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Tainted Fate Full Crack [torrent Full]

Tainted Fate Full Crack [torrent Full]


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About This Game

BE THE HORROR

Massacre those who wish to orchestrate your destiny. Dismember any living being. Spawn your minions to aid you in your quest for blood.

DEMONIC ABILITIES

Grab enemies and tear their limbs off. Spawn your minions to take the heat off you or spawn critters that blow up on contact. Teleport into enemies for an instant kill. Throw explosive objects into crowds of enemies. Slow down time for extra precision while dismembering enemies or throwing objects. Mix and match abilities for wild combos resulting in a spectacle of blood and flying body parts.

NO HUD


VR games should have a minimal HUD with as little text and as few numbers as possible sticking to your face. That's why Tainted Fate has no HUD at all. The ability you have selected is visible through your hands. The colors fade as you take more damage. Haptic feedback, visual and audio cues help immerse you into the world of Tainted Fate.

EPIC BOSS FIGHTS


Bosses the size of a building? Check. Multiple ways to defeat them? Check. Gain their abilities after the fight? Check. Chop off their heads, jump down their neck, make a stew out of their guts and exit through their poop hole? Check.

PLETHORA OF LOCOMOTION AND GRAPHICS OPTIONS

You are new to VR or get sick easily? Use teleportation. You're a VR veteran and want free walking for smooth locomotion? We got you covered. You don't want to turn around in the real world and want to play sitting in a sofa like our lazy developers? Use the front facing mode. Depending on whether you use a Rift, Vive or Windows MR headset, the game dynamically changes the tutorials and in-game images to correspond to your headset and chosen locomotion system.

Have a beast of a PC and want all the SSAOs and dynamic shadows and blooms so strong your eyes melt from all the glow? Still got you covered. Want to play at a rock solid 90fps on your sensibly built rig or laptop? Turn them graphics down, son.

ENGAGING STORY


Tainted Fate does not take itself too seriously. It's a game in which you are a demon that yells inappropriate one liners at his enemies, but don't be deceived by the shallowness of the protagonist. The story and characters have depth. You are Decarabia. A demon with almost nothing to lose. Even your body has been taken away by the higher-ups. Left with nothing but your hands, you will use them to gain back your powers and get revenge on those who have wronged you on your path of carnage.

NOT YOUR GRANDMA'S INDIE GAME

We're an indie team. We can do things developers who have publishers can't. In Tainted Fate you will experience chopping off people's heads in guillotines, fountains of blood pouring out of dismembered limbs, swearing, offensive dry humor, inappropriate jokes... d859598525



Title: Tainted Fate
Genre: Action, Adventure, Indie, Early Access
Developer:
Delta Reality, Misfit Village
Publisher:
Delta Reality, Misfit Village
Release Date: 28 May, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 64bit
  • Processor: Intel Core i5 - 4590 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 or equivalent
  • DirectX: Version 11
  • Storage: 6 GB available space

English



tainted fate. fate tainted ideals. tainted fate vr. tainted fate steam. trials in tainted fated names. fate stay night tainted ideals


The music was really good and the story was interesting enough to keep me hooked, but there is just way too much problems with that game for me to reccomend it.
If you buy that game, buy it on sale because it is an unfinished product.

There is a lot of bugs and some of them are gamebreaking.<\/b>

-You can fall trough the floor in one of the levels.
-Sometimes objects you are holding will glitch out of youre hands.
-Sometimes you won't be able to go farther because the game won't let you go and you will have no choice but to quit and charge a checkpoint.

The game lack a lot of polish.<\/b>

-Enemys will appear in youre face out of nowhere.
-The AI is brainless.
-Moving with objects in my hands really didn't feel natural, like they were hold back by an invisible force.

The combat is extremly repetitive and I have some issues with it.<\/b>

-You can hit enemys with objects but can't do hand to hand combat, except tearing people apart and it will be the way you will kill 99% of the time.
- If I hold an object, it isn't in my hand, it is just floating near my hand and it really doesn't feel natural.

Edit : I corrected some spelling errors.
I just finished the game and let me tell you the final boss is incredibly underwelming, both in difficulty and in design.. It's crass, it's crude, but damn it's fun.

Pros:
+Gore
+Fun story
+Great soundtrack
+Awesome gameplay

Cons:
-AI is dumb as sh*t
-way too easy

I was a bit put off by the graphics at first, but the game is such wonderful schlock it suits it perfectly. Hope they fix the AI and balancing while in early access. Even in its current state I recommend anyone with a VR rig to give it a try.. As an Early Access game, this looks fairly promising...
Let me start of with saying, the game menu has a board which says which things are missing (which I think is fair if they plan adding those features later).

