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Lovecraft's Untold Stories Free Offline

Lovecraft's Untold Stories Free Offline


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About This Game

Lovecraft’s Untold Stories is an action rogue-lite with RPG elements. You explore randomly generated levels based in H.P. Lovecraft stories, fighting cultists and all kin 5d3b920ae0



Title: Lovecraft's Untold Stories
Genre: Action, Adventure, Indie, RPG
Developer:
LLC Blini Games
Publisher:
LLC Blini Games
Release Date: 31 Jan, 2019



English,Russian



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I was in the mood for some Lovecraft gaming and TBH there aren't that many games that really scratch that itch. So I went down the rabbit hole looking for lore inspired games. I found this one and realized it was a rogue like with secrets and challenges galore. Much like Enter The Gungeon this one will start you over, but not back to the start of the game just back to your level. There are plenty of pickups that can help you not restart the whole level though. So be thorough and keep an eye out for secrets. I played on Normal and that was much more forgiving but if you are looking for a supreme challenge. Set it to hard. Personally I found Normal to be enjoyable enough but if you want an unapologetic play then maybe crank it up. I really enjoyed the lore in this game. If you have read any of the stories from Lovecraft the game presents you with artifacts and then gives you options to choose what you do with them. Which is a nice mechanic. It could have a positive or negative outcome for which option you chose. Rewarding you either way but sometimes more if you choose wisely. I enjoy the lore in this game and the pixel creatures from the Lovecraft Mythos. It's great to jump into any one of his stories. As you play you even pick up a few characters that have different weapons and make multiple replays even better. The controls can be a little hard to pick up at first but they give you the option to use your M & KB, Just your KB and/or you can plug in a controller if you like. Took me a little figuring out which was best for me as you are gonna want to NOT miss the creatures that are flung at you. It could be a matter of restarting the level or not. At first glance you might think this game doesn't have much to it. You would be wrong. As was I. The game really opens it'self up to you as you explore the unforgiving rooms. They have multiple characters for you to use and only unlock once you have found them to give you a lot of replay value. Plus if you are like me and just want to be in the Lovecraft world to experience or remind you of the lore. You will be happy. Plus you will find a challenging fun game that really does the old pixel art well. I'm still playing this but I just wanted to let people know what I thought and that I am happy with my purchase. It's got heart. It's got Lovecraft.. This game has been an absolute gem. I went looking for a game that was Lovecraftian, but I dislike walking sims. This pixelated top down action shooter scratched my itch for a game where I can blow away starspawn and still read some haunting horror snippets. I love the work the devs put into this game and that they are still planning balance updates post release.. This game is wonderfully fun but the enemies, in true rogue-like fashion, are cheap. Nowhere near asdestroying as Dark Souls, mind. Even for an Early Access game, it is remarkably stable, and I suspect that with each update there will only be slight adjustments and honing of various gameplay mechanics.. Just finished the first Story with the Detective character- great little roguelike with a ton of replay potential. I love how it weaves in little bits from each story without being hamfisted about it. The art and music are all evocative of the deep dread that should be present in any Mythos-inspired game. Difficulty is still pretty rough even on Easy mode, which makes it so you're never going to just blindly faceroll through all the fights / levels without giving them the attention they need for specific circumstances.. It is still Early access, but I love it. This game is fun, challenging and offers a lot of exploration and discovery. I was first struck by its difficulty, but after the first couple levels, I got the hang of it, and it was more fun. Also, I like games that do not make things too easy, so there is a nice sense of accomplishment whn you actually beat a level. It looks like there are a few different branching story lines, so I hope to play through again and find some other stuff! If you like old-school graphics, and H.P. Lovecraft stories, this is the game for you! It's my second favorite Lovecraft inspired game, right after Dark Corners of the Earth.


