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Wayward Manor Download] [serial Number]


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About This Game

Wayward Manor invites you to jump into the afterlife of a disgruntled ghost, trying to reclaim his house from its newfound owners. Set in the 1920s, this puzzle/adventure game transports players to an era of dark screwball comedy where they must unlock the secrets of a twisted mansion. Players will discover the quirks of Wayward Manor’s unwelcome guests and choose how to prey on their darkest fears.

Story
The Budds, a dysfunctional family of misfits and eccentrics, have brought their own abysmal possessions into your humble abode and stifled your power. Each level is a playground for scares where players earn fear to take back control of the room. If you want free reign over your mansion once again, you must drive the Budds mad with fear using only your imagination and their hideous belongings.

History
What started as a Lego prototype that The Odd Gentlemen and Neil Gaiman played together one afternoon, soon became a unique collaboration to tell a story through a non­linear puzzle/adventure game hybrid, where the player learns about the characters and world through their observations and discovery. First launched on the website WhoHauntsNeil.com, Wayward Manor has been slowly unveiling its story and world to a whole new audience. Wayward Manor is Neil Gaiman’s first foray into video games.

Features
● Discover 9 quirky inhabitants each with their own desires, fears, and anxieties.
● Possess ghastly furnishings to manipulate the Budds into dire consequences.
● Level up as you absorb fear to take control of each room
● Pleasantly dark tone reminiscent of old Hollywood whodunit mysteries.
● Five floors, each filled with new items to posses and new ways to terrify.
● Find secret scares and multiple solutions to every puzzle
● Musically themed characters each represented by their own instrument.
● A story crafted and narrated by Neil Gaiman
● Featuring art from the Eisner award winning artist Chuck BB b4d347fde0



Title: Wayward Manor
Genre: Adventure, Casual, Indie
Developer:
Moonshark, Inc.
Publisher:
Moonshark, Inc.
Release Date: 15 Jul, 2014



English



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This belongs on tablet or phone. $9.99 is also a high price to pay for a little Neil Gaiman. Save yourself the $ and wait for it to go on sale or get released on mobile devices.. I had a very fun charming afternoon with this game. Not sure what all the fuss is about or what people were expecting. But I found it to be a very enjoyable experience. Some of those secret scares are really challenging and rewarding. Also had no bug issues in the latest build.. I went into this game with pure anticipation due to Neil Gaiman bringing out a horror comedy game. I was really looking forward to it having loved his previous work.

First Impression Video before it went sour
http://youtu.be/w-pFZqwC05A
The game was released, I dived in with high expectations. I loaded it up, and found that it only supported a maximum resolution of 1920x1080, not an issue it's still HD.
The narration starts and I fill with joy as I listen to Neil Gaiman narrate the plot while characters are shown on screen. The game certainly has a rather funky art style. It instantly reminded me of newspaper comics strips that made fun of politicians with their eccentric facial features.

I started off with a really good impression of the game, sure the graphics looked dated. The art style and music suited it somehow and it seemed fine. The puzzles start off slow and get more complex, but sadly there is no free roaming as a ghost. You're limited to a single room at a time for your ghostly deeds of frightening the denizens out of their abode.

Then, things went south rather quickly. I experienced a bug that locked the level, unable to knock over a vital bottle. No problem I say, I'll just reload the level, and sure enough it works and I continue my spectral adventure.
More bugs, and more, items clipping, clicks not registering and then...then dreaded chapter 3, part 2 where the game refuses to continue after spooking everyone. Five retries later and I was still stuck, not to worry I'll quickly email the developers.

Sure enough they respond in kind and have patched the level. I can still not continue. Sadly once again the same happens, this time the puzzle items are broken and you're unable to catch a drunk patriarch dancing to scare him. Several tries and the same issue.

Sadly due to limited gameplay with many puzzles just reusing the same items over and over again; broken puzzles, and game breaking glitches galore I cannot recommend the game. My first impression video is in direct contrast to what I have come to realise the game is like upon playing it to near completion. ( I cannot finish it due to the puzzle bugs)
The writing, although good, is also not to the level one has come to expect of the Author, leaving you wanting more.

The games needs more polish, better gameplay, and much more depth sadly. It's shame, as Wayward Manor had so much potential, although it seems Neil despite being a brilliant author does not know how to make a game. I hope that in the future he will make a second attempt and that everyone gets what they want: a successful and good game.. Just completed it. It's a shame, I love the premise of the story, but the gameplay just doesnt live up to the vision. The character designs are pretty fun, and there is the occasional fun moment the first time you play one of your tricks.. but after that there is nothing unexpected. Here's the things you may click, click them at the right time, level over.

If you want to see this concept done right, get Ghost Trick. You can hop into all sorts of objects and the puzzles always unravel in quirky, unexpected ways. It is a joy to play and very clever. Wayward Manor doesn't come close to it. Sorry guys.. To put it simply: I love this game.

It's very charming. It's extremely quirky. But what makes me love this game the most is that it's...fun.
Yes, it's fun. Simple, but fun. As I'm writing this, I'm only through the first chapter, but I can say this with certainty:

Wayward Manor has an interesting story, cute characters, and a unique direction of art. Put all of those things together into the gameplay style (Point & Click, Puzzler) and voil\u00e0: You have a fun game! (In my opinion). I am a Neil Gaiman fan because I've never read anything made by him that was bad. I've been waiting for this game for a long time and when I star to play it sux. The story sux the gameplay sux.

You have to click on points of the scenario to scare the people and that's it. Level after level of this. I do not recomend it.. Graphics look alright (but are technically mediocre)
+ Random objectives give the game replay value
+ Short

- No freedom, objects are unlocked for use once you scared a person a certain amount of times
- Repetitive and shallow gameplay
- Short
- It just isn't fun

[Rating: 58/100]



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