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Small Town Terrors: Livingston Keygen Generator

Small Town Terrors: Livingston Keygen Generator


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About This Game

Ever taken a wrong turn on a car trip? A bad sense of direction should not turn into something so dire. In an instant, there's a bad accident. You awaken from a coma to the scene of a living nightmare. The hospital is a dreadful place that looks like it does more harm to patients than good. Even worse, your family is nowhere to be found.

Flesh-Eating Zombies

Proceed with caution as you venture through an apocalyptic atmosphere. Sinister forces hide beneath the shadows and danger lurks around every turn. The local residents have all transformed into flesh-eating zombies. Our heroine must find her husband and daughter and escape before they all succumb to the horrible fate befalling Livingston.

State of Chaos

The entire town is in a state of chaos. Crazed zombies appear to be on the loose. Small Town Terrors: Livingston is not a game for the faint of heart…

Stop the Horror

You must uncover the cause of the evil and find your family before it's too late. Bit by bit, piece together what happened in this terrifying tale. Search for your family; uncover the horror that has corrupted nearly every living thing and fight to escape with your life.

Features

Explore abandoned buildings and search for helpful items as you try to piece together what has happened to the town. Find your family before all is lost! From beginning to end, you will be mesmerized by the zombie-dominated storyline and its advanced hidden object puzzle adventure game features.

  • Explore a town plagued with zombies
  • Uncover mysterious evil
  • Find your missing family
  • Spooky original score sets the mood
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Title: Small Town Terrors: Livingston
Genre: Adventure, Casual
Developer:
Gunnar Games
Publisher:
Viva Media
Release Date: 18 Jan, 2016



English



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This is a hidden object/point and click puzzle-adventure game with a slightly gritty atmosphere and a few mild jump scares.

Unfortunately the graphics are fixed and there's no proper widescreen, the graphics are stretched to fit 16:9 aspect ratio. No Widescreen, but released in 2016? I can't recommend this due to that problem.. This was my first-ever hidden-object game, and I enjoyed it. I saw the horror theme and went straight to it, because personally I knew I was going to be entertained by it, at the very least. They performed admirably in the atmosphere department, and definitely chewed a bit on the ol' B-Horror genre. I chuckled quite a bit. Total completion took me about 3 hours, and as part of a massively-reduced bundle, I definitely received my money's worth and the pacing kept me entertained all that time.

It was easy enough to figure out what to do. There are clearly-identified hint buttons, directional arrows, occasional glimmers on the screen to indicate what you must click, and so on. The HINT will let you know if there's something to be done in the current location you're visiting, or if you've currently exhausted all options and need to move on for the moment. The TASKS menu can be briefly expanded, or you can look at objectives in a high level of detail, with step-by-step instructions. This was helpful for the occasional obscure action. Most helpful of all was the SKIP button for some of the less-engaging logic puzzles, and later in the game I found myself using it frequently.

Because the game helps you in so many ways, I didn't find it too terribly challenging. If you're attracted to these kinds of games for the story they tell as opposed to finding a captivating challenge, then I think you'll be satisfied. There are a handful of puzzles that authentically interested me, and I picked those apart until I had solved them. Others were simply a matter of putting things in order by repeating the same motion several times in a row, while the hidden object "game" stages could be solved simply through mindlessly clicking across the screen section by section. Long story short, there was just enough worthwhile brain-flexing to keep me interested in reaching the story's conclusion.

I'm generally ignorant of the hidden-object genre because I don't see the value in the mindless clicking I noted above. As such, I wouldn't even call "Small Town Terrors: Livingston" a game. Of course, I don't call "The Walking Dead" series a game either, but not because they both have zombies in them. These are both interactive stories with a clear beginning, middle, and end. Since everything is skippable or solvable through in-game help or blatant abuse of the SKIP button, it's pretty clear that challenge isn't the goal with "Livingston." It's an optional facet of the game. So it entertains with typical zombie fare, keeps things light-hearted and approachable, but doesn't challenge.

I'm curious to know just how much thought went into the formulation of the game. Was there a dearth of zombie content in this genre? Were they hoping to cash in on the zombie craze of a few years back (although yes, zombies and survival are still evergreen topics for most game studios)? Did they want to experiment a little with the gatekeeping Health Kit mechanic? Not totally sure, but this is likely due to my lack of exposure to the genre. I suspect this title checked-off a few boxes on some development spreadsheet. I imagine it would be easy to come up with other titles in the same genre by following a well-trodden-by-now design path.

As a game, the entire genre needs work. But as a light-hearted entertainment experience with a bit of an edge, "Small Town Terrors: Livingston" is well done.. An interesting little puzzle game with a cool mechanic of having to build up your strength to progress. Hidden object scenes and puzzles are generally easy with two or three puzzles that take a bit of effort to solve. Music is nice and moody. Story is reasonably interesting. Visuals are nice. Expect around 3.5 hours of gameplay.. Really enjoyed this game. It can be completed in less than 3 hours. No glitches that I encountered. Only downside was there was no fast travel...which is always a plus. Hidden object scenes were better than a lot out there, there wasn't any obvious objects that made the HO aspect too easy. Good plot, a few jump scares...overall a good game.. One of the best HOG I've ever played. Bought it in the sale, and well worth it, even at full price.. This was a mixed bag. There were things I liked, as others have said, like the health system, however:

Pros
+ Good level of difficulty for hidden object scenes
+ Complicated scene interactions

Cons
- No voice acting
- low graphics quality - including no full-screen mode
- Short with no bonus material (took me under 3 hours)
- Map serves no purpose as cannot fast travel and locations not labelled

Only worth playing if you get on major sale. It's not so bad I would discourage you from playing it completely but it's not good enough to actively recommend.. This is a unique HOG in the fact that you have a health bar. You have to restore your health to certain levels to proceed with certain actions. Other then that this is a general run of the mill Hog with some horror elements. Not bad, not great. Buy if you like this sort of thing.. 0K game. Gives you what you expect without shining at any aspect, but without sucking also. Its one of those games that needs a review between negative or positive. But since there is none, for sure deserves a positive much more than a negative.. One of the best HOG I've ever played. Bought it in the sale, and well worth it, even at full price.. Visually heavily outdated and especially cinematics are ugly as hell. No voice acting and map is useless. On plus side atmosphere is little darker and not all that fairy tale like in most hog games, health bar is nice addition but doesn't really change that much. If you are ok with visuals it can be okish but nothing special and there are many,many better games to chose instead this one.



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