Mouse controls - Coming soon! : Welcome, investigators. Its a calm night, and the voices in the dark seem to be quiet today. Let us tell you a story we have, for once, time ahead before we resume our fight against the cosmic horrors. Since the very day that Lovecrafts Untold Stories was released, there is one thing you keep asking for: Mouse controls . We started working on it at once as soon as we saw how important it was for many of you. But it wasnt an easy task: there were a lot of technical complications there always are with new features, especially when they affect something as core to the gameplay experience as controls are. We wanted it to be as versatile and comfortable as gamepad. To give you the possibility to shoot in 360, and also to interact smoothly with the UI. And it seems that are going to make it! For the next update we will add mouse controls to the game . You can see in the gifs that go with the text, that they will work as if they were thought out from the very beginning. And as a positive side effect, we were able to implement something else that you have been asking for since the beginning: better control over explosives, allowing you to throw them to wherever you want . We want to thank you for all the feedback we are receiving. That is exactly why we released the game on Early Access : your opinions are making the game grow and achieve its true potential. We ask you to keep sending us your suggestions; as you can see, we take them very seriously.. Thief Michelle Ricci video walkthrough on YouTube : Dear Investigators, With the release of the version 1.196 and the full balance of the Thief Michelle Ricci and her storyline, we have published a walkthrough video on YouTube to present the new balance on every location, showing every secret and sublocation available. Of course, each game is randomly generated, but this will give you an idea of where you have to search, in order to get all the Info about the Great Old Ones. As soon as we finish the balance of the Ghoul, we will release the same video walkthroughs. - "I am H.P.. Cthulhu needs your review! : Dear investigator! Yes, you! The one who bought our game and loved it for the pixel art graphics, the music, the genre, or the atmosphere. And, you! The one who didnt like it so much but decided not to tell us why so we can fix it or improve it. Cthulhu needs your review! One of the best ways to keep our game alive is if you help us with a review of our game! It doesnt have to be a huge text and it will take you no more than 2 minutes, and it will help us a lot! Thanks a lot for your time and your support! Help us keep this game alive in the search list. We will continue adding new content, fixing whats broken, and improving what doesnt convince you.. New patch available (Version 0.70) : Dear investigators, the version 0.70 is available for you to download, with lots of upgrades and innovations.. About character progression, balancing & control system : CHARACTER PROGRESSION. Issue with the update 1.04s - Have you lost your progress? : Dear investigators, We are aware that several of you have lost the progress in the game. This is due to a problem that has occurred with Steam cloud, during the upgrade to the version 1.04s. We downgraded the game back to the version 1.03s as soon as we received the first reports about the problem, and sincerely hope that only a small group of people have suffered the loss of the progress. Those affected who want to recover their progress can send us in a ZIP file the contents of the SAVE folder, located on: Steam/Steamapps/Common/Lovecraft's Untold Stories/Lusdata Send it please, to the email address infoblinigames.com , specifying which characters and levels were unlocked, and we will return the files as soon as possible, with something extra as an apology for the inconvenience. We are very sorry for what has happened. It wont happen again.. New patch available (Version 1.1) : Dear investigators, The new version 1.1 comes with a lot of fixes, new content, and surprises. Take a good look at the patch notes: We have improved the shooting system in the game. Balance improved: We have improved the balance of the Professor up to the Library location. We have reduced the stamina cost of the Explosive shot, but we have increased its delay. New enemies and traps: We have added new traps and enemies in the Professor's cemetery level and other locations. New animations and visual elements: Now the plants in the game react when you run through them. New items: We have added items that give immunity to certain effects like Bleeding, Stun, Traumas, etc. New sound effects: We have added sound effects to certain consumable objects. Quest fixed: We have fixed the quest of the mother & child in the Detective's Pogost. Necronomicon: Now you can find in the levels of the game, and in the shops, different copies of the Necronomicon. Use them wisely and they may grant you valuable objects, access to a secret location, or a certain and terrible death. Eye of Azathoth: Fixed the issue that hides the map if you use two Eyes of Azathoth in the same location. Night hunter: Fixed the problem with the Night hunter in the Professor's Cemetery, that appeared frozen if you had already saved the Witch previously. As you can see, we continue as hard as ever improving, fixing, and adding new things to our game. Please continue being as awesome, and inform us of any issue that you find. We promise to continue giving you all as much support as possible and improving our game.. New patch available (Version 0.85) : Dear investigators, the version 0.85 comes with a lot of new content, and starts showing the light at the end of the tunnel. We are very close to finishing the development of this game and fully release it. IMPORTANT NOTE: We have implemented the new saving and synchronization system on Steam Cloud. Because of that, weve been forced to delete all the previous saved games. Upon the official release of the game, we will wipe the saves as well. Sorry for the inconveniences. For now, please enjoy what we bring you in this update, and as always, your comments are more than welcomed. Here we go! NEW CONTENT: Witch's quest line: We have completed all the minievents, encounters and locations of the Witch storyline. Remains only the final encounter agains the Great Old One, and the items that give you the Info necessary to face it. They will be included in the 0.90. Witch's exclusive items: We have included in the shops and in the chests items exclusive for the Witch. Find them and feel the power! Unlock the thief: Now you can unlock our new playable character (Thief) in one of the locations of the Witch. Find her before it is too late! Introducing to the thief: First hands-on of the Thief. Start getting the feel of our first melee character, while we prepare the locations and the storyline: - Melee attack: The thief has a really sharp dagger for close range attack. - Range attack: The thief is a master of the blades. Find or buy throwing knives and you will be able to kill enemies at distance. There are several types of throwing knives: Regular, poisoned & explosive. - Dodge: Use the somersault to avoid traps and obstacles. - Stealth: The Thief's main skill. Activate it to become virtually invisible. The enemies wont see you and you will have a boost on the damage. Careful though, because it has a limited time, and you may be seen in the worst situation. Calculate your time, hit & run, and you will survive. GENERAL UPGRADES: Map of the level: The map of the level now shows in different colors, the rooms that you have visited, and those that you havent. If you use now the Eye of Azathoth to reveal the whole map of the location, you wont find yourself lost between so many new rooms, not knowing, which one you visited, and which one didnt. Also, we have included many quest icons "!" for minievents that didnt have it. Level of difficulty: When you start a New game, now you can choose a difficulty level between Easy, Normal & Difficult. To those asking, the level of difficulty that you were playing in the previous versions was Difficult. New level selection screen: Now you will be able to "revisit" locations that you completed previously thanks to our new level selection screen. Start a New Story, select the character that you played with before, and the new screen will popup, with a list of the locations for this character. Those in white, can be visited again. New visual effects: Now, the debuffs and conditions have a visual effect over the characters and enemies. New traumas and conditions: The character can now suffer special traumas. You will need Essential salts to cure them. Great Old Ones info system: We have finally implemented the Info system for the Great Old Ones. Now it wont be possible to face a Great Old One without having 100% of info about it. If you access its location, you will lose all your sanity automatically. These powerful beings shouldnt be faced if you are not trully prepared! Final soundtrack: We have added new more tracks to the locations, as well as variations of the previous ones, to increase the variety of the in-game music. This patch brings a lot of new stuff, so please share with us your thoughts and comments.. New patch available (Version 0.80) : Dear investigators, the version 0.80 comes to impress you all! Prepare yourself because along with the usual improvements in balance, and resolution of bugs, we bring new content that will leave you speechless. Here we go! NEW CONTENT: Professor's quest line completed: The quest line of the Professor, that we started in the patch 0.79, comes to an impressive and unexpected end, giving a "Go" to the part of the story on which the main star will be our third playable character, the Witch!! Added new levels: Expedition to Antarctica, The lost temple, The Library, R'lyeh! We have included in one of the Professor's levels, the possibility of unlocking the third playable character: The Witch!! You will have to play with the Professor in order to unlock this powerful character. New playable character, The Witch: For now, you can only play with her, to get used to her skills over the elements, in the same levels of the Professor. Using her magic skull as focus, she can shoot mid-range fire bolts to her enemies, and she can summon auras to protect herself and kill every enemy that may surround her. She can create fire, ice & electric auras. Learn which aura will be more effective against each enemy!! In a next patch, we will include the special locations and quests of the Witch! Face the all-mighty Cthulhu: Our second Great Old One encounter! Try to stop its awakening! Use all the knowledge and skills of the Professor to avoid this catastrophe! New sound effects GENERAL FIXES Solved issues in several mini events and quests. Solved the problem on several locations where the player killed every enemy on the room, but the seals on the doors remained, leaving the character locked. The shield of the Professor now damages the parasites of the jungle. Solved the issue where the character lost sanity but appeared a message saying the he recovered sanity. Solved the issue in the Writer shop, that offered items without cost. IMPROVEMENTS: We have improved the balance for the Professor. Improvements in the AI of the enemies. We have eliminated many grammar and punctuation issues in the text of the game. We need a lot of feedback from you on this patch, because the amount of new content is quite important. Play with the Professor, try the Witch, tell us if you find any bug.. New patch available (Version 0.78) : Dear investigators, the version 0.78 is available for you to download. In it, we have focused on fixing may bugs that we have found on the road, and added some new things. Check out the detailed notes: GENERAL FIXES Fixed the issue where if you used a bettle or ankh while shooting, the character couldnt shoot. Fixed the issue that some loot appear over the walls Solved many clipping issues of graphic elements. Minor fixes of the UI IMPROVEMENTS: We have included a new item drop system more balanced. Expect less useless items and more practical ones. No more empty chests. New system in the shops: Now both the King in yellow and the Writter will offer random objects every time you find them. Improvements in the AI of the enemies. We have improved the skills of the Professor. The explosive shot now doesnt damage the Professor, but we have increased its cost of energy. The shield can be recharged, and now protects the Professor based on the energy remaining in his device. Still, we need to improve the balance of this character. Chapter selection available: We are aware that many players have completed the game, and they want to replay a specific location. We have added this possibility in the character selection screen. Click on a character, and a menu will pop up with the levels available. In order to see the level list, you need to reach, at least once the Strange Place to activate it, and complete the levels at least once to have it available on the list. We have included new sound effects, and music. We have eliminated many grammar and punctuation issues in the text of the game.


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