like Towerfall we've provided players with a highly granular level of customisation to play the game the way they want to. Choose which weapons you'll allow, how and when they can be swapped or reloaded, apply time limits, adjust the victory conditions, penalties and more. To really mix it up stack on some Mutators such as slow mode, low gravity or flappy jump. 7ad7b8b382



Title: Screencheat
Genre: Action, Indie
Developer:
Samurai Punk
Publisher:
Samurai Punk
Release Date: 21 Oct, 2014



English,French,German,Dutch,Russian,Japanese,Korean,Simplified Chinese



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WHO IS BETTER WALL HACKER?. First off I love this game and the wide variety of maps and weapon's. It is however easy to camp and make the bot come to you. It has a preset way it walks and is Predictable I was able to win several games on hard because of this. It is a great game still especially if you keep moving in solo. I didn't get a lot of multiplayer time in so that is about it. I would definitely recommend this game for anyone who loves screen cheating in different games

Thank you for your time. I wish I could do the samething as this game in mario kart!


Screencheat Console Launch Day + Discount:
Hi Everyone,

We're rolling out our PS4 and Xbox One launch today and to celebrate we thought we'd drop a small 20% discount.

We'd like to sincerely thank all our dedicated players who have stuck with us since our PC launch and to all the new players who have joined the fray.

Much Love,
Samurai Punk
<3. 3.0.0 Anniversary Update:
Screencheat Anniversary Update

We launched Screencheat a year ago and what better way to celebrate than with another major update including some of the dream features on our wishlist!

Headlining this update is the localisation of the game into six languages. Now you can cheat in French, German, Spanish, Russian, Dutch or Portuguese as well as English.

We’ve also added AI bots into Screencheat. This will give you someone to play against while you wait for your friends to come online and to allow small playgroups to experience larger games. And for experienced Screencheaters, you’ll be able to find a serious challenge with the Dreamcrusher AI difficulty. The AI are able to be mixed in with online and local players and will be replaced when players join mid game. We hope you enjoy them!

Rounding out the major additions are LAN play for all you competitive players out there and a new map, bringing the total to eleven. Museum II brings some of the familiar design elements from the original Museum across whilst giving it a more vertical and competitive feel to make the map great for new players as well as screencheating veterans.

We can’t quite believe how fast this year has gone and how far the game has come from the initial version we launched.

Additions

  • AI Bots for online and offline play, with three difficulty levels. Bots settings can be modified in the lobby. Individual bots can be selected and tweaked in the lobby.
  • Added localisation for German, French, Spanish, Russian, Dutch and Portuguese
  • LAN play can now be accessed via the online menu
  • New map: Museum II
  • 4 Ragdolls including the Cat/Snake/Duck/Mannequin unlocked at levels 3/12/17/22
  • New mutators: SlowMo Kills, Ice Skates
  • Allow setting custom descriptions for custom gamemodes
  • Added support for Steam Controllers REQUIRES STEAM BETA CLIENT (For the best experience play in Big Picture)
  • Added Legacy and Legacy Southpaw control schemes for controllers
  • Added latency/ping indicator in scoreboard and end-game screen

Fixes and Improvements
  • Steeple visuals have been tweaked slightly and are now slightly nicer and more optimised.
  • Garden visuals have been cleaned up removing some visible seams and adding some better materials.
  • Emir now has railings to help stop players from falling to their deaths so much in some areas.
  • Fix “Press (X) to drop” prompt not appearing properly
  • Raised the maximum score cap on Juggernaut to 50
  • Fixed issue where editing profile name with WASD keys could navigate the menu
  • Updated Chefolet crosshair to animate showing charge progress
  • Allow setting server size to be any number from 2 - 8
  • Improved collision on Temple
  • Show won by default if a player/team wins from other players leaving
  • Improve player highlight UI in lobby
  • Kick votes will expire after 90 seconds
  • Fix UI issues if a menu is open while the game countdown begins
  • Added Stock and Team Stock as default custom gamemodes when you have no custom game modes
  • Fix controller emotes breaking when switching between two controller types
  • Change unslot on keyboard to use “X” key
  • Add ability to customise bot settings when creating a server
  • Bomb Assault: Fix bug where you respawn instantly the first time
  • Prevent picking up a weapon from a crate if you’re holding a pickup
  • Allow using English kill messages if your language is set to something other than English
  • Added setting language via Steam interface
  • Bomb Assault: Fix “Your base are all explode” popup not showing if your base is destroyed while you are dead