Pros:
+sweet sweet tearing mechanism
+throwing body parts in hell pit = fun
+cool slowdown time effect (insta kill?)
+great locomotion and offers few moving and rotating options
+love the music, really made me feel like a carnivoe

Cons:
-AI
-story is hard to catch up if you don't pay attention to the dialogues between what I assume is my character and someone else. I bought this thinking it would be a standard 15$ VR game (half an hour of so-so repetitive gameplay). But it's actually a full blown single player story with awesome music, fun gameplay with special abilities, boss fights and so on. Plus has a challenge mode (they call it arena mode) which I didn't try, but I guess it's a nice addition. There's some bugs with the AI but nothing that ruins the gameplay. I'd say get this game if you want to play a VR game with a full story campaign.. It's crass, it's crude, but damn it's fun.

Pros:
+Gore
+Fun story
+Great soundtrack
+Awesome gameplay

Cons:
-AI is dumb as sh*t
-way too easy

I was a bit put off by the graphics at first, but the game is such wonderful schlock it suits it perfectly. Hope they fix the AI and balancing while in early access. Even in its current state I recommend anyone with a VR rig to give it a try.. Meh at best. The mechanics get really stale, really quick. Also with the bugs and general unpolished look, it is not something I can recommend.. I bought this thinking it would be a standard 15$ VR game (half an hour of so-so repetitive gameplay). But it's actually a full blown single player story with awesome music, fun gameplay with special abilities, boss fights and so on. Plus has a challenge mode (they call it arena mode) which I didn't try, but I guess it's a nice addition. There's some bugs with the AI but nothing that ruins the gameplay. I'd say get this game if you want to play a VR game with a full story campaign.. can't recomend at this point. it's just not yet there.
devs should have waited with EA till it's more polished.
this could become good, but right now it's rather stale and boring after 5 minutes.
but keep an eye on it. this could become something!. Wow, this was a wild ride. Played through the single player campaign in one go.
It has all the locomotion options you would want in a VR game.
The graphics are great. Enemies look detailed and the world feels huge. You can at the hellish mountains in the distance. You get a sense that you're in a huge world.
It actually has a story worth playing through, something I don't see much in other VR games.
Has suprising amount of puzzles. You would not think that from screenshots and videos.
You get a lot of excercise in the later levels, tearing demons that are coming from everywhere.
The boss fights are fun.
My main gripe is there's not a lot of variety in enemy types. They mostly run towards you and try to hit you, some are more interesting, like the priests that shoot fireballs, but that's about it. Hope they add more enemies. I also had to restart from checkpoint once. A power wouldn't turn on.
Overall a great VR experience of being a demon from hell and tearing people apart.


We Hear You:

In preparation for the first update of Tainted Fate we've gathered all the feedback from your reviews, emails and youtube videos. We've taken your criticisms to heart and have discussed what we need to change in the story mode to make it more engaging in the first hour so you don't get bored with the game. It seems that players who play longer than an hour are more satisfied with the game, since that is when you start getting better power ups and more puzzles / gameplay elements. From what we've gathered:

Dismemberment is too "samey" and "gets old quickly":
We are going to add more dismemberment options. We've seen many people swing their arms horizontally trying to tear apart enemies. That does not work because you need to grab two individual parts of the body and pull them apart. We will add the ability to tear apart a single limb/part of the body so you will be able to just wave your hands like a maniac and torn body parts will fly all around you.


"I don't know what I'm grabbing":
We've added a highlight system (will go live in next update) so the body part you are currently touching is highlighted with an outline. This is a double edged sword since it makes the game more cartoony. We'll see what you think of it and possibly revert this feature.


"Choosing rotation before teleport is not precise":
When playing on an Oculus Rift in Front Facing mode, you can rotate the direction you are facing before teleporting. It seems you prefer just rotating by pressing the right trackpad left or right. We will add and option to choose the rotation method in the options menu.

"The first minion you can spawn is useless and gets killed too quickly":
We've added more health to your minion. We're thinking up possible other uses for him. He will probably be used to open locked paths. We will give him the ability to walk on surfaces the player can't teleport to. So you will need to spawn him on hot coals or lava and he will go and pull a lever to open a door for you. We will add gates that need two levers pulled at once to open them. You will need to spawn your minion to help you open them.

"The graphics are muddy":
We're preparing a Graphics Bump update that will enable a "Very High" textures settings. We're going to double the size of every single texture in the game with this setting. Textures that don't have a higher res version currently are being reworked.

"Objects you can grab aren't useful in combat"
Objects you throw at enemies will dismember their limbs (if thrown with enough force).

We will periodically add the above listed features along with the other updates we have planned:
-Arena Mode
-Final Boss Redux
-Collectibles and Achievements
-Puzzles Galore
-AI and Animation
-New Game Plus
-Voice Over Update
-Dismemberment System 3.0
-Graphics Bump

We can't promise we'll implement every single feature you request, but we'll certainly try.

So you know we don't only think about the negative stuff in your reviews, we're very happy that not a single player has reported performance problems or crashes and many have enjoyed the story mode even in this early access state.

