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Hegemony III: The Eagle King Ativador Download [FULL]

Hegemony III: The Eagle King Ativador Download [FULL]


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About This Content

For more than two centuries, Rome has slowly expanded her control over the tribes of ancient Italy. But as her borders encroach on the proudly independent Greeks of the Southern coast, they call upon an ambitious young king from across the sea to come to their aid. Eager for glory, Pyrrhus, the “eagle” of Epirus, gathers his armies and sets sail for Italy. Commanding phalangites from Macedonia, cavalry from Thessaly, and rare War Elephants from Egypt, Pyrrhus will challenge Rome with the fiercest warriors of the Greek world. But the cost of victory will be high, and Pyrrhus' ambitions do not end at pushing back the Romans. The Eagle King believes himself to be the next Alexander, and does not plan to sail home until he has carved out a new empire of his own.

New Historical Campaign
Hegemony III's first historical scenario follows the campaigns of “The Eagle King”, Pyrrhus of Epirus as he battles against Rome and Carthage to forge himself a new empire. The all-new scenario includes scripted battles, historical notes and more than two dozen new objectives.

Expanded Map
Expanded map adds the island of Sicily to the original sandbox with more than 20 new cities and a dozen new factions including Epirus, Syracuse, Mamertines and more.

New Invasion Sandbox Mode
Inspired by the Gallic and Epirote invasions of Italy, play the sandbox in a whole new way with a customized army and no starting cities. New objectives allow you to forge alliances and intimidate rivals as you march your army towards a new empire.

New Units
Wage war with powerful new units including Pyrrhus' War Elephants, Macedonian Phalangites, Thessalian Cavalry and more.

Expanded Naval Warfare
Expanded naval campaign with new ships, tactics and mechanics 7ad7b8b382



Title: Hegemony III: The Eagle King
Genre: Indie, Simulation, Strategy
Developer:
Longbow Games
Publisher:
Longbow Games
Release Date: 16 Feb, 2017


Minimum:

  • OS: Vista, 7, 8 and 10
  • Processor: Intel i5 or Equivalent
  • Memory: 2 GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible card
  • DirectX: Version 9.0c
  • Storage: 500 MB available space

English



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This DLC offers a great, challenging campaign of one of my favourite ancient general - Pyrrhus.
It also brings new units (ELEPHANTS!) and game modes like invasion which are all SWEET!

I love the historical notes to which you can compare your progress.

If only all of the games out there would have as good dlcs as this one...
. Recommending this DLC is a bit of a slippery slope for me. On one hand, it seems kind of pricey for what it provides, and the total game has issues of it's own. On the other hand, this is good DLC that may be pricey at $15, but proportionally adds enough at half of the base game's price.

Other than later Roman rule over Sicily (and some mobster culture\/ pizza culture that came from it) I didn't really know a lot about it's history. Learning some fun facts about certain places and peoples was fun, but for learning about such things alone, there are books and documentaries.

The main thing is that Sicily is an island for you to take control of. There is quite a bit of Greek cultured factions on the island that you have to face. Having hoplites bash against each other or having units outmaneuver them can be fun, but it suffers from the same problem as pretty much all strategy games. It gets to be the same old formula after a while. This is made worse by there being limited unit types, especially when just referring to the cultures within Sicily. The island has mountains to go around, rivers to cross, and resources to control. It is fun taking over the island, showing the Greeks whatfor, and it can give the feeling of fighting a civil war at times with many similar units but a few differences. The DLC is for if you want to add more to the game and enjoy another slice of history to play around in.

To make a roundabout review more concise, if you already have Hegemony III, then this DLC seems worth it. If you want to get the base game and wonder if this DLC (though the only at the time of this review) adds enough to be worth getting, then I recommend that it is.. I'll add this review here but I've updated the main game page with a combined review.

The Eagle King adds several welcome features to the game, mainly a PoM style campaign from Hegemony: Gold to this installment. You follow Epirus in his exploits throughout Italy, performing tasks that are in line with what happened historically BUT it doesn't stop there. Should you decide you can conquer all off Italy and establish a new Greek Hegemony in the region.

Upsides are the historical tidbits, added units based off of the mainland Greeks and a totally reworked naval system.

In addition to the campaign there is an invader scenario which gives you control of up to 7 additional factions that come from outside the Italy map.

You play as either the Senones, Boii, Dalmatae, Epirotes, Macedonians, Cretans, Mamertines and the Alelia. Each faction covers a culture, ie Sabellic, Etruscan, Gallic and they come with their own specific start like Naval Invasions or Cross Alp invasion.

In the invader sandbox you get your own tasks to ease settling into an assigned spot OR you can decide to screw it all and take the first city and begin your reign of terror.

Did I mention the smaller overhauls? The AI is much more competant and combines effective tactics, itactually uses navies and to great force and also intermixing mercenaries with its native forces to plug holes in their armies. Cities can be easily taken from you and the AI is a tonne more fun to play against.

Downsides are the diplomacy is still not where it could be and other aspects of ancient life like religion and trade are non-existant. There are still a couple of old bugs lurking around like units disappearing and disembarking units killing them immediately. Some units are not represented in an authentic way but I can respect artistic license.

All in all a good first step on expanding Heg:3 and I recommend it to anyone who enjoyed the base game!
. It's been a long time coming but worth the wait. Great addition to a brilliant game. Well done Longbow. It's a privillege to actually be able to pay you for all the added development you've put into H3 over the past 18 months. Nice to have bigger map, scripted scenarios and elephants ! I'm also very happy to see it works fine with existing mods and so far I've found it very stable. Thanks again. Bargain at twice the price !. I'll add this review here but I've updated the main game page with a combined review.

The Eagle King adds several welcome features to the game, mainly a PoM style campaign from Hegemony: Gold to this installment. You follow Epirus in his exploits throughout Italy, performing tasks that are in line with what happened historically BUT it doesn't stop there. Should you decide you can conquer all off Italy and establish a new Greek Hegemony in the region.

Upsides are the historical tidbits, added units based off of the mainland Greeks and a totally reworked naval system.

In addition to the campaign there is an invader scenario which gives you control of up to 7 additional factions that come from outside the Italy map.

You play as either the Senones, Boii, Dalmatae, Epirotes, Macedonians, Cretans, Mamertines and the Alelia. Each faction covers a culture, ie Sabellic, Etruscan, Gallic and they come with their own specific start like Naval Invasions or Cross Alp invasion.

In the invader sandbox you get your own tasks to ease settling into an assigned spot OR you can decide to screw it all and take the first city and begin your reign of terror.

Did I mention the smaller overhauls? The AI is much more competant and combines effective tactics, itactually uses navies and to great force and also intermixing mercenaries with its native forces to plug holes in their armies. Cities can be easily taken from you and the AI is a tonne more fun to play against.

Downsides are the diplomacy is still not where it could be and other aspects of ancient life like religion and trade are non-existant. There are still a couple of old bugs lurking around like units disappearing and disembarking units killing them immediately. Some units are not represented in an authentic way but I can respect artistic license.

All in all a good first step on expanding Heg:3 and I recommend it to anyone who enjoyed the base game!
. Shut up and take my money already!



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