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About This Game

MORDHAU is a medieval first & third person multiplayer slasher. Enter a hectic battlefield of up to 64 players as a mercenary in a fictional, but realistic world, where you will get to experience the brutal and satisfying melee combat that will have you always coming back for more.


  • Massive battles: From small-scale engagements to 64-player all-out war in modes such as Frontline and Battle Royale.
  • Cooperative & offline play: Fight waves of enemies alongside your friends in the cooperative Horde mode, or practice your skills offline against AI.
  • Free-form melee and ranged combat: Gain complete control over your character and attacks and develop your unique style.
  • In-depth character customization: Sculpt your face, create your weapon from parts, and pick out individual pieces of armor to create the perfect warrior.
  • Huge arsenal of weapons & equipment: Take on enemies with a greatsword, rain arrows from above, or even sit back and build fortifications.
  • Fight anywhere: Experience cavalry charges, fight on ladders, and operate siege engines such as the catapult and ballista.
  • Visceral and gory combat: Feel the impact of every blow, and send limbs flying as you wreak havoc upon your foes. (Blood & gore are optional)
  • Believable fights: A game where fights look believable, MORDHAU strikes a balance between gameplay and realism.

Genre: Action, Indie
Release Date: 29 Apr, 2019


  • Requires a 64-bit processor and operating system
  • OS: Windows 7 64 Bit, Windows 8 64 Bit, Windows 10 64 Bit
  • Processor: Intel Core i5 - 4670 or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 680 or AMD equivalent
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

English,German,Simplified Chinese,French,Italian,Portuguese,Russian

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Deep customization and no microtransactions? What sorcery is this?. Thought it was an amazing game until I found out you can get kicked by the enemy team. Not sure who the bright individual was that programmed that into it, but it's bad. People can literally join your hoard game (basically CoD zombies) and kick you out of it, and not only are you removed from the match that you started but you are not rewarded for your progress in the game and you're temporarily banned from matchmaking.<\/span>

So they fixed my main issue with the game in the latest patch. After looking at all the patch notes for the last few updates, it seems like the devs are doing a pretty good job trying to fix the game as rapidly as possible which is good, though on the other hand this sort of stuff should not have existed at launch.

All in all, it is a good game which is kinda clunky right now. There's still work to be done and not all of it makes sense, but it is a really great melee fighting game. I think all things considered the $30 price tag is a little steep and I would say $20 is much more fair a price. I am still not switching to recommended for this review though since I don't think it's actually worth this current price until this game is actually done being fixed.

This is basically my only review on Steam that got any traction and I realize now that allowing comments on here is like opening up the YouTube comments section so I'm getting rid of that.

To answer what was posted though:
1) I did not request a refund and I don't plan to. I wanted to when I posted the first review but since they are fixing things quickly I'm willing to hang on to it and wait it out.
2) I am not recommending it on here because I don't recommend it to my friends irl. I think they should get because I want to play it with them but I also think it's overpriced and if I didn't already own it would be waiting for it to go on sale.
3) If you feel the need to brag about how much money you spend on games then you're probably going to feel just fine about buying this at full price. I'm not saying nobody should buy it, I'm talking about whether it is currently a worthwhile purchase compared to other items at the same price. I don't think it stands out in the $30 category.. Take Chivalry: Medieval Warfare, make it way better and new, you got Mordhau

Also no micro-transactions as of yet, so that's a huge +1 for me. Very good game and worth a buy even at full price!
Im so sick of these triple A games with their dumb microtransactions lootbox \u2665\u2665\u2665\u2665\u2665\u2665\u2665t thankfully this game puts gameplay first.. Chivalry but 100x better. horse can withstand up to 10 arrows and still not die

dies after a 3 feet drop. Pros
+ Pretended to be Shao Kahn while using the Maul to crush enemy knees and heads
+ An ally kicked me into the path of an enemy spear while crossing the logs in Taiga
+ Accidentally threw my spear through a team mate, apologized by dropping a med bag in front of him
+ Was wondering why my weapon disappeared, looked down and saw my left arm on the floor
+ The Hans Test
+ Combat feels like Mount and Blade,but with only 4 horses
+ Friend can play the Doom theme using Lute Bot
+ Pressing V every 5 seconds
+ Good number of cosmetics, unlocked through gameplay
+ Very, very fun combat with quite a high skill ceiling

