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Title: StarDrive
Genre: Indie, Strategy
Developer:
Zero Sum Games
Publisher:
Iceberg Interactive
Release Date: 26 Apr, 2013
Minimum:
English,German,French,Polish,Russian
I can see what the devs were aiming for, with this, but they missed. The controls are clumsy, the mechanics are unintuitive and poorly explained, and the game is in bad need of a real tutorial. I love any game where you can design your own spaceships, but I found the outcome to rarely ever be satisfying.
Ships never seem to do what you want them to, for one thing. I spent an hour building a fleet of gun corvettes, sent them into enemy space, and watched half of them die without ever firing a shot. I would assign units to system defense, only to watch them ignore enemies and fly off to far-flung regions of space to orbit empty planets. I would tell units to return to base to resupply, to have them (strangely) fly back and forth between two planets, and refuse new orders. One time, a bunch of ships decided to forgo FTL, and fly between two stars the long way.
Macromanagement in this game is just flat out awful, when it works at all. I wouldn't mind that, so much, if they were going for a turn-based thing, because I would have time to tell each ship exactly what I wanted them to do, but since theyre going for REAL-TIME, you need those tools to work right. About the only thing that seemed to work well, was the transport ships moving supplies around, but since I could never figure out how to make my planets populations grow, I wasn't able to do much with that. Then, right before I quit, I noticed a bunch of my transports that HAD been doing fine all game were just hanging out around my capital like they had given up, or something.
Anyways, from what I hear the devs abandoned this game to make a sequel, so I don't see any reason why someone would ever want to pick this up, again. It is broken and always will be, and a newer version exists (though I don't know if I would risk buying it, after seeing this). The only reason I played this in 2019, was because it had been sitting in my library for years, and I was bored.
Oh, and it's buggy all over and crashes a lot.. Unfinished game. The devs ran away with the money, the game is playable but not even closed to finish. I would avoid Zero Sum Games in general after they botched this.
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