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The Happy Hereafter Password


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About This Game


Welcome to The Happy Hereafter, a casual sim in which you guide the ne 5d3b920ae0



Title: The Happy Hereafter
Genre: Casual, Strategy
Developer:
Alawar, Mirball Games
Publisher:
Buka Entertainment
Release Date: 2 Oct, 2013


Minimum:

  • OS: Windows XP/Vista/7/8
  • Processor: 1.6 GHz
  • Memory: 512 MB RAM
  • Graphics:

English,Russian,German,Korean,Polish,Czech



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Definately worth the dollar I paid for it! It's a cute game, and the environment and sounds make it easy to play from beginning to end. I found it easy on the head. Ya know those times when you just wanna chill out, but not play anything intense. this is the kinda game that's good for that. You basically get asked to do tasks to unlock areas and buildings then more tasks to level them up. There are a couple of bugs but nothing to your panties in a bunch over. ;P I showed one possible bug area in the Part 1 of my full playthrough. There is also a misleading mission asking you to fill an order for 5 units of wood (should have been worded "Planks" of wood). Here's Part 12 of the playthrough I made to clear up any confusion about it. It also contains the Fake Gold Mission. http://www.youtube.com/watch?v=L6REps1Ljbg&list=PLrsBivCXPDcd2b... In short.. It is a casual version of a city-building genre with predetermined buildings placements and almost none negative events to take care of. And the art design is great and coherent in the "cutesy-undead" style. Downsides being, that it has only one map, which eliminates repetition of high-player-agency early game, where most city-planning happens, unlike later-game fine-tuning. And considering that all placements are uncustomizable it's better that way. You can chain games in this sub-genre one after another, pretending that you play different levels, while having new aesthetics every time. And the problem with the mid-game is that even with all upgrades, resource gathering is too slow and you just waiting with nothing else (like fighting fires, crime or epidemics) to do. Next is the story u2014 you are just start doing stuff and don't know why, nor do you know who or what attacks your town. Speaking of which, defense is not only mechanically pointless, but even lacks any feedback, like your godhand throwing lightnings or something into enemies. It kind of works with UWS UHD Surround, but GUI scaling hides important parts of the map from the player, so it's better to just play it windowed. Overall it's a one nice and pleasant feelgood playing session of several hours with podcasts or youtube videos on second (fifth) screen.. Nice little casual builder/sim for when you're in the mood for an easier game. It is polished, and I encountered no bugs. Even if you consider yourself a hardcore gamer, sometimes you just want something easy you can do while also doing something else, like catching up on your TV backlog.. I should have listened to the other reviews about the bugs in this game. I'm only on my second task and already experiencing problems. I am unable to interact with the "Pumpkinhead", thus unable to continue further into the game. I have tried restarting, reinstalling, changing resolutions and he still just stands there bobbing his head like a newborn trying to look around. I have submitted a report regarding this problem. If it gets fixed, I may change my review. However, until then, I suggest you save your money even if it is only a couple bucks.. Looking for something to take the edge off after a hard day's work? This may be it! :). The Happy Hereafter is a casual strategy game. You manage the underworld and the poor souls who will become your slaves, err your workers. The aim of the game is to discover the entire map by unlocking all the areas, interact with some wacky NPCs quest givers, grab all the resources, build everything you can and upgrade it to the max. Itu2019s a tiny persistent world, i.e. there arenu2019t several levels with different maps, you have one big map. Itu2019s a casual game so thereu2019s no time pressure, youu2019re never stuck wondering what to do next as the game keeps throwing small tasks at you and canu2019t even choose where to build anything: everything have an already set place. The gameplay is how efficiently youu2019ll exploit all your resources and plan your crafting to do all the quests and finish the game. When you finish you can still keep on playing your little world if you want to. It lasted around 6 hours and had a bit of complexity with the craft: you can produce several different food items, use them in a dozen cooking recipes; you also pick wood and stones and craft statues and other gift shop goodies. You can sell anything you pick or craft using a trading post and use your money to buy additional workers. Expecting a trash game I was surprised by the overall quality. The graphics are nice, with a Tim Burton style. The music is calm and fitting, a bit eerie. The texts are fun to read and some quests made me chuckle. The game is pleasant and really well made and if youu2019re a fan of casual lighthearted fun, you shouldnu2019t miss it. Especially now since the game is on sale at a ridiculous price! Similar games: the Virtual Villagers games, Wild Tribe, The Island Castaway games, Gemini Lost, Farm Tribe, Wandering Willowsu2026 And to some extent All My Gods and Hero of the Kingdom games.. It is a casual version of a city-building genre with predetermined buildings placements and almost none negative events to take care of. And the art design is great and coherent in the "cutesy-undead" style. Downsides being, that it has only one map, which eliminates repetition of high-player-agency early game, where most city-planning happens, unlike later-game fine-tuning. And considering that all placements are uncustomizable it's better that way. You can chain games in this sub-genre one after another, pretending that you play different levels, while having new aesthetics every time. And the problem with the mid-game is that even with all upgrades, resource gathering is too slow and you just waiting with nothing else (like fighting fires, crime or epidemics) to do. Next is the story u2014 you are just start doing stuff and don't know why, nor do you know who or what attacks your town. Speaking of which, defense is not only mechanically pointless, but even lacks any feedback, like your godhand throwing lightnings or something into enemies. It kind of works with UWS UHD Surround, but GUI scaling hides important parts of the map from the player, so it's better to just play it windowed. Overall it's a one nice and pleasant feelgood playing session of several hours with podcasts or youtube videos on second (fifth) screen.. Nice little casual builder/sim for when you're in the mood for an easier game. It is polished, and I encountered no bugs. Even if you consider yourself a hardcore gamer, sometimes you just want something easy you can do while also doing something else, like catching up on your TV backlog.



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