Higgs Tours - Ocho Rios Jamaica

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Multimirror License


Download ->->->-> DOWNLOAD (Mirror #1)


About This Game

Multimirror is a minimal grid-based puzzle game. Reflect circles around other circles and take the red circle to the winning point!

Features:


  • Title: Multimirror
    Genre: Casual, Indie
    Developer:
    Cleverweek
    Publisher:
    Cleverweek
    Release Date: 14 Nov, 2016


    Minimum:

  • OS: Windows XP
  • Processor: SSE2 instruction set support
  • Memory: 128 MB RAM
  • English,French,Italian,German,Czech,Dutch,Japanese,Korean,Russian,Simplified Chinese,Traditional Chinese



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    Currently on sale for 50c. I definitely got 50c worth of game out of it. It took me less than two hours to complete all 50 campaign levels with 3 stars, almost always in only a handful of moves. It's a really nice design, a great concept for a puzzle game, but it definitely needs more challenge.. The game was pretty short, contained quite some bugs (see list at the bottom) but the worst of it is the decreasing challenge. The levels actually get easier when you progress. I had the feeling the developer didn't do the math and had his levels not tested on shortest routs. There were levels that you needed to compleet in 24 steps to get three stars, I finished it in 5 steps. That is ridiculous! The higher the level set the more steps you have to compleet the level on three stars, therefore increasing the number of solutions for the level, making it easier. The concept is nice, but the game didn't work it out properly because of the lack of polishing. Bugs: - Navigation bugs (when selecting a level set for example, the game just doesn't do anything) - Freeze on level completion (the red circle gets zoomed in, and thats it, no stars, no menu, nothing) - Number of stars awarded is sometimes two, although it was definitly within the amount needed for three. - Visualisation bugs, sometimes the required number of steps for three stars wasn't displayed. - Achievement bug, I never clicked a black circle, though the achievement suggest I did. I received it when I clicked a regular circle.. Seems a bit off, starts really easy but gets confusing. I am recommending it but with a caveat, this is not a puzzle game for everyone, can get boring fast.. The game was pretty short, contained quite some bugs (see list at the bottom) but the worst of it is the decreasing challenge. The levels actually get easier when you progress. I had the feeling the developer didn't do the math and had his levels not tested on shortest routs. There were levels that you needed to compleet in 24 steps to get three stars, I finished it in 5 steps. That is ridiculous! The higher the level set the more steps you have to compleet the level on three stars, therefore increasing the number of solutions for the level, making it easier. The concept is nice, but the game didn't work it out properly because of the lack of polishing. Bugs: - Navigation bugs (when selecting a level set for example, the game just doesn't do anything) - Freeze on level completion (the red circle gets zoomed in, and thats it, no stars, no menu, nothing) - Number of stars awarded is sometimes two, although it was definitly within the amount needed for three. - Visualisation bugs, sometimes the required number of steps for three stars wasn't displayed. - Achievement bug, I never clicked a black circle, though the achievement suggest I did. I received it when I clicked a regular circle.. Easy achievements, but overall is boring.. Multimirror is a very basic puzzle game. Played on a grid, the premise is quite simple you are trying to get a red dot to a yellow dot. Placed on the board are blue dots, green dots, and black dots. The rules are very simple: You can flip any blue, green, or red dot over any other blue, green, or red dot, placing the dot you are moving the exact same distance away from the target dot as it was initially, simply on the far side of it. Black dots cannot be flipped or flipped over. Green dots disappear if you choose them as the dot to flip over, but can flip over other dots freely. Simply passing over a green dot is not enough to delete it from the board; you must intentionally flip over that specific dot. You cannot flip two dots onto the same position on the board. Thats it. The game itself is fifty levels long, and each level has a target number of flips to get 3 or 2 stars. These targets are often a joke; in many cases, you can beat the levels in a handful of flips, even though you could use 15+ flips to reach the final destination and get three stars. My total playtime on the game was 83 minutes, and thats including the time I went into the options menu to disable to the music so I could listen to music of my own while playing. In theory, it is endless; you can play on boards made by other people, after all. But I wasn't left feeling like I wanted to do that at the end. Indeed, I was left without a feeling of having achieved anything; the target numbers were really easy and the game itself was largely pretty simple, with only a couple of levels really getting me stuck on them for any length of t

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