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Sid Meier's Covert Action (Classic) Ativador

Sid Meier's Covert Action (Classic) Ativador


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About This Game

Sid Meier's Covert Action - A Techno-Thriller From the Case Files of Max Remington.

In the 1990's our national nightmares are haunted by wild-eyed political extremis 5d3b920ae0



Title: Sid Meier's Covert Action (Classic)
Genre: Adventure, Simulation
Developer:
MicroProse Software, Inc
Publisher:
Retroism, Nightdive Studios
Release Date: 1 Jan, 1990


Minimum:

  • OS: Windows XP / Vista / 7
  • Processor: 1.0 GHz Processor
  • Memory: 512 MB RAM

English



sid-meier's-covert-action-classic. sid-meier's-covert-action-classic


Before Splinter Cell, before Metal Gear, there was a game that felt like a true stealth/spy game: Covert Action. I bought this game when it first came out and it took up many weekends before my PC was upgraded from Dos to Windows. Youre a secret agent who is tasked with uncovering and averting plots. Youll travel to a lot of places, do wiretaps, break in and gather evidence, follow suspects and do some crypto. Arrest or turn hostile cell members until you finally capture their Mastermind. There might even be a double-agent and false leads to filter through. And if the faction youre targeting is not in your citys listing, then break or wiretap their allies and get the location that way. This is one of those games where you have to actually think and remember. Keep a legal pan and pen on hand; you might need to jolt down a name or faction to look up in their computers to get a location. Then rinse and repeat. Some might think its boring and one-note, but I never felt bored by it. There is enough variation that kept me from that. This is one of those games that needs to be revisited and revised. The clock is constantly ticking and each false lead is time taken away as the plot is coming together. The cryptography minigame is a real gem and was what got me interested in ciphers. Ever since, it pains me that such a minigame is never repeated in future spy/stealth games since. Another game in the genre, overlooked and obscure, is Floor 13. For a Dos game that was about ten megs, I have to wonder why the install files are nearing 200 megs. Weird. Of course, there is no remapping of keys. No mouse support (but still joystick, again, weird).. This is one of my favorite games ever. I know that Sid Meier regreetted trying to cram so much into the game, but I really enjoy solving the cases. I wish we could get a modern remake. One thing I would say - if you break into the Russian embassy in Paris to kidnap a scientist and you are pitching grenades around like your life depends on it, it might not be "covert" action.. Way too old to be of any fun, sadly.. I played this game years ago (along with the other 2 "minigame" micropose games, Sword of the samurai and Pirates) and ever since all other spy themed games have come up short. There's a weird sort of disconnect between the gameplay modes as each section of the game (Combat, driving, crypto, and electronics) however the overall theme ties them all together to make the player feel like they are in fact a spy working on uncovering some form of terrorist conspiracy. This is the covert action's greatest achievement. On to the flaws side, the game is very text heavy. It's important to read almost everything so as to make informed decisions on your case and thus I would say if your against reading in your video games perhaps best if you go elsewhere. The other flaw would be the dated graphics. If you are looking for something thats graphically impressive I suggest not looking at games released in 1990 (24 years ago at this point). Overall this is an amazing game that I look forward to sinking many more hours into.. And obtuse puzzle game. Want to like it, but it's a game for someone with a ton of patience. Cryptography is not exactly the part of spy stuff I'm interested in.. Old. very old, but quite addictive and great.. It's Carmen Sandiego for grown-ups. Awesome.. Spy game! Sid Meier! Simple but deep! 1. It's about 0.5-1 hour gameplay for each case depends on difficulty.But takes longer time to catch a mastermind behind all this. 2.combat mini game are the only mini game main focus, some minigames failure will mostly fall into a combat minigame. 3.combat minigame the way to use items : F2 photo F3 Bugs . F6 F7 F8 throwing explosive with different distance F9 plant traps.(where you cant find any information about how to use items) for my skills I can only play difficulty 2 , difficulty 3 and 4 are nearly non human (because combat item using F2-F9 its too hard to handle). Easily the WORST control scheme I have EVER SEEN in a video game, either from the DOS-era OR the modern day! It looks like it would be a fun game, but it's not, and it's very easy to see why Sid Meier hated it.. Spy game! Sid Meier! Simple but deep! 1. It's about 0.5-1 hour gameplay for each case depends on difficulty.But takes longer time to catch a mastermind behind all this. 2.combat mini game are the only mini game main focus, some minigames failure will mostly fall into a combat minigame. 3.combat minigame the way to use items : F2 photo F3 Bugs . F6 F7 F8 throwing explosive with different distance F9 plant traps.(where you cant find any information about how to use items) for my skills I can only play difficulty 2 , difficulty 3 and 4 are nearly non human (because combat item using F2-F9 its too hard to handle)



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