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Void Rangers Key


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About This Game

Quotes from reviews

  • "If you wondered what Space Pirate Trainer was training you for, it's Void Rangers.&q 5d3b920ae0



Title: Void Rangers
Genre: Action, Indie
Developer:
Martin Senovsky
Publisher:
Martin Senovsky
Release Date: 11 May, 2017


Minimum:

  • OS: Win 7 or higher
  • Processor: Intel i5-4590
  • Memory: 8 GB RAM
  • Graphics:/p>

English,French,Italian,German,Polish,Portuguese,Russian,Simplified Chinese,Japanese,Korean,Traditional Chinese



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https://youtu.be/26XW0X0MPQ Well that was unexpectedly fun. I bought Void Rangers based on the other reviews comparing it to games like Borderlands and Diablo but wasn't entirely convinced tbh. I'm happy to say I was pleasantly surprised and that those reviews are pretty accurate. The game has a pleasing, bright, neon, sci fi look and feel and it works well though I'd like to see more enemy variety. I'm hoping that will come in future levels but for now the silhouettes of the enemies all look very similar. I'm not sure where the music came from but it ranges form calm and serene to some pretty high octane tracks perfect for blowing up bots. I like that there's a track selector in the level. The loadout/inventory system, while a bit confusing at first is a nice feature. Not sure how much I'd use it but interesting non the less. I also really liked the interface for managing items. It needs some polish but I like where it's headed. On that same note, I liked the 'options room' even though there wasn't much in there. I'd like to see a SS slider and other graphical settings added as well as maybe some refinement around the audio sliders. Why did they start off negative?? The gameplay. Yes, it's more wave shooter. It's not pointless wave shooter for the sole purpose of getting a high score. It's wave shooter to get more loot!! Yes. I'm a loot u2665u2665u2665u2665u2665. I'm entirely suckered in by the loot mechanic. I've yet to see just how varied the loot gets but I REALLY LIKE [extra emphasis] what I've seen so far. I'm not expecting borderlands level of variety but so far it looks promising. That's really a good way to sum up the game. Looks promising. That and unexpectedly a lot of fun. Loot goes a long way as a motivator. Throw some story in here and this becomes one of my new favorites. 17.99 may be a bit pricy for the game if the remaining levels are as short as the first few but as of right now I'd say it's probably worth it. Definitely if it ends up on sale.. I really enjoyed my time with Void Rangers and found it to be a fun game that I could use to relax after work. While having a few bugs here and their, it runs pretty smoothly and works as you would expect. I got pretty lucky in this game and got a legendary SMG early on that has made the game pretty easy. Since then I now have a multitude of weapons that I consider to be overpowered, and while I keep them on the basis that they are amazing weapons, often like to use the lower teir weapons to remind myself how exciting this game can be. I would recommend this game to any of my friends, but I might suggest waiting for more content because as the game is at the moment you may feel that the game is repetitive if your not into killing the same enemies wave after wave with the only real changes being the amount of health and damage they deal.. I'm 3 hours in and having a blast with this game. This is the first wave shooter I've seen on here with any depth. The environments are varied and look good, I've seen a bunch of enemy types so far and I'm only on level 6 of 20. Upgrading and unlocking weapons and armor adds to replay. Lots of content and lots of fun for 12 bucks.. Graphically, it's above average. But otherwise, it's a mindless grindfest. The enemy variation is meaningless. They either run up and attack you, or they float around and shoot at you. It doesn't change how you respond to them, so it doesn't really matter. Because the only substance to the game is the rpg loot progression vs enemy scaling, to the point that aiming and dodging are hardly factors at all in comparison. You point in the general direction of the enemy and shoot. Your dakka is either sufficient or not. If not, you'll get money and some random weapon drops off the attempt, upgrade, and try again until winning dakka is achieved. The variety of weapons is exciting at first, but wears off quickly, once the scaling factors overshadow most of the effect that shooting styles has in the beginning. And the levels are excruciatingly slow paced. It's a good 15 seconds or so between enemy wave spawns. They spawn in at such a distance that you can't hit them with anything that doesn't have homing (none of the weapons are hitscan), and take several more seconds to move into combat range. Ultimately, you'll spend 15 minutes on a level, but maybe 5 minutes of that actually doing anything. Played just under 2 hours and asked for a refund, because I found myself getting impatient and bored waiting for the last couple levels I played to just be over with. Didn't see myself playing it any further.. This is a game that gets better as you play it. As others have mentioned, it has a Space Pirate Trainer kind of vibe, but definitely is its own game. The gameplay and loot drop aspect keeps me coming back for more and more! Certainly recommended.. great game well structured but still open ended kinda reminds me of borderlands meets a wave shooter and ilove it. Honestly I'm extremely confused how this game isn't more popular. If you are looking for a shooting game similar to Space Pirates, gun drops like Borderlands, and the ability to go different worlds and levels with never a dull moment to be had, well then this game is for you. Oh yea, you can upgrade your weapons too.. Interesting sci-fi action game, with weapons collecting aspects - choose the right ones to fight off robots and aliens attacking your ship. Get ready to move around your space to dodge - there's no shield! This program is in the early stages, but it's still quite playable. Here was my first try - https://youtu.be/nj46fwAOBXU



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