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Title: Vector Assault
Genre: Action, Casual, Indie
Developer:
Wizbyte Games
Publisher:
Strategy First
Release Date: 10 Dec, 2015
English
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I'll be quick (which, for me, is a rarity). This is a perfectly fine game - competently designed, handles smoothly, controls like a twin-stick shooter should. It just feels slightly unambitious, or like Wizbyte got it as far as "solidly functioning" and chose not to go any further. Balance problems pop up early, with a bit of a "hurry up and wait" flow to the game. The fact that the main enemies have strict pursuit AI means that the game does not demand the chaotic hand independence of, say, Robotron 2084. There are a few instances of lacking in polish, too - I run the game in a downscaled resolution, and the bomb count and score multiplier are on top of each other, so I have no idea what my value for either is. If you cannot get enough twin-stick shooters, or if you've never played one, you probably won't regret buying this, but it's hard to recommend when, even in my limited experience, I've played a few others that better capture the essence of this style of game.. A cool Geometry Wars style game. Fun to play, good level of challenge, great for short spells of action. Driven by the Unity engine, graphics are OK. Worth picking up.. A cool Geometry Wars style game. Fun to play, good level of challenge, great for short spells of action. Driven by the Unity engine, graphics are OK. Worth picking up.. A cool Geometry Wars style game. Fun to play, good level of challenge, great for short spells of action. Driven by the Unity engine, graphics are OK. Worth picking up.. I'll be quick (which, for me, is a rarity). This is a perfectly fine game - competently designed, handles smoothly, controls like a twin-stick shooter should. It just feels slightly unambitious, or like Wizbyte got it as far as "solidly functioning" and chose not to go any further. Balance problems pop up early, with a bit of a "hurry up and wait" flow to the game. The fact that the main enemies have strict pursuit AI means that the game does not demand the chaotic hand independence of, say, Robotron 2084. There are a few instances of lacking in polish, too - I run the game in a downscaled resolution, and the bomb count and score multiplier are on top of each other, so I have no idea what my value for either is. If you cannot get enough twin-stick shooters, or if you've never played one, you probably won't regret buying this, but it's hard to recommend when, even in my limited experience, I've played a few others that better capture the essence of this style of game.
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