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Title: The Mind's Eclipse
Mind's Eclipse Interactive, LLC
Mind's Eclipse Interactive, LLC
Release Date: 25 Jan, 2018
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It's a classic text based adventure game setup: you wake up in an empty world, with no memory of who you are and what's happened to everyone else. You'll just have to play it to find out the rest!. A short but intense narrative experience with a great soundtrack and an old-school SF art direction.
It should please any lovers of the early stories from this literary genre with their notorious incorporation of moral and philosophical questions to their narrative core.. I had a chance to play the demo of this at ECGC 2017, and was immediately sucked into this sci-fi futurepunk story. The art style for The Mind's Eclipse is a wonderful ink shaded world that appropriately sets the tone for the world. A fantastic visual novel.. A long time ago, I watched markiplier play the demo, all this time later I finally played it, and I can say that I liked it.. 8.5\/10!
Oh man! What a pleasant surprise! This VN is mad good!!
Its beginnings aren\u2019t terribly original\u2014you awake in a decrepit hospital with no memories and with only an AI to help guide you out before the hospital loses oxygen. Everyone else you meet is dead. Everything is crumbling. Why?
Where the game goes after that is interesting, and tackles questions I see a decent amount in sci-fi about life without death in interesting ways. The writing is tight and punchy, and the rate at which information is revealed is the right one, with the right rhythm and pacing. Smaller substories end up feeding into the larger one in exactly the right way. Your AI companion, L, provides the perfect compliment to the dark tone by being a breath of fresh air, sharp and irreverent but never annoying.
This is one step shy of a point and click adventure game, and it\u2019s rewarding navigating the world and exploring the map to find more information in the world and in messages you find. I loved the art style, and found that even though its loose, everything was easy to make out and navigate. The CGs in particular are great\u2014there are several dozen of them, more than I\u2019ve ever seen in a VN before, and they\u2019re incredibly evocative. Major major kudos to the two women who made up the main art team!
I started and finished this in one day because I really wanted to find out what will come next, what will come after that, what else will I explore, and that\u2019s a great feeling.. The Mind's Eclipse is really freakin' good. It is much, much better than I expected. So many visual novels have a bit of a dating sim feel to them, shoehorned-in romance or "clever" references to present-day pop culture and events. Not this one. There's nothing funny. Nothing cute. The Mind's Eclipse is straight-up no apologies science fiction. The singularity is here and it's a cluster♥♥♥♥. You walk around a moon base trying to figure out why.
The graphics are raw and uncompromising, like an indie comic book. The story... well it goes exactly where you would expect it to go, but it's told so well that it doesn't matter that this is a well-worn path. Nanotech. AI. The singularity. It hits all the classic notes you would expect from a solid cyberpunk novel. If you are even just a little bit into hard sci-fi, you owe it to yourself to get this game. Really great work.
. The Mind’s Eclipse is a Visual Novel that wants desperately to be more than the sum of its parts. With the promise of ‘emotional narrative-driven gameplay’, and ‘morally gray characters’, the game lures you in with its stark black and white artwork that exudes an indie-level charm. As I began my trip through its bleak themes, I understood one thing quickly…
Read the rest of the review here. I started to play this game in the morning and just finished it. I took about 7 hours of slow paced gameplay. The game was a breath of fresh air among all the regular games and I didn't want to leave the game world.
One of the main reasons for buying The Mind's Eclipse was its graphics. As an artist myself I was quite excited to see that the game creators had chosen this kind of style for the game art. Not many developers would have had the courage to use such lively sketch-like style. But I think it works very well. Not everything has to always be super-polished. A looser style makes the game feel spirited.
The UI is simple and controls work well. At first I was expecting to be able to move to adjacent locations by clicking hotspots in the image, but that wasn't the case in most rooms. It was quite easy to navigate through the map too.
It was interesting to follow the story. There is a lot of dialogue and other messages to read. If you like that kind of story-telling, then you could enjoy the game. The amount of text isn't overwhelming and has been cut up into moderately sized chunks.
I wish the developer would make more similar games!
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