Our mission is simple: to make a VR game you enjoy playing and are satisfied after you finish it. Through the upcoming updates we have planned we hope to reach this goal with as many of you as possible.. Arena Mode Update + Online Leaderboards!:

Tainted Fate has been updated for the first time in Early Access! We've added loads of stuff based on your feedback and are working on a lot more.
Here are the biggest changes:

Arena Mode. Tainted Fate Out Now In Early Access!:
The time has come. Tainted Fate is finally leaving the confines of our hard disks and going out into the wild. We really hope you like the game. We will continue working on Tainted Fate until it fulfills the vision of the game you want it to be and the game we want to make. We believe we're close to that goal, so check back often for new updates on our progress.

The story will be polished up, the final boss fight redone and extended, the challenge mode is coming soon for those who want more than just the story. The AI is being reworked, the audio refined, voice acting is being re-recorded, visuals are being updated, we're adding collectibles, achievements and so on. Basically, there's a lot of work to be done, but we're looking forward to it. Hope you are too.

Please send us your complaints, bug reports, hugs and kisses, angry letters and so on to taintedfate@deltareality.com

Cheers from the team at Misfit Village and Delta Reality!

<3. Puzzles Galore Update:

Tainted Fate's second update is live! The Puzzles Galore update reworks many of the levels in the game, adding new, more interesting puzzles to the mix. This update resulted from many players quitting the game in the first third of the game because the gameplay was too repetitive. We're trying to add more varied stuff for the player to do in an effort to keep you playing beyond the first third of the game.

First minion functionality. Halloween Slasher Mega Update:

Get ready for Tainted Fate's biggest update yet and just in time for Halloween! (Obviously our favorite day of the year.)
In the two months since the last update we focused on improving the graphics and overall look of the game, we've added new gameplay features, dismemberment gates, new ways to tear apart enemies (sharp objects, yay!), blood stains, we've started the final boss fight overhaul, new levels and bug fixes and other things we forgot to mention. Fun stuff!

Don't like reading? Here's a short video showing off some of the stuff in this update: CLICK ME

Double Texture Size. Gummy Bear Mega Update:


Check out the video of the latest changes made to Tainted Fate!

Hello everyone. We've been discussing this for a long time and have finally decided on a radical change to Tainted Fate. We were very saddened by reviews and comments deeming our game too violent and pointless. We really tried to focus on the story of the game, for the player to at all times have a clear goal and really feel like the Demon Decarabia. Alas, many people thought it was all meaningless and focused only on the gore and dismemberment. Which means we have failed in our mission to make the game fun and meaningful. For instance this video review and its comments:
"Completely meaningless!" - David Klaffke
"Honestly, I do not know why you have to test something for almost half an hour. Would have failed with me after 2 minutes. Because that's what it is: diarrhea" - e1337e weazel
"The game is sick, because the developer was really bored." - Captain A
(comments auto-translated from German)

Or this extremely thorough review:


Taking this feedback into account, we have decided to adapt the game to be less offensive and gory and, above all, to be extremely fun. We have made some radical changes to the visuals and core gameplay:

Changed all enemies into gummy bears. Audio Overhaul, New Enemy, Achievements:

New music, new sound effects, remixed sounds that sucked, new voice overs, new enemy type, bug fixes, gameplay improvements, achievements. We got it all.

New Enemy. Steam Page Live, New Trailer!:
Hello Steam! We finally have the Steam page for Tainted Fate up and running. Our Early Access release is in 6 days and we're really hoping you'll like the game. We decided to go into Early Access to have more flexibility around making big changes in the game and general improvements based on what you, the players, say works or does not work in Tainted Fate. We also have a lot more content planned, as outlined in the "Why Early Access?" part on Tainted Fate's Steam page.

In these final days before release we're trying our best to have the game work on everyone's headsets and hardware configurations, but if it crashes for you or doesn't run well, let us know. Making sure it works for everyone is our primary goal, then comes the changes and additional content.

The new trailer is out too! The previous trailer was just a demonstration of the dismembering system (which we greatly improved since then) and felt it didn't represent the game accurately. The new trailer has a bit of the story in it, a bit of the boss fighting, a bit of dismemberment. Something for everyone!

Finally, here's a word from Tainted Fate's director Mladen:
I've been making this thing for six years and am really glad it's finally going public and into player's hands. It's been six years through which the game shifted from a serious horror game to a VR slaughterfest. Making models, texturing, drawing concepts, writing the script, recording sh***y temporary voice over for all the characters, level design, all that jazz. And at last when I finally figured out you can't do everything alone, partnering up with Delta Reality in this last year to save Tainted Fate from becoming another endless project and actually finish it. I couldn't have done it without you guys. It's all been worth it and I hope you have a blast playing Tainted Fate. We'll keep working on it until it's reached the standard we and you are satisfied with.


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