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Title: Without Within
Genre: Free to Play, Indie
Developer:
InvertMouse
Publisher:
InvertMouse
Release Date: 22 Jan, 2015
English,Simplified Chinese,Traditional Chinese
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It's fun :d. Life is ten percent what happens to you and ninety percent how you respond to it. - Lou Holtz Without Within is more of a short introduction rather than a full visual novel, to Vinty's story; and it is the first of InvertMouse's VNs that I've enjoyed. It has a charming narrative, and lets you decide whether you'd be interested in Vinty's journey in following games for yourself; since it is free. Well, here in this 20-minute narrative, you'll take a glimpse to Miss Vinty's life. One would like to say she is a calligrapher extraordinaire, but nope, she really is not. She is simply a young woman who tries to keep her dreams of becoming a world renown calligraphy artist alive, while she struggles to make ends meet. Her reality is full of responsibilities, harsh comments and random trolls, so she starts questioning what might be wrong about her luck. Is her work that awful, or is she doing something wrong? The game mostly consists of cartoony anime artwork and uplifting midi music as display. The narrative mainly relies on humor, pop culture references and a series of smart remarks as Vinty's own impressions; and before you can count to three, you finish the game. You are given choice options 5 time throughout the game, yet the right option is always more than obvious. The wrong choice will immediately roll the game to a bad end where you'll be explained that being a jerk never bear rewards; and the right option will make progress with the story. Oh, and the actual ending is another joke on poor Vinty's life. Is it extraordinary? Not really. Is it funny? Somewhat it is since it brings a smile or two on your face. Is it sincere? Yeah, and that is the charm of Without Within . Vinty's aspirations and her journey to become a famous calligrapher mirrors on the developer mostly. The game autocritiques on itself and its creator, revealing hardships of any kind of creative career in 21st century. It serves to be an honest, even self-mocking open letter about personal experience, a struggle between dreams and reality. Not for fabulous artworks or imaginative story, but for that, for the simple honesty of it, I loved Without Within . Well, I'm off to play the second part of this game, since it's 3rd installment is to hit Steam store in a couple weeks. Try this one for free and see for yourself.. I really enjoyed this short little visual novel. The story was good and I like the art style. Artists will definitely appreciate the story.. well.a flash game can be finished in ten mins . this game is too short that give my a feeling like "aha.aha.em.the end????" looks like we have WW2 ,so i ganna check it out ,and i like this BGM. pursue your goals even if you a trashcan. Extremely short, doesn't really tell much of a story, and the art is only so-so. Even for free, probably not worth your time.. Vinty has little motivation and even less money. She's late on her rent and no one is buying her calligraphy. There are five decision points in the story; choose to be lazy or selfish at any one of them and you're quickly sent to a screen that says "BAD END". But, if she perseveres and holds true to herself . . then the story abruptly ends anyway, about five minutes in. There's just no point to this story, and nothing to recommend it. The artwork is bland. It could at least have wrapped up with a feel-good ending, something nice happening to inspire Vinty and help her find a new direction for her life; but instead I can't decide whether the ending is a joke that doesn't work or the developer just got tired of the story. The funniest part of this is that there are prominent "Q.Save", "Q.Load", "Save", and "Load" buttons for a game that can be played through to the "good" end in less than five minutes and which can be clicked through to the end in less than fifteen seconds.
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