Known Issues
  • Players may not match their colours/scores after repeated leaving/joining mid-game
  • Players may still intermittently lose progress from sessions.
  • Game sometimes crashes after game ends on Mac

Much Love,
Samurai Punk
<3. Screencheat beta statistics are here. We also have a release date!:


The Screencheat beta brought out the best and worst in people from around the world, last month, captivating 12,707 cheaters globally. In a Screencheat Cold War revival, the two most lethal nations were the United States and Russia. Given that the US has produced arguably the world’s greatest cheats, like Lance Armstong and Marion Jones, it’s not surprising to see that the USA brought it home with 168,812 kills over the beta period. Not too far behind though were the Russians, with 91,292 kills, but even with a Putin-like fighting spirit, they just couldn’t hold up against the West.

When it comes down to getting things done, the Blunderbus was the go-to weapon during the Screencheat beta. In a distant second and third were the grenade launcher and candelabra.

With the beta now over and Screencheat entering into its final stages of development, developer Sumarai Punk and publisher Surprise Attack Games are pleased to announce that Screencheat will be releasing on Steam on the 21st of October.

Both Samurai Punk and Surprise Attack Games will be celebrating the launch of Screencheat at PAX Australia, so be sure to swing by the Screencheat booth to try and beat the developers at their own game, win copies for your friends, and meeting Donnie Douchebag, the world’s greatest Screencheater, in the flesh.

We're also going to have a bunch of community game nights leading up the launch, so stay tuned.

Steve. 3.1.0 Patch:
Hey guys,

We've been listening to your feedback and have a bunch of fixes and improvements for you! Here's the rundown:

Changes and Improvements
  • GUI performance optimisations
  • Added Xbox One controller support for Mac
  • Prevent resolution changes via registry from being overridden on startup
  • Added Player Settings in Gamemode Settings, allowing you to change movement, jump speed and gravity
  • One Shot: Suicide no longer grants a new bullet
  • One Shot: Max score cap increased from 10 to 50
  • Add info tooltips when new ragdolls/skins unlocked
  • Add info tooltips for new users
  • Bot icons indicate bot difficulty
  • Inputting profile name text will show text in uppercase
  • In-game music track will shuffle when you rematch or play next round after the current song has been played at least once
  • Lobby browser will now show lobbies playing in team modes correctly
  • Default/Inverted guest profiles will now be named “Guest X” instead of “Default”/”Inverted”
  • Bot AI is computed on the host machine only

Fixes
  • Fix UI elements being obscured in 8 player
  • Fix text chatbox sometimes covering player names
  • Don’t play “5 kills to win” when a player had a negative score and scored up to 0
  • Fixed some cases where you could respawn in elimination style modes
  • Fix being able to concede a point if you win an elimination round and die during the next round countdown
  • Fixed some weapon crates not having meshes
  • Fix some controller icons not switching when going from Xbox One to PS4 controllers
  • Don’t show “Press (A) to join” for unrecognised controllers that have not been configured
  • Fix lobby browser showing lobbies being in Party Mode incorrectly
  • Prevent controller icons from switching in pause menus when a non-paused player uses their controller

Known Issues:
  • AI bots can cause bad performance on low-end machines

Thanks for your help reporting and tracking these problems down. Happy screencheating!

Much Love,
Samurai Punk
<3. Screencheat 2.1.6 Patch:
Hey Guys, this patch contains some cleanup as we continue our work to stabilise the game and improve the user experience. We’ve also added some pretty new Achievement Icons yay!

For those users with the Deluxe Edition DLC you can now go into your soundtrack folder for instructions on how to get access to a high quality version of the soundtrack.

Bugfixes and Improvements
  • Coin positions should now sync properly after join mid game in Gold Rush
  • Weapon skins will now apply properly at the start of a game.
  • Temporary profile names can no longer be edited
  • Bomb Assault now works on Manor properly again
  • Party mode now properly re-shuffles the mode when returning to the lobby after a round.
  • Adding a time limit and one shot to a mode will now show two stacked timers
  • Scaled down colliders on pickup items to reduce the feeling of bumping when you drop them or pick them up
  • Team Deathmatch kills to win cap is now at 75 from 25
  • Improvements to Juggernaut UI to make it much more clear who is the juggernaut
  • Juggernaut weapon selection is now limited to 1 weapon
  • Juggernaut now deals with the current juggernaut leaving the server.
  • Juggernaut now works correctly when the juggernaut weapon is not in the main weapon set
  • Fixed credits scroll bar not working
  • Increased maximum XP threshold

Known Issues
  • The Sky Captain Achievement currently does not work
  • Disconnecting two or more controllers in a row and then reconnecting them may cause issues.

