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Straimium Immortaly Full Crack


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About This Game

Straimium Immortaly is a shmup roguelike dungeoncrawler.

Explore the butts-hard procedurally generated Cubicus battling beasties, looting endless it 5d3b920ae0



Title: Straimium Immortaly
Genre: Action, Indie
Developer:
Anthony Case
Publisher:
Caiysware
Release Date: 10 Oct, 2016



English



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Fantastically unique visuals and gameplay make this game a joy to return to over and over, despite its rampant difficulty, unforgiving nature, and esoteric writing.. This was what I was looking for for so long. It turns out I've found my niche. Crazy s*** that makes no sense. You would know if you would like this game just by looking at it. If the visuals seem. offputting, but the gameplay/tags tell you you want it, you should still get it. In this game you will find: - A design choice that makes you swear you were high - Aliens that talk. well, not neccessarily "cute", but in their own way. Whatever this item description means to you: "Worky Banga: Useable to magically changely item levely." - A universe that makes as little sense as it looks like it does. - Amazing visuals - Amazing soundtrack - Tight controls for intense skill-based gameplay - Different modes to choose from such as the normal runs (with tons of options to alter gameplay like mutators or dungeon sizes, seeds, etc), endless boss-only runs, or even a gamemode that is completely different and you basically conquer many tiny individual dungeons. - A freightload of items and weapons, with 3 qualities each, each one stronger than the last. (Which is personally my favorite touch. It theoretically multiplies how many items there are in the game by 3, totalling 400) - And of course, achievements. They're rather challenging, actually. But so fun and engaging and they're all so different, that this game is the first steam game I've ever played in 7 years that made me actually want to get all the achievements. - It also has co-op, but only local. So eh. (I mainly wrote this review because I noticed the store page said "very positive" with 91% positive, so I'm trying to push it to "overwhelmingly positive" so more people will buy it.. This game has a very weird aesthetic, but the writing is entertaining and the gameplay is great!. This game is good. Good video. Good game. But really, this game is fun and more challenging and deep than I had initially expected.. The graphics are great. (At first they are actually too pretty that you can't tell what is going on, but if you disable the effects it is uglier but playable.) The music is nice. There is no story but there is humerous text in the style of Llamasoft. As for the game play, I think it comes down to "do you like side shooters" and "do you like roguelikes". Personally I like the former but not the latter so much.. If you like roguelikes that are done in a room-to-room format like Rogue Legacy or Pixel.Loot.Again, you should enjoy this. If you liked Straima, you should enjoy this. If you look at the video above and are amused or curious about the art style, you should enjoy this. The sound style is totally my thing too. If you are looking for a hardcore roguelike, maybe give this one a pass. Unless more is added, the game isn't too difficult to complete, and while there are unlockables, there aren't all that many, and even fewer that significantly change the gameplay. If you are looking for bullet-hell, maybe give this one a pass. Other than a few bosses, or if you pick a character without the dodge ability, the fire pattern is predictable, and a room has only one type of enemy at a time to keep track of. Contentfilled Updatey: The above review was while the game was in an alpha state. Quite a bit has been added and changed, and as suits a roguelike, it's harder and more varied now. First of all, the addition of hazards is welcome. Each section of the game includes several elements placed throughout that can hurt you, especially if you lack dodge. Further, there are more rooms with multiple enemy types, and an unlocky for even more of such rooms. Then there are alt bosses, which are each a bit harder, and add much much needed variety. And of course, more items, more little hidden things to do, and then mini-quests that unlock the other characters. The replap value is much higher than before, and the things that can kill you are much more too.. Got this game on sale purely for the look of the game and I was not disappointed. The look and feel of the game is wonderful and unique. The sound and music are on point. The gameplay is fun and fast-paced, although sometimes fustrating. The developer is active, fixes bugs posted on the forums, consistantly adds content. The one thing that may shy people away from the game is that not much is explained, the tutorial is barebones and there are not that many guides to help new players learn how the game works. The broken english also doesn't help players understand items but is a fun addition. If you can push yourself to learn how the game works and decipher the broken english this game is worth is money.. This game is so wonderfully ing weird and has some of the tastiest pixel art on Steam. The gameplay is pretty fun too, but that's almost secondary to the weirdness and art. I would normally write a more extensive review, but what more do you really need? It's an amazingly weird and amusing roguelite Metroidvania that sort of plays a little like Section Z on the NES. Really, the less we tell you before you go in, the more wondrous the weirdness will be. Oh, and it's good and charming weird, not creepy weird. If you don't want the game after reading that, you have brought shame to your family for having poor taste. If enough people discover this gem, it's going to be a roguelite classic together with Binding of Isaac and Risk of Rain. It really is that awesome. Go now. Do it. Do it. Do it.. People keep saying "Oh, the dev was on drugs when he made this.", however, I beg to differ. I believe he was on drugs when he made the default keyboard bindings . Like, c'mon now. It isn't hard to make usable controls. At least I have a controller. So, I knew the dev would be British and do you want to know why? The game says "yonks". Nobody except British people say yonks.. Very good! I like this game a lot. I love how funky this game looks, and it plays really well, too! It's challenging, it's fun, it's frustrating, it's all a rogue-like should be. My one issue that I've come into so far is I tried to modify game settings after I started the game, then it crashes. It comes up with an error in creating object Sheen. I can't seem to replicate it, unfortunately. But it happened once and hasn't happened since, so it's probably fine. Nonetheless, this game is really fun, and I'll have a lot of fun playing the crap out of it.



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