- Not much to do for support roles (med bag, toolbox stuff, building\/repair)
- Really long "warm up" time sometimes experienced in the Main Menu
- Vaulting up some spots in the map can cause you to get stuck, forcing you to end things yourself
- Can't play local games without downloading server tools

12\/10, would recommend again

New patch:
New patch! Make sure to restart Steam so the update is downloaded.
- Supporter Pack DLC items should now show up
- Matchmaking improvements
- Server browser improvements
- Fixed a certain duping exploit on Horde
- Added 64p variant Skirmish maps for custom servers: SKM_Taiga_64, SKM_MountainPeak_64, SKM_Grad_64, SKM_Camp_64
- Exposed some parameters for server owners (these go into game.ini), see https://pastebin.com/raw/CbDANhzr for details (server owners only). Server Browser improvements:
You can now temporarily access official Frontline and Horde servers via the Server Browser.
Additionally we've added a small dropdown to filter for your preferred gamemodes.

Note that the refresh times can take around 10-15 seconds until servers appear. We will address that lack of feedback with an upcoming patch.

PS. Since this is a client update, you need to restart the game/Steam.

Thanks!. Patch #4:

Patch #04 Changelog. First week recap:
It's been one hell of a ride thus far, and it's only been 7 days. None of us would've expected this reception in our wildest dreams.
As of today MORDHAU has sold just shy of 500.000 copies and we have reached a peak of 60.000 concurrent players yesterday. These are just mindblowing numbers to us, and we still haven't fully realized that MORDHAU is currently among the top played games on Steam.

Unfortunately the launch wasn't as smooth as we had hoped. Server performance was abysmal and reward drops such as Gold and XP, as well as unlocks were not functioning properly. We are still in the process of seting up new servers in regions that need them and as a result the Matchmaking can still be spotty. There's also some other Matchmaking related bugs that prevent parties from joining the same game, or BR lobbies to populate very slowly, but we're on top of that. All things considered, the majority of launch issues have been resolved. As for compensation of the lost Gold and XP. We have not forgotten about it and will be shipping it via the next patch.

Right now we are addressing some of the more frequent and critical issues, like the "Ghost Bug" among others, as well as some map exploits. These past few days had been very hectic for us, but things are starting to somewhat get back in order.

Looking ahead for future updates, we've got a couple new maps in mid-production: Castello and Feitoria. Here's a few impressions on the latter.[imgur.com]

On top of that we will start looking into Ranked/Competitive modes, starting with duels. However we cannot give an exact timeframe on when you can expect these updates to be rolled out yet. We are terrible when it comes to estimating things, I'm sure our alpha players can attest to that.

Additionally we will keep adding new armor pieces and weapon skins here and there, as well as some new character customization options.
Goals further down the line would be to release Modding Tools, as a lot of you seem to be very eager to create some custom content.

We've got lots of ideas for improvements to the maps and gamemodes. There's also been some amazing feedback and suggestions coming from you guys. When it comes to balancing and tweaking of mechanics, we are pretty happy with how things are looking right now, but we will start tweaking some things soon.

In closing we'll take this opportunity to give some shout-outs.

Thank you

  • to all the Kickstarter backers and alpha testers. Without your constant feedback, suggestions and nitpicking the game would not be where it is now.
  • to G-Portal/zeuz and their amazing support. You guys were super helpful and assisted us a bunch to keep up with our launch woes.
  • to all community server hosts. You really saved our asses to provide servers for all these players while we were struggling to spin up our own.
  • to our promotional launch re-stream: You guys knocked it out of the park and delivered some sweet first impressions right on the storefront.
  • to all the content creators out there creating videos and streaming. MORDHAU spread like a wildfire, which wouldn't have been possible without you.
. MORDHAU - Official Trailer:
MORDHAU will be available for purchase on April 29th, 2019! Add it to your Wishlist now if you haven't already. We have also added a fancy new Trailer for you to watch.

Watch the Trailer here

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