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Title: Wayward Manor
Genre: Adventure, Casual, Indie
Developer:
Moonshark, Inc.
Publisher:
Moonshark, Inc.
Release Date: 15 Jul, 2014
English
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Video Review - http://youtu.be/hsC5eO_IBhA
Hello I'm Cosmic and welcome to indie puzzle title Wayward Manor developed by the odd gentlemen who are well known for their début title The Misadventures of P.B. Winterbottom. The story of Wayward Manor comes from best selling author Neil Gaiman and is published by moon shark..
Set in a 1920's Victorian Gothic estate, Wayward Manor places you in the role of a recently awoken ghost. The house itself is a sentient being voiced by Gaiman himself who tells to you about how horrific it's new occupants are and how you are now tasked with scaring them away as quickly and spookily as possible.
In terms of gameplay, Wayward Manor comprises of levels. There's five levels per chapter and five chapters in all. The sad thing is as puzzle game's go Wayward Manor just doesn't hit the mark in any respect. Levels are too easier and can barely even be described as puzzles. All you end up doing is clicking the various objects in the room at the right time to scare which ever family member is in the room. The more scares you accumulate, the more clickable objects become available to you.
The major issue with Wayward Manor is inherent in it's game design. Any good puzzler across the board whether indie or not has one major game design element in common, the progression of mechanics. The whole point of puzzlers is to take a mechanic and as the game progresses, add too it. Introduce new elements to that mechanic, introduce new difficulty. Sadly Wayward simply doesn't and the entire game is little more than a pointless point and click seemingly unsure of what it wants to be.
One thing that irks me in particular is that in a game about haunting the inhabitants of a maision. The utter lack of interactivity and dare I say creativity in terms of the gameplay shocks me most. As I ghost I want to be able to do more that shake a suit of armor just by clicking it. The entire game feels like a poor iOS title rather than a indie PC game.
On top of its lacking and ultimately repetitive gameplay, Wayward sadly suffers in the graphical department too. I was expecting more from both The Odd Gentlemen and Neil Gaiman in this regard. Both the visuals and soundtrack lack any real depth, there's no soul in the games characters, no atmosphere in the soundtrack. Graphically the game also suffers from an array of bugs and glaring oversights which just simply cannot be forgiven. One such oversight is at the completion of the level when you click the final skull and all the furniture begins to spin around the room, everything just clips right through the wall. It really does destroy what little immersion the game actually produces.
Sadly the biggest disappointment for me was Wayward Manor's story. I thought with Neil Gaiman on-board at the very least there would have been a good story, after all this is the author that brought us things like Coraline. However like the rest of the game, the story is just lacking in every respect. There's no depth, no character, no life to it thus ultimately it's just bland and disappointing. The whole story feels like it is tacked on to give purpose to the endless clicking of objects.
Overall Wayward Manor as an idea had tons of potential but in practice as a indie game, simply did not amount to any of it. The whole game oozes rushed, underdeveloped ideas and mechanics. Its easy difficulty and lack of content combined with a weak, soulless story leaves me with an utter feeling of disappointment.. SpOoooKy! Love the cut scenes with Neil's reading. The puzzles are kooky in nature and I loved discovering the characters strange personalities. Lots of cute little effects that made me smile. some replayability with the achievements as well, but they're awefully tough to get them all.. When I started playing this game was a bit confusing, but after a while I found it very fun, I can play it with my granddaughter and share the scary moments, and we enjoy a lot to see the furniture all flying around the rooms.
The characters are funny, the game it´s easy to play, very well designed and the music is nice (but sometimes a llitle repetitive).
I definitely recomend it, hope I can see it for iPad, because I travel a lot with mine.. its a very good game its simple and fun to play, the characters are funny and the music complements the game. i recommend this game, all the people in the family can played and its fun wathc how diferent everybody find the solution.
. Wayward Manor has a certain charm, and some quirky humour. There is a lot of competition in the mobile style puzzle genre, and it holds up moderately well.
You will be performing the same tasks repeatedly, but there is variation in how you accomplish them.
My main niggles are that the camera angles aren't always ideal, and the rather limited voice overs. It advertises with narration by Neil Gaiman, but this is only during very short cutscenes. The main game has no voice overs at all.
For a mobile game that would be iffy, but on pc this just feels rather lackluster.
All in all I would say this is worth picking up, but perhaps only during a sale. This game might also make more sense on mobile/tablet, so you might want to wait for that release instead.. I LOVE Wayward Manor!! It's not hard to play and still very entertaining. I really like the music and the graphics. The story is original. I definitely recommend this game!!
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