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Title: Goblins and Grottos
Genre: Action, Adventure, Casual, Indie
Developer:
Psychic Games Ltd., Goblin Portal
Publisher:
Psychic Games Ltd., Goblin Portal
Release Date: 7 Jul, 2016
Minimum:
English
I have so much fun playing GOBLINS AND GROTTOS. Getting up in the morning, playing the story mode (With all the funny jokes that are in it), and seeing who can complete a level the fastest with my brother. GOBLINS AND GROTTOS is a really good game that shows lots of potential.
CONTROLS (8/10)
The controls in GOBLINS AND GROTTOS are nice and they work well. There could be more control configurations, such as W A S D and SPACE for moving, MOUSE 1 to grab things, and MOUSE 2 to pick up and throw things. Other than that, the controls are nice.
SOUNDS (9/10)
The audio soundtrack is an odd collection that really captures the essence of the game itself. You can hear the nice music in the background as the Goblin parkours his way through each level. The speech of the knights are also very comical, and give you a good laugh. It would be good if the sounds were quite distorted. It would also be good if you could import sounds in the mapmaker.
GRAPHICS (9.5/10)
The graphics are wonderfully drawn, with lods of details and colours. The animations and illustrations lure you into the story of the Goblin. I quite like the distortion effect when any object is underwater.
BALANCE BETWEEN CHALLENGING AND IMPOSSIBLE (8/10)
At first, it was challenging, but now, I can do most levels in a breeze. Then there is some very challenging levels which I like, and levels that are more like puzzles. The balance between challenging and impossible is pretty good.
STORY/HUMOR (9/10)
The humor in GOBLINS AND GROTTOS is very effective and funny. The sounds that the knights make are very humorous. The Story itself doesn't have too much depth though. From what I can tell it is just the Goblin wants revenge because the Paladin killed his father.
MAPMAKER (9/10)
The Mapmaker is a really nice feature that allows the community to share maps with each other, and compete for the number 1 spot. At first, the Mapmaker is a little bit difficult to understand, but when you make more maps, it is very nice. It can be quite time consuming creating a map, but when it is done, you feel a great sense of accomplishment. In my opinion it is even better than Mario Maker because you can make your own storys and cutscenes and be creative.
OVERALL RATING: (8.75/10)
. Reasonably high quality indie graphics, sound, and concept disguise a poorly coded frustrating mess. A classic example of a team of developers that doesn't understand the difference between challenge and difficulty. Don't be fooled by the slick trailer -- the story is thin on the ground and the voice acting is a straight-up misdirect. Half the time speech bubbles are triggered off screen where you can't even see them.. Life as a mob in a MMORPG
This game is pure charm! Some puzzles can get somewhat frustrating and the fact that everything shatters into a million pieces and then hinders your movement is the biggest gripe I have with this game. That being said I still love it.
If you played MMORPGS then I think you will enjoy the banter that comes from the heroes even if it's a little corny. There's nothing much else to say. It's a pretty basic platformer with the usual puzzles, only the setting is what separates it from the rest and like I said the charm is off the charts (at least for me).
The map editor function is a bonus.. I'd give this one a neutral review.
I love the art, the music and sounds are good, the platforming is fine though the controls are a bit strange at first.
However the level design is a bit messy/boring imo, and the biggest flaw to me was how buggy the whole thing was. Tutorial kept freezing. Enemies passing through the floor and walls slowly move back to their original position while controls are frozen for 4-5 seconds. Places you can get stuck in. Item passing through floors. Item refusing to be pushed. Items jumping on you as you pull them and killing you....
. Awesomely addictive game! Spent the morning dying...alot but still kept coming back for more!(Not many games I can say that about to be honest) . Really love the sense of humour in the game and the way the checkpoint statues explode when you keep dying is a pretty nice touch. Puzzles are fun, engaging and satisfying to master and the art style is also perfectly fitting with the entire style of the game. Great to see a good quality Indie game like this on steam! Will be going back to kick some Paladin♥♥♥♥♥as soon as I catch a free moment! :)
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