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Title: Hydrophobia: Prophecy
Genre: Action, Adventure, Indie, Strategy
Developer:
Dark Energy Digital Ltd.
Publisher:
Dark Energy Digital Ltd.
Release Date: 9 May, 2011
English,French,German,Italian,Japanese,Korean,Traditional Chinese
This game is a fun little experience. Granted, as many others have pointed out, it is an incredibly short game. Hydrophobia: Prophecy likelihood was intended more as a tech demo for a new engine rather than an actual game. Additional mechanics like platforming and shooting as well as a skeleton of a study and some simple voice acting were sprinkled on and those seem to be what people hard on the most.
Is it worth it? I'd say yes, even at full price it offers a fun distraction from other games and is quite effective as far as an interactive tech demo from 2011 goes.. A thumbs-down amateur console port. What could have been a decent title, is completely ruined by atrociously clunky camera controls and terrible AI. Even for an older title, this plays like a dumpster on fire.
Someone else aptly described it as a tech demo, showcasing the engine's water physics. If that's all you're after, you may enjoy the experience.. Finally decided to finish this after randomly getting it from a Bundle many years ago.
What a fu**ing waste of time.
The graphics are decent, if a bit dated and the water effects are kind of impressive when they're not glitching out, seriously, water does not react like it's freaking sand in real life, giving it a "delayed" effect, almost like it's Moses opening up the water and before you ask, I definitely could handle this game at 60 fps most of the time, so it wasn't my system's fault.
The platforming is alright, but the movement is incredibly tedious, you'll be performing many moves you didn't intend to, thus frequently leading you to quite a few unintended deaths, you'll also be performing many hacking sequences, but really they're a sh!ttier version of the hacking mini-game from the Batman Arkham games.
When the shooting starts, oh boy, the AI is either too stupid or too accurate, so you'll either be bored out of your mind, or die a freaking lot for how damn unfair it sometimes feels, worse yet, sometimes you'll be fighting underwater.
The story is just lazy and generic, like, oh it's so convenient that out of nowhere the protagonist just randomly decides to check on the security network, just because she can't access to it, even though it's late at night and there's a massive party going on (new year's eve? they never specify) and speaking of which, none of the characters are relatable, the protagonist just yells all the time and the engineer guy helping you got really annoying really fast, like, he does the Zelda fanfare at one point after turning a stupid valve, that just made him look like a douc**bag.
The game also never answers a few things it brings up, like the apparent phobia that the protagonist has to water, it's never directly adressed, but you always hear some child voices while underwater, why does she listens to that? What's the deal with the intro of someone drowning on a cave? Are those two things connected somehow? WHO FU**ING KNOWS!<\/b>
The last 40 minutes were absolutely miserable, with a ton of enemies shooting you from everywhere while trying to find some pills, because spoilers I guess (I really don't care), you get infected with some nano-thingies and you need to retrieve some pills every now and then, so imagine having to deal with tons of enemies while trying to find said pills.
You get some super powers by the last 10 minutes of the game -yes, you read that right, 10 minutes before it ends, you literally can't use them beyond a couple of rooms and a few corridors. Admitedly they're kinda cool, but it just highlights how uninpressive and dated the water physics look. Oh and you have to do the Half-Life 2 water physics puzzle with some barrels a couple of times.
The ending is... Well, it just ends! It seems like it was intended to be a trilogy, but even if it was the first part of a trilogy, it literally has NO conclusion whatsoever, no setup, not even a cliffhanger, NOTHING!<\/b>.
Whatever, fu**ing game sucks anyways. At least it's mercifully short, but don't waste your money or your time with this piece of sh!t.. Finally decided to finish this after randomly getting it from a Bundle many years ago.
What a fu**ing waste of time.
The graphics are decent, if a bit dated and the water effects are kind of impressive when they're not glitching out, seriously, water does not react like it's freaking sand in real life, giving it a "delayed" effect, almost like it's Moses opening up the water and before you ask, I definitely could handle this game at 60 fps most of the time, so it wasn't my system's fault.
The platforming is alright, but the movement is incredibly tedious, you'll be performing many moves you didn't intend to, thus frequently leading you to quite a few unintended deaths, you'll also be performing many hacking sequences, but really they're a sh!ttier version of the hacking mini-game from the Batman Arkham games.
When the shooting starts, oh boy, the AI is either too stupid or too accurate, so you'll either be bored out of your mind, or die a freaking lot for how damn unfair it sometimes feels, worse yet, sometimes you'll be fighting underwater.
The story is just lazy and generic, like, oh it's so convenient that out of nowhere the protagonist just randomly decides to check on the security network, just because she can't access to it, even though it's late at night and there's a massive party going on (new year's eve? they never specify) and speaking of which, none of the characters are relatable, the protagonist just yells all the time and the engineer guy helping you got really annoying really fast, like, he does the Zelda fanfare at one point after turning a stupid valve, that just made him look like a douc**bag.
The game also never answers a few things it brings up, like the apparent phobia that the protagonist has to water, it's never directly adressed, but you always hear some child voices while underwater, why does she listens to that? What's the deal with the intro of someone drowning on a cave? Are those two things connected somehow? WHO FU**ING KNOWS!<\/b>
The last 40 minutes were absolutely miserable, with a ton of enemies shooting you from everywhere while trying to find some pills, because spoilers I guess (I really don't care), you get infected with some nano-thingies and you need to retrieve some pills every now and then, so imagine having to deal with tons of enemies while trying to find said pills.
You get some super powers by the last 10 minutes of the game -yes, you read that right, 10 minutes before it ends, you literally can't use them beyond a couple of rooms and a few corridors. Admitedly they're kinda cool, but it just highlights how uninpressive and dated the water physics look. Oh and you have to do the Half-Life 2 water physics puzzle with some barrels a couple of times.
The ending is... Well, it just ends! It seems like it was intended to be a trilogy, but even if it was the first part of a trilogy, it literally has NO conclusion whatsoever, no setup, not even a cliffhanger, NOTHING!<\/b>.
Whatever, fu**ing game sucks anyways. At least it's mercifully short, but don't waste your money or your time with this piece of sh!t.
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