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Elven Legacy Addons


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About This Game

The shadows of destruction begin to loom on the horizon once a human mage uncovers a dark and powerful secret dating back to the remote past of the Elven race.

Howev 5d3b920ae0



Title: Elven Legacy
Genre: RPG, Strategy
Developer:
1C:InoCo
Publisher:
1C Entertainment
Franchise:
Elven Legacy
Release Date: 7 Apr, 2009


Minimum

  • Operating System: Microsoft® Windows® XP / Vista
  • Processor: Intel® Pentium® IV 1.5 GHz or AMD®


English,Russian



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The last time I played this game, I was leaning toward a fairly enthusiastic 'recommended' review. Let's look at what I was planning to say. The short: when this game gets going and the scenario is interesting (most are), it is a heap of detailed bits of fun, aesthetically and tactically pleasing, and victory is very satisfying. For the hardcore, it can be intensely hardcore. I had even found a simple suggestion to make it more palatable to people of more casual interest. You've probably gotten wind of the timed award feature. This is an irritating feature of the game, but mostly inconsequential except in unlocking the bonus missions - a gold victory is necessary on particular missions to get to those. Well, I simply cheated a granted gold victory if I needed to, because I just wanted to see everything the game has to offer (generally why I play anything). I planned to recommend this route for those getting frustrated with the inability to just relax and slowly play through each map, using a strategy other than the prohibitively narrow solution that can earn each mission's gold victory. I'm just getting too old to obsess over every little game decision in this way, damned for any little mistake. I don't need a video game to be a difficult part of my life. Much less do I care enough to maintain the pure gamer samurai ethics against cheating and all that. A simple code took the pressure off and dealt away with the prime issue the game presents for most people to enjoy it. Killing and looting everything was fun. Thumbs up, thumbs up, use the cheat to sidestep the time pressure, and enjoy the spectacle. Fast forward. I've reached a point at which my game is simply broken. I am somehow missing a unit necessary to complete a scenario. The game registers this absence as a death of the unit. Thus, upon start of the mission in which the unit is required to survive, I merely get an instantaneous 'mission failed' message, as key unit is "dead" from the getgo. I return to the mission in which I was supposed to have gained this unit, I play through it again. I can see the moment of possible fiddly game error, and I play the game carefully to try to overwrite the problem. It doesn't work. Once more, quickly. No dice. As if being rushed to perfect every last move and decision within a turn limit wasn't an ironic enough way to utterly waste time. All done with that. Who needs this? Permanent delete is a lovely feature for keeping oneself from being tempted to bother again (thanks, Steam). On to something else.. Trite summary: Dawn of War in turn-based fantasy clothing. Typically solid Russian fare - awesome graphics, solid gameplay, and gob-loads of spiel to get through every time someone opens their mouth. My advice: Skip the tutorial, which is a lead weight around the neck of an otherwise colourful, exciting, fun, strategy-em-up.. Elven Legacy is a decent Turn-Based Strategy game that would get a pass if it wasn't for the godawful time limit. The tactical combat is nice, all units develop skills so it pays to keep them alive and the campaign offers branching missions. On the negative side it seems that all missions involve reaching a certain point on the map, there is no base/city-building whatsoever and the various units and spells all seem bog-standard. But as i said, that time limit is the real killer. You get a rating (gold, silver, bronze) based on how fast you completed a mission. Better ratings give better rewards. So combined with units permanently dying the game will get progressively harder unless you rush things. And i hate being rushed. It wouldn't be so bad if there was a soft time limit in the form of more enemies showing up, but this is just lazy. There are also just many better TBS games. Age of Wonders, HOMM, Warlock and the like are all substantially better.. This game graphics are dated but good for when it was coded. The turn based missions with a role play story line are challenging. Finally a game I have to work on to attain gold level on missions. If you like TBS games and a challenge you will love this game. Thiss is a fun game.. I think I started to like Elves. If you have read many of the reviews about the difficulty there is something there to it, though not as far as some say that you can't complete any of the levels without cheating. It is not a game where the objective is to destroy the opposing army, you have to fight off the enemies and achieve your objectives. If you can stay and fight you will be overwhelmed in some levels. There is some depth to your army, different units that can be upgraded and gain levels, magic items to equip. If you can get the gold victory you get more items and prizes for your army, if your barely getting by on bronze victory you won't get much to make your army more powerful and get the better victories and the better prizes that come with it. While I had fun with this one, I am unsure if I will get the expansions.



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