Much Love,
Samurai Punk
<3. Patch Notes (v2.1.3):
Hi all,

We’ve just launched a new patch for Screencheat. Here's a rundown of what's new!

New Unlockable Content
  • New Candelabra Skin: Cod of Duty (unlocked at level 10)
  • New Candelabra Skin: Sweet Katana (unlocked at level 55)
  • New Bear Bomb Skin: Spider Bomb (unlocked at level 60)
  • New Chefolet Skin: Power Gloves (unlocked at level 65)

New Mutators
  • Australian Edition
  • Martyrdom

Bugfixes and Improvements
  • Various optimisations across all maps
  • Optimisation to grass in Garden
  • Fix lighting issues in Museum
  • Added headbob animation when players land from a fall
  • Prevent kill message pop-ups from overlapping
  • Fix player name tags being visible after dying in Elimination
  • Fix Bomb Assault arming meter freezing when pausing the game
  • General fixes and improvements to controller UI
  • Speed up dpad/arrow key navigation
  • Unify animations across UI for sub-menus
  • Player Options: Show who a player is sharing a connection with
  • Training: Players must select a profile
  • Training: When slotting, the last mission that you need to earn a medal on will be automatically selected
  • Training: Improvements to UI
  • Training: Show number of kills in endless mode
  • Training: Some mission times tweaked
  • Fix getting stuck on black screen when quitting to lobby
  • Fix being able to jump when scoreboard is open
  • Fix game mode menu scrolling upon returning to lobby
  • Show respawn timer when waiting to respawn
  • Added respawn time as a game setting
  • Bomb Assault: Increased respawn time
  • Bomb Assault: Added an arming/disarming sound
  • Bomb Assault: Fixed some spawn points so they don’t overlap with base positions
  • Fix player guns sometimes becoming invisible in team modes
  • Fix profile name being overwritten when playing Training with Quickplay enabled
  • Added sound to Flappy Jump mutator
  • Show campers functionality can now show players holding objective pickups
  • Visible Ragdolls mutator improved so that they aren’t stuck in the ground
  • Fix an exploit where you could rematch and win instantly in team modes when one team left
  • Fix being able to change teams when typing in chat box
  • Fix unlock ribbon and level up labels not disappearing in between rounds
  • Fix Trappeur laser origin positioning
  • Fix being able to unlock level achievements from remote players levelling up
  • Fix Spider ragdoll freaking out
  • Folded the steel of the katana 10 trillion times over
  • Reset screenshake on respawn

As always, thanks for your support!

Much Love,
Samurai Punk
<3. Murder Mystery Update is out today!:


Hello screencheaters!

This week we've got a major update for everyone who has pre-ordered the game! Known as the Murder Mystery update, Samurai Punk has packed in a gigantic new map called Manor, and a brand new mode called Murder Mystery. We made a video to show you how the new mode works, so check it out:

http://youtu.be/h-fICWzTD90

We find that Murder Mystery forces you to stop spanning, screencheat more, and will have you tracking your foes down in an intense game of cat and mouse. Of course, we'd love to hear your feedback, so head over to this discussion

We are also setting up several developer play sessions leading up to the October 21st release. We're making event reminders on Steam, but below is the current schedule:

US SESSIONS. LAUNCH DAY! Screencheat out today for PC, Mac and Linux:
Well Screencheaters, a day of celebration is upon us. Screencheat has officially been released for PC, Mac and Linux, bringing its particular brand of split-screen mayhem to the world. Here's the official launch trailer, with footage provided to us by some of our favourite YouTubers.

http://youtu.be/sCNol4MuQdo

Launching today on Steam, and Humble, players will be unleashing chaos with 8 weird and wonderful weapons, traversing across five maps, and experimenting with five game modes. That's not all we have in store for you - this is only the beginning!

I'd like to take a moment to thank each and every one of you who has supported Screencheat up to this point, whether that be by participating in our free beta, or pre-ordering the game. Without your help it would have been much harder to test, track down those bugs, and balance the weapons and modes. Thanks to each and every one of you.

Surprise Attack Games and Samurai Punk will be online for most of the day, so make sure you jump into one of our lobbies to school us, and be sure to stick around the forums for other community events and exciting update news post PAX Australia.

Steve - Community